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[WIP] Bryar Pistol and Bryar Rifle


Inyri

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I haven't done a WIP in a while, and since it'll probably be at least... tomorrow before I finish, I thought I might as well. Since I do plan to finish. After a 3 hour UV mapping session... I'm darn well gonna finish!

 

So when I asked Shem what a good gun to make would be he recommended the bryar pistol (as seen in Jedi Knight, as as poorly seen in Jedi Outcast and Jedi Academy), and after some research I discovered that the bryar pistol is actually a sawed-off rifle, which made the whole concept of the gun make complete sense after, what, 10 years? :p

 

Anyway, I decided to take Shem's advice and have a go at it, since I'm very fond of the bryar pistol. As I inferred I just finished unwrapping the dang thing, so I'm going to spend an hour or two texturing and call it a night. Got a couple pics of them so far, though -- one is vertex colored and the other's got the uv map checkers.

 

bryarset.jpg

 

bryar_checkers.jpg

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Yeah the Bryar gun :p

 

It's the first gun form Dark Forces , wooot :lol: , *some fond memory pops up in my head*

 

Is it possible to tell me how do you get in the game , good .

 

Cause I have some guns lingering around , but they always tend to float around the character instead of being in his hands .

 

And I was sick of re-doing the hassle in MDLops , I just fear I might be missing a step ?

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Yeah the Bryar gun :p

 

It's the first gun form Dark Forces , wooot :lol: , *some fond memory pops up in my head*

 

Is it possible to tell me how do you get in the game , good .

 

Cause I have some guns lingering around , but they always tend to float around the character instead of being in his hands .

 

And I was sick of re-doing the hassle in MDLops , I just fear I might be missing a step ?

You really just need to line it up with one of the existing guns. And never forget to reset your transforms before you link it all up. :)
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You really just need to line it up with one of the existing guns. And never forget to reset your transforms before you link it all up. :)

 

Before the link , eh ??? Linking at the AuroraBase you mean ? Kinda empty headed tonight . :p

 

Damn that might just be it ! :lol:

 

I was doing that Reset a 100.000.000.000 times and still the thing refuses to be in the right spot .

 

Guess I should retry .

 

Oh and a another quick question :D

 

The bullet hook is where the FX-effects ( "bullets" ) come out of the nozzle .

Have you ever tried to add more then one ?

 

Cause I have a type of minigun modeled , and I just want it to fire about Six bolts a time :lol: , so that when you rapid fire the things starts to spew laser bolts all over the place .

 

Anyway thx already for the enlighting tip .

 

Looking forward to the skin of the gun .

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Just about finished, thanks to some inspiration I got earlier on how to fix the smoothing groups. Just gotta wait for Shem to pop on MSN...

 

Holy Jesus Christ , that's a sweet looking guns you got there :D

 

You can add smoothing to meshes ?? I mean the game actually uses them , woooww .

 

What's the secret technique , it could come in handy for some of my experiments :p .

 

Man , when will these baby's be up for download , I want to start playing DF again :lol:

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All welded vertices will be smoothed. Which, trust me, is a pain because I primarily use smoothing groups, which the game doesn't recognize unless you manually break the vertices afterward. Which is also a pain. :p

 

They'll be available for download as soon as I can catch Shem or Emperor Devon on MSN.

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