e-varmint Posted December 23, 2007 Author Share Posted December 23, 2007 Could you put them in different folders..Also it wasn't right outside. It was at that entrance. Also, I've reinstalled and the sewer trouble has ended. I meant the original Taris. I see what you are saying: The elevator only goes down to the sewers, and you can't get back up to the Lower City. For now, it is supposed to work that way, but I will have to fix it eventually. Here's what is holding things up: I can't use either the Lower or Upper city modules, because they have been destroyed by Malak. If the elevator is ever going to go up, I will have to make a custom destination for it, such as a retextured Tatooine or Korriban landing area. If I make a landing area, I also have to make a trigger inside the Ebon Hawk. I can either use the Galaxy Map, or attach a dialog to the service ladder or a computer console. Alternatively, I can install a small computer console outside the elevator that has a dialog. The choices will be: Return to the Ebon Hawk, which will activate a warp script that bypasses the need for a landing site, Take the Elevator to the Sewers, which will take you to m70vc, Leave the Elevator Alone. In any event, I have guess I have just decided that the module will be triggered from the Ebon Hawk, regardless of whether there is a landing area. Your immediate dilemma is the fact that you are "stuck" in the mod. The only way you can currently extricate yourself is to use the cheat console to return to the main game. The far door in the m70vc level will be linked to Level 3 when I issue the next patch. Link to comment Share on other sites More sharing options...
Darth InSidious Posted December 23, 2007 Share Posted December 23, 2007 I see what you are saying: The elevator only goes down to the sewers, and you can't get back up to the Lower City. For now, it is supposed to work that way, but I will have to fix it eventually. Here's what is holding things up: I can't use either the Lower or Upper city modules, because they have been destroyed by Malak. If the elevator is ever going to go up, I will have to make a custom destination for it, such as a retextured Tatooine or Korriban landing area. If I make a landing area, I also have to make a trigger inside the Ebon Hawk. I can either use the Galaxy Map, or attach a dialog to the service ladder or a computer console. Alternatively, I can install a small computer console outside the elevator that has a dialog. The choices will be: Return to the Ebon Hawk, which will activate a warp script that bypasses the need for a landing site, Take the Elevator to the Sewers, which will take you to m70vc, Leave the Elevator Alone. In any event, I have guess I have just decided that the module will be triggered from the Ebon Hawk, regardless of whether there is a landing area. Your immediate dilemma is the fact that you are "stuck" in the mod. The only way you can currently extricate yourself is to use the cheat console to return to the main game. The far door in the m70vc level will be linked to Level 3 when I issue the next patch. I'd recommend, if you go with a landing pad, using the Manaan one for a reskin...It might just suit your needs well. I tried your first beta of this. Not bad, but it needs some fleshing out, I think...I'm looking forward to trying the latest version. Link to comment Share on other sites More sharing options...
Darth Payne Posted December 23, 2007 Share Posted December 23, 2007 The Exar Kun Tomb Mod has something similar. When you go to Suvam's the first time, nothing is different until you return to the door that takes you back to the Ebon Hawk. When that door opens you get a question of 'do you want to take the shuttle to Yavin 4?' or some such. That means that doing something similar in this is very possible. Hmm, wasn't there a ladder in the sewers that was blocked in some way? Maybe the bombardment cleard the passage? Oooh, had another thought. Mission lived there for close to a decade right? What if she had friends there, outside the Hidden Beks, that was left behind when she left Taris. Link to comment Share on other sites More sharing options...
e-varmint Posted December 24, 2007 Author Share Posted December 24, 2007 I'd recommend, if you go with a landing pad, using the Manaan one for a reskin... Hmm, wasn't there a ladder in the sewers that was blocked in some way? Maybe the bombardment cleard the passage? Oooh, had another thought. Mission lived there for close to a decade right? What if she had friends there, outside the Hidden Beks, that was left behind when she left Taris. Thanks, guys! Hey, I have put together an overview document. It will help me keep track of things, and give people a better idea of where this mod is going. http://www.e-varmint.net/ThePlan.html Link to comment Share on other sites More sharing options...
Wedge Suron Posted December 24, 2007 Share Posted December 24, 2007 A couple of problems. This was before the patch when I encountered these. 1 When I choose to attack you know who. (Spoiler name.) The Trandoshans don't die. 2 The droid doesn't do anything when I select it. Link to comment Share on other sites More sharing options...
Wedge Suron Posted December 24, 2007 Share Posted December 24, 2007 I see what you are saying: The elevator only goes down to the sewers, and you can't get back up to the Lower City. For now, it is supposed to work that way, but I will have to fix it eventually. Here's what is holding things up: I can't use either the Lower or Upper city modules, because they have been destroyed by Malak. If the elevator is ever going to go up, I will have to make a custom destination for it, such as a retextured Tatooine or Korriban landing area. If I make a landing area, I also have to make a trigger inside the Ebon Hawk. I can either use the Galaxy Map, or attach a dialog to the service ladder or a computer console. Alternatively, I can install a small computer console outside the elevator that has a dialog. The choices will be: Return to the Ebon Hawk, which will activate a warp script that bypasses the need for a landing site, Take the Elevator to the Sewers, which will take you to m70vc, Leave the Elevator Alone. In any event, I have guess I have just decided that the module will be triggered from the Ebon Hawk, regardless of whether there is a landing area. Your immediate dilemma is the fact that you are "stuck" in the mod. The only way you can currently extricate yourself is to use the cheat console to return to the main game. The far door in the m70vc level will be linked to Level 3 when I issue the next patch. No there's two entrances to the sewers in the original Taris. Your mod only allows one. However that's just to go inside. When you come out the other exit it's the original Taris. You come out there. Link to comment Share on other sites More sharing options...
Marius Fett Posted December 24, 2007 Share Posted December 24, 2007 Ummm, when i tried dl'ing the 2 patch i got an mpeg. Don't worry about it, all my .mod files show up as mpegs but still work fine Link to comment Share on other sites More sharing options...
e-varmint Posted December 24, 2007 Author Share Posted December 24, 2007 A couple of problems. This was before the patch when I encountered these. 1 When I choose to attack you know who. (Spoiler name.) The Trandoshans don't die. 2 The droid doesn't do anything when I select it. No there's two entrances to the sewers in the original Taris. Your mod only allows one. However that's just to go inside. When you come out the other exit it's the original Taris. You come out there. 1). That will change later in the plot. For now, I need you-know-who to survive. I also have sort of a twisted sense of humor... 2). Good Point. I'll add this to my list. In the sewer level that is accessed from inside the compound, I have now disabled the door at the other end. I have also added another exit mechanism in the form of a script that fires when you retrieve an artifact. If you have enough Security skill, it may be possible to open the sewer door that is outside the compound. If you can, it will take you back to the main game. I'll fix this also. Edit: I fixed the Transdosian Guard issue and included it in Patch 6. I think I finally got the door issue fixed as well. Link to comment Share on other sites More sharing options...
Lordjedi Posted December 29, 2007 Share Posted December 29, 2007 Great this mod looks fun I'll give it a try Link to comment Share on other sites More sharing options...
e-varmint Posted December 29, 2007 Author Share Posted December 29, 2007 Great this mod looks fun I'll give it a try Thanks! Let me know if you find any bugs. One thing I have discovered about the Warp Droid that everyone should know: The script that I modified for this is found in the Ebon Hawk .rim. It was, apparently, indended by the game designers as a by-pass for the Galaxy Map. If you use it to go to other planets, it will not fire the cutscenes or the scripts that make certain things happen in the main game. For instance, Calo Nord will not come after you if you use the Warp Droid to go to Tatooine/Kashyyk. On the bright side, it also bypasses the fighter attacks. So, use the Warp Droid for the mod and the Galaxy Map for the main plot. Edit: How many of you would be interested in the addition of a "deep discount" merchant to the Warp Droid? I could load it up with items that sell for 50% of their normal price. No plot items, though. ___ Link to comment Share on other sites More sharing options...
Taak Farst Posted December 29, 2007 Share Posted December 29, 2007 i downloaded this but the droid didnt spawn in the hawk, could this be coz my savegame was on the hawk. do u need a save before you get the ebon hawk Link to comment Share on other sites More sharing options...
e-varmint Posted December 30, 2007 Author Share Posted December 30, 2007 i downloaded this but the droid didnt spawn in the hawk, could this be coz my savegame was on the hawk. do u need a save before you get the ebon hawk You will have to start from a game where you are outside the Ebon Hawk. As an experiment, I just verified this by starting a new game and warping to ebo_m12aa. The droid spawned next to the workbench, so it should also work if you go to the Ebon Hawk from any other saved game. Let me know if you have any more issues, and thanks for your feedback! Link to comment Share on other sites More sharing options...
LoganZezima Posted January 5, 2008 Share Posted January 5, 2008 You will have to start from a game where you are outside the Ebon Hawk. As an experiment, I just verified this by starting a new game and warping to ebo_m12aa. The droid spawned next to the workbench, so it should also work if you go to the Ebon Hawk from any other saved game. Let me know if you have any more issues, and thanks for your feedback! I was in Tatooine, then got on the Hawk, and it didn't spawn... Link to comment Share on other sites More sharing options...
e-varmint Posted January 5, 2008 Author Share Posted January 5, 2008 I was in Tatooine, then got on the Hawk, and it didn't spawn... I'll see if I can figure out why it did not spawn. Edit: In the saved game you started from, have you been to the Leviathan yet? The game changes some things in the Ebon Hawk after the Leviathan, but I haven't figured it all out yet. Also, check your game folders to make sure that none of the .mod files are in the Override folder. They should all be in the Modules folder. Link to comment Share on other sites More sharing options...
rearviewmirror Posted January 8, 2008 Share Posted January 8, 2008 First of all, excellent looking mod. Really good stuff, really impressive. Obviously, I canNOT wait to use it, like ASAP. Problem is, I'm not exactly computer saavy when it comes to technical things. Which link do I click to download all that I need, the best I can get? I don't care about size. I think I clicked one and tried putting it in override folder or something like the other mods I've ben downloading, but to no avail. When I got it downloaded, I was so happy I wanted to take tha moment and have sex with it. I feel so depressed. [cries: OH GOD WHY!] If anyone could just say click the ___# link, that says , "__" I'd be fovever in you debt, and love that moment so much I want to take it to a hotel and cheat on the other moment. (sorry if light innuendo is not appreciated. If you don't like it PM me and I'll change the "S" word to "made love". That's not bad, it's beautiful. Link to comment Share on other sites More sharing options...
Shotgunner Posted January 8, 2008 Share Posted January 8, 2008 Ooooooooooooook - someone who needs to get some orse than I do ROFL. Just kidding with ya rearviewmirror. Right click on this and select "Save As" http://www.e-varmint.net/TRM-V6.zip Link to comment Share on other sites More sharing options...
rearviewmirror Posted January 8, 2008 Share Posted January 8, 2008 haha yeah.. Thanks alot, Gotta go work the night shift, but I'll try to get it working tomorrow morn. It looks great. edit: ok problem. I downloaded it but it says theres something wrong with it when i click it and go to winrar. I think it says unknown file or bad file. unexpected ending or something. "rats" Link to comment Share on other sites More sharing options...
e-varmint Posted January 9, 2008 Author Share Posted January 9, 2008 haha yeah.. Thanks alot, Gotta go work the night shift, but I'll try to get it working tomorrow morn. It looks great. edit: ok problem. I downloaded it but it says theres something wrong with it when i click it and go to winrar. I think it says unknown file or bad file. unexpected ending or something. "rats" Sometimes it takes two trys to download big files from my site provider, especially if you have IE7. When the feed from my provider gets slow, it tends to abruptly cut off the download, resulting in a useless .zip file. If the file you ended up with is significantly less than 10mb, you will have to download again. I used Windows XP to put it into a .zip file, so I don't know how WinRar will react to it (I don't have WinRar to experiment with). If you can wait until this weekend, I'm going to release the updated Janice fight sequence. It's designed to provide a challenge for those who insist on playing with a Level 20 character. I'll also be adding another area/level to the mod. Link to comment Share on other sites More sharing options...
LoganZezima Posted January 9, 2008 Share Posted January 9, 2008 In the saved game you started from, have you been to the Leviathan yet? No. Also, check your game folders to make sure that none of the .mod files are in the Override folder. They should all be in the Modules folder. They are in the right spot. Plus, I solved the problem by linking the dialogue to cheatbot! Link to comment Share on other sites More sharing options...
e-varmint Posted January 9, 2008 Author Share Posted January 9, 2008 ..... I solved the problem by linking the dialogue to cheatbot! Great Idea! When I release the final version of the mod, I'll build in a secondary trigger of some sort. I am now inclined to believe that the Warp Droid will only work for players who have not been on the Ebon Hawk yet. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 9, 2008 Share Posted January 9, 2008 Have you tried puttong in a console that spawns the warp droid? Link to comment Share on other sites More sharing options...
LoganZezima Posted January 9, 2008 Share Posted January 9, 2008 Have you tried puttong in a console that spawns the warp droid? Then you would have to spawn the console, so that dosen't solve the problem, it only creates a new one. :compcry: Link to comment Share on other sites More sharing options...
e-varmint Posted January 9, 2008 Author Share Posted January 9, 2008 Have you tried puttong in a console that spawns the warp droid? I'm thinking of modifying an existing dialog of some type. Maybe T3. I'll have to find one that stays consistent throughout the game. Link to comment Share on other sites More sharing options...
LoganZezima Posted January 9, 2008 Share Posted January 9, 2008 T3 would be good because you can't really use him after you leave Taris. EDIT: Or mabye, it dosen't have to be on the Hawk... It could be on Dantooine next to the workbench where you construct your first lightsaber... Or it could be on the Hawk's workbench, like the mod which lets you construct items. That would be the best solution! Link to comment Share on other sites More sharing options...
Taak Farst Posted January 9, 2008 Share Posted January 9, 2008 Is it all hostile fighting and no friendly stuff. I understand the actual reason she is fighting but Janice Nall was just a droid tech, and she was nice so i dont think she would attack a familiar face on site... btw does it hav promised land, id love to meet he poor agen. it would be funny if u asked about bombing and with them being down under they dont know what u talking bout. Link to comment Share on other sites More sharing options...
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