Darth Payne Posted January 3, 2008 Share Posted January 3, 2008 I believe there is a door next to the pillar that you find the second Sapith crystal whithin the tempel basement on rakata. My idea is to use the chamber past the floor puzzle to make Revans private chambers. I mean, it does not make much sense to me having that big a room for said computer when there is nothing more in it. Maybe hiding a few very powerfull items in the chamber that Malak did not find in his search of it. Is this idea possible? Link to comment Share on other sites More sharing options...
Taak Farst Posted January 3, 2008 Share Posted January 3, 2008 It could be, but I don't know if that would take a lot of skill or not, but don't listen to me, im just a skinner Link to comment Share on other sites More sharing options...
Hawkstrong16 Posted January 3, 2008 Share Posted January 3, 2008 It shouldn't be to difficult to do. As I understand it putting things in places like the computer room like that isn't to hard to do. But I'm not a moder, I am just interested in seeing this done. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 3, 2008 Author Share Posted January 3, 2008 As am i. It just struck me as odd that a computer console would need a room that big. Link to comment Share on other sites More sharing options...
Marius Fett Posted January 3, 2008 Share Posted January 3, 2008 You could modify the dialog so it asks you to identify etc... And add an option to spawn a foorlocker/cylinder with the items in? Link to comment Share on other sites More sharing options...
MasterWaffle Posted January 12, 2008 Share Posted January 12, 2008 Huh, this sounds like a scripting project to me. If you had a placeable that could warp to a new module that was Revan's quarters that could be pretty simple, so far as I know. I'll look into this, I think. Link to comment Share on other sites More sharing options...
Sir Vougalot Posted January 12, 2008 Share Posted January 12, 2008 This could be a great tie-in to Darth Bane: Path of Destruction where Bane finds Revan's holocron in the one room. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 12, 2008 Author Share Posted January 12, 2008 Yup, my thoughts excactly. Hmmm, would it be possible to actually find this holocron? Revan does remember some of his identity. Wouldn't be able to take it with you, but maybe it could teach you something or increase your forcepoints? Link to comment Share on other sites More sharing options...
murdrax Posted February 2, 2008 Share Posted February 2, 2008 also why not making revans complete outfit spawn in there as well mask robes lightsaber and a few other revan goodies!! Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Author Share Posted February 2, 2008 Again, my thoughts exactly. MasterWaffle, is this still being looked at? I would really like to see this made. Also, this would make a good place to get the revan robe without having to go to the star forge first. Link to comment Share on other sites More sharing options...
Darth Kalverys Posted February 2, 2008 Share Posted February 2, 2008 Yup, my thoughts excactly. Hmmm, would it be possible to actually find this holocron? Revan does remember some of his identity. Wouldn't be able to take it with you, but maybe it could teach you something or increase your forcepoints? Maybe add FP and increase DS or LS points, depending on wether you choose to do... Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Author Share Posted February 2, 2008 Like the star map test in the shadowlands on Kashyyk? That would be nice. Link to comment Share on other sites More sharing options...
murdrax Posted February 2, 2008 Share Posted February 2, 2008 hmm maybe even if its possible pull a kotor 2 where revan faces ghosts of his past when he enters the room like the exile does with that room in korriban!! Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Author Share Posted February 2, 2008 Hmmm. Possible, but difficult. The only thing that fits the description of ghosts in K1 is the holograms of the rakata as well as Dodonna and Vandar. Link to comment Share on other sites More sharing options...
Darth Kalverys Posted February 2, 2008 Share Posted February 2, 2008 But in K2... they just look like regular ol' people... they don't even look like ghosts... so they wouldn't necessarily be the Rakata or Dodonna or Vandar's transmission forms. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Author Share Posted February 2, 2008 Hmm, perhaps a transparrant re-skin would suffice. Link to comment Share on other sites More sharing options...
Ferc Kast Posted February 2, 2008 Share Posted February 2, 2008 But in K2... they just look like regular ol' people... they don't even look like ghosts... so they wouldn't necessarily be the Rakata or Dodonna or Vandar's transmission forms. In K2, it's all due to a special [bYTE] in their .utc files labeled Hologram. I dunno if works with K1 or not...So, proceed with caution to tamper with that BYTE. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Author Share Posted February 2, 2008 Didn't Quanon manage to make some pretty good force ghosts for his temple mod? Link to comment Share on other sites More sharing options...
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