Maxstate Posted March 16, 2008 Share Posted March 16, 2008 Since Razor has been hounding my ass to release a new version with an included installer, and Darthdie has made nice progress with the code, we're almost ready to launch another new version of the mod. Before we do that though, is there anything that you guys have noticed about the current version that you dislike? And if so, why? What would you like to see more of? What do you think should absolutely be removed? Also, any bugs we should know about? Link to comment Share on other sites More sharing options...
Kaldar Posted March 16, 2008 Share Posted March 16, 2008 Firstly new T-21 is overpowered. It pwnd all with max mishap, you only need to spray. And fix bowcaster - zoom drains ammo o_0. Secondly, pls fix this this bug that you can't see enemy's weapon. OJP is ALMOST perfectly . But u can still add some new weapons and pls pls pls forces like team heal and team energize. We need more teamwork in OJP. There should be engineers with ff and sentries, medics, soldiers, jedis etc. and we only need more weapons, forces and items. Link to comment Share on other sites More sharing options...
bjusterbaarlik Posted March 16, 2008 Share Posted March 16, 2008 Well, I have not played it enough to comment on any imbalances, but I certainly would like some bugs to be fixed. A bug where you can't see your enemy's weapons is one of them. I think jump is still a bit too sensitive, but I am not sure if you can fix or tweak that. Furthermore, does the new upcoming version have new animations? Link to comment Share on other sites More sharing options...
BigAnnoyn'Fag Posted March 16, 2008 Share Posted March 16, 2008 I wanna Disruptor that penetrates walls . If it can be done, please make it. I would be uber-happy XD Link to comment Share on other sites More sharing options...
Kaldar Posted March 16, 2008 Share Posted March 16, 2008 I think jump is still a bit too sensitive, but I am not sure if you can fix or tweak that. Jump can't be better, you can do everything with it. Link to comment Share on other sites More sharing options...
BigAnnoyn'Fag Posted March 16, 2008 Share Posted March 16, 2008 And, please make server option command. When it's enabled, it enables UT-style sounds like "Double Kill", "Multi-Kill" and etc. That would rock Link to comment Share on other sites More sharing options...
DarthDie Posted March 16, 2008 Share Posted March 16, 2008 Lol @BigAnnoyn'Fag. Firstly new T-21 is overpowered. It pwnd all with max mishap, you only need to spray. And fix bowcaster - zoom drains ammo o_0. Secondly, pls fix this this bug that you can't see enemy's weapon. OJP is ALMOST perfectly . But u can still add some new weapons and pls pls pls forces like team heal and team energize. We need more teamwork in OJP. There should be engineers with ff and sentries, medics, soldiers, jedis etc. and we only need more weapons, forces and items. Zoom drains ammo has been fixed. And i'm not sure about this bug about not seeing enemy's weap's, it doesnt happen to me :S. @bjusterbaarlik, I think the new version will have new anims, max, baldy? Link to comment Share on other sites More sharing options...
Maxstate Posted March 16, 2008 Author Share Posted March 16, 2008 Depends, ours isn't going to have new anims, just changed ones. Link to comment Share on other sites More sharing options...
BigAnnoyn'Fag Posted March 17, 2008 Share Posted March 17, 2008 Ah I got one question - When It's Done? Link to comment Share on other sites More sharing options...
DarthDie Posted March 17, 2008 Share Posted March 17, 2008 When it's done. Link to comment Share on other sites More sharing options...
Kaldar Posted March 17, 2008 Share Posted March 17, 2008 Zoom drains ammo has been fixed. And i'm not sure about this bug about not seeing enemy's weap's, it doesnt happen to me :S. Yeah it is. So what about T-21 and over things like new forces and weapons? Link to comment Share on other sites More sharing options...
Maxstate Posted March 17, 2008 Author Share Posted March 17, 2008 Yeah it is. So what about T-21 and over things like new forces and weapons? T-21's downfall is basically that it is too accurate. The problem isn't its damage, it's the amount of shots you can accurately place within your crosshair at its firerate, which is a freaking lot. We're going to fix this. We also have some surprises planned that should make force powers more interesting. More at 11. Link to comment Share on other sites More sharing options...
Inyri Posted March 17, 2008 Share Posted March 17, 2008 ...UT-style sounds like "Double Kill"' date=' "Multi-Kill" and etc. That would rock [/quote'] That'd be so awesome. I dunno if that fits in Jedi Academy, though... Ooh, unless you had it done in Darth Vader's voice! Link to comment Share on other sites More sharing options...
Maxstate Posted March 17, 2008 Author Share Posted March 17, 2008 If we keep the FFA-vibe going, sure, but I was hoping to get us a theme or general direction in which we were going to start pushing the mod towards... heck. Link to comment Share on other sites More sharing options...
Dex Dakari Posted March 17, 2008 Share Posted March 17, 2008 I'd like new saber stance animations, like in version 0.1.0 but better stances, i've seen a few on wookieepedia like Djem so and makashi stance. P.S. please make the makashi stance so the RD SW dooku hilt is faced down Link to comment Share on other sites More sharing options...
razorace Posted March 17, 2008 Share Posted March 17, 2008 When it's done. Stardate -315226.77 Link to comment Share on other sites More sharing options...
BigAnnoyn'Fag Posted March 17, 2008 Share Posted March 17, 2008 When it's done. I love you guys Link to comment Share on other sites More sharing options...
Kaldar Posted March 17, 2008 Share Posted March 17, 2008 T-21's downfall is basically that it is too accurate. The problem isn't its damage, it's the amount of shots you can accurately place within your crosshair at its firerate, which is a freaking lot. We're going to fix this. Thnx We also have some surprises planned that should make force powers more interesting. More at 11. More at 11? April? I'd like new saber stance animations, like in version 0.1.0 but better stances, i've seen a few on wookieepedia like Djem so and makashi stance. Oh yea. Bring old stances back. These defaults are the worst you could use... And a one thing more: saber throw. Don't you think that it's useless? Too slow, unaccurate. The one from basejka was quite good and it does't need any changes. Link to comment Share on other sites More sharing options...
BigAnnoyn'Fag Posted March 17, 2008 Share Posted March 17, 2008 ST should be as featured in MB2, or something like that. Link to comment Share on other sites More sharing options...
Kaldar Posted March 17, 2008 Share Posted March 17, 2008 Lol saber throw in mb is pathetic. Even this st is better. Link to comment Share on other sites More sharing options...
Maxstate Posted March 17, 2008 Author Share Posted March 17, 2008 Well, we've thought of that too and there's a new way you can use ST to pretty much instakill your target. Keep in mind though that saberthrow already instakills anything under 30 DP anyway. Link to comment Share on other sites More sharing options...
DarthDie Posted March 18, 2008 Share Posted March 18, 2008 Just a quick update, we are now closer to releasing now that i've fixed 1 of the bugs that need to be fixed before we release, ledge grab now works like normal . Link to comment Share on other sites More sharing options...
Maxstate Posted March 18, 2008 Author Share Posted March 18, 2008 So anything else? Everything in this thread has pretty much been fixed or thought of. Let's go noobs. Link to comment Share on other sites More sharing options...
Iron Herald Posted March 18, 2008 Share Posted March 18, 2008 Gah! check out my latest thread! oh, and what of the "changing the starting points in the create server menu"? Link to comment Share on other sites More sharing options...
Kaldar Posted March 18, 2008 Share Posted March 18, 2008 Just a quick update, we are now closer to releasing now that i've fixed 1 of the bugs that need to be fixed before we release, ledge grab now works like normal . Gj . This version is going to pwnd. Link to comment Share on other sites More sharing options...
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