Sithspecter Posted March 28, 2008 Author Share Posted March 28, 2008 Well, not quite yet, but I'm working on it. And remember that crappy sniper feat? I'll fix that. Think, a hundred meter range with High Explosive Rounds, plus an insane awareness bonus. Link to comment Share on other sites More sharing options...
Darth Xander Posted March 28, 2008 Share Posted March 28, 2008 Thanks, DX! Congrats on 500 posts! Hehehe thanks, hope this mod of yours works out. Link to comment Share on other sites More sharing options...
Quanon Posted March 28, 2008 Share Posted March 28, 2008 Uh, Q, I've finished a minigun, but I haven't put it on KotOR Files yet. But that's OK! We can both do one. I'm not sure if you can do multiple blaster bolts, but I use the lightsaber beam minus the hilt times 6 for mine. Fear not, I didn't really follow the classic design, its more Tau inspired. (Warhammer 40.000, High Tech race, my first army.) And you already formed up my idea, instead of one blast/bolt, I'll do four in a time, well 1=4. That means on Rapide shot 12 Blast bolts to fly around. Great Link to comment Share on other sites More sharing options...
Darth Xander Posted March 28, 2008 Share Posted March 28, 2008 I didn't even understand that! Link to comment Share on other sites More sharing options...
Sithspecter Posted March 28, 2008 Author Share Posted March 28, 2008 He's just saying in a fancy way that his minigun has four barrels. MINE has SIX!!! Oh, well. Q's is better. Hey, DX! I'm chasing you! Link to comment Share on other sites More sharing options...
Shrub91 Posted March 29, 2008 Share Posted March 29, 2008 B-b-but a minigun with 4 barrels isn't a minigun! Link to comment Share on other sites More sharing options...
HdVaderII Posted March 29, 2008 Share Posted March 29, 2008 More like a big-gun! This looks like it'll be great SS! [sigh of pleasure] Shooting Gizkas...... Link to comment Share on other sites More sharing options...
Darth Payne Posted March 29, 2008 Share Posted March 29, 2008 SS and shrub is right. A mini-gun must have 6-8 barrels. Link to comment Share on other sites More sharing options...
HdVaderII Posted March 29, 2008 Share Posted March 29, 2008 oops. My mistake. Shows how much I know. Mod seems cool anyway! Link to comment Share on other sites More sharing options...
Sithspecter Posted March 29, 2008 Author Share Posted March 29, 2008 It can just be a chain-gun then. Link to comment Share on other sites More sharing options...
Darth Payne Posted March 29, 2008 Share Posted March 29, 2008 That could work. All the guns in this mod isn't going to be funny guns though, right? Link to comment Share on other sites More sharing options...
Sithspecter Posted March 29, 2008 Author Share Posted March 29, 2008 Probably most all of them will, though. But, I'll work on my M-16 to where it can shoot grenades too now. Link to comment Share on other sites More sharing options...
Darth Xander Posted March 30, 2008 Share Posted March 30, 2008 He's just saying in a fancy way that his minigun has four barrels. MINE has SIX!!! Oh, well. Q's is better. Hey, DX! I'm chasing you!Well mine has 10 mwahahahahahaha, and maybe invent some new guns as well like "Plasma Emitters" or "Force Energy Hyper-Rifles"? Just made them up but you get the idea. Link to comment Share on other sites More sharing options...
Darth Payne Posted March 30, 2008 Share Posted March 30, 2008 What about a scatter gun like the one from Republic Comando? There are no shotguns in the game, and none have been modded as far as i know. Link to comment Share on other sites More sharing options...
The Betrayer Posted March 30, 2008 Share Posted March 30, 2008 Good blasters! My fav is the lightning blaster. Why don't you make a flame thrower? (Use the flame thrower ammo from the droids) Link to comment Share on other sites More sharing options...
Exile007 Posted March 30, 2008 Share Posted March 30, 2008 I must say, I laughed really hard when I saw the tack gun, it really is pretty hilarious, yet at the same time cool! Link to comment Share on other sites More sharing options...
ForeverNight Posted March 30, 2008 Share Posted March 30, 2008 So... Now that you've cracked the on-hit model, and you've started editing the ammo-type, does this mean that all those fire-arms that we've seen will now have bullets instead of blaster-bolts? Anyway, Call me a fool if you will, but how does this work? Do you just edit a .2da file and assign it to a single gun, or just to a category of guns? Link to comment Share on other sites More sharing options...
Sithspecter Posted March 30, 2008 Author Share Posted March 30, 2008 @Danyael- I'm doing a shotgun, a minigun, a rocket launcher and a sniper rifle. @Darth Betrayal- The flamethrower looks kinda wierd and the model doesn't turn out right, but I'll probably do it anyway. @ForeverNight- I had to edit a total of three .2da files. Damagehitvisual, Baseitems, and ammunitiontypes. It's all pretty complex, because you have to find an effect line for the on-hit, so it's not really a model, just an effect. And, you're not a fool. I'm just the first one to figure all this out. Link to comment Share on other sites More sharing options...
2Cold Scorpio Posted March 31, 2008 Share Posted March 31, 2008 This looks freakin' sweet, SS. Link to comment Share on other sites More sharing options...
Sithspecter Posted March 31, 2008 Author Share Posted March 31, 2008 Thanks, Scorpio! I'll try to work on it some more this week, and maybe at the end of next week, I can release some of it. Link to comment Share on other sites More sharing options...
sekan Posted April 1, 2008 Share Posted April 1, 2008 When your using use shotgun at close range, Could you make so the enemies fall back? Like when using force push? Link to comment Share on other sites More sharing options...
Sithspecter Posted April 1, 2008 Author Share Posted April 1, 2008 I can't actually make force powers do anything on the guns. They just LOOK like they're doing the force powers. At least, I can't yet, and that's what I said about explosions a couple weeks ago... Link to comment Share on other sites More sharing options...
sekan Posted April 1, 2008 Share Posted April 1, 2008 I can't actually make force powers do anything on the guns. They just LOOK like they're doing the force powers. At least, I can't yet, and that's what I said about explosions a couple weeks ago... To bad Anyway even without that the mod will be a certain download for me Link to comment Share on other sites More sharing options...
Sithspecter Posted April 1, 2008 Author Share Posted April 1, 2008 I've now made a sniper rifle with HE rounds. Pretty much a weapon of domination. I'm changing the range to a hundred and fifty meters, and setting an awareness boost of 100, plus a big dex bonus. Next, I'm going to work on the rocket and grenade launcher. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 1, 2008 Share Posted April 1, 2008 Oh man. That rifle will be perfect at the Forge. Link to comment Share on other sites More sharing options...
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