Drunkside Posted July 24, 2008 Share Posted July 24, 2008 Yes i noticed that... Since you have some modeling experience, is it normal to have a "sanity check failure" when extracting models from gmax? I get it every time i extract the model. The other thing is that even though i have gotten the sword in-game its totally white... This drives me crazy!!!!! Link to comment Share on other sites More sharing options...
e-varmint Posted July 24, 2008 Author Share Posted July 24, 2008 Yes i noticed that... Since you have some modeling experience, is it normal to have a "sanity check failure" when extracting models from gmax? I get it every time i extract the model. The other thing is that even though i have gotten the sword in-game its totally white... This drives me crazy!!!!! I get the "sanity check" error every time I export something, so I ignore it. I have no idea what it means. The white texture means that the game can't find your texture. It usually happens to me when I forget to change the Model Variation number in the .uti, or put the .tga in the Modules folder by mistake, or something similar. Link to comment Share on other sites More sharing options...
Darth Atris Posted July 24, 2008 Share Posted July 24, 2008 Hey evarmint can you send me the green mandolorian armour files so i can use it ingame as a armour Link to comment Share on other sites More sharing options...
e-varmint Posted July 24, 2008 Author Share Posted July 24, 2008 Hey evarmint can you send me the green mandolorian armour files so i can use it ingame as a armour Done. Put the .tga and .uti in Override, give yourself g_a_class9041. @SSZ: I got the files you sent. Just so everyone knows, I am going to equip the Deadeyes with some of the custom items, and leave others in a footlocker or something. How much of which depends on how many Deadeyes I end up putting in the arena. - Link to comment Share on other sites More sharing options...
Darth Atris Posted July 24, 2008 Share Posted July 24, 2008 I want the skins i contributed In a footlocker and on the deadeyes Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 24, 2008 Share Posted July 24, 2008 @SSZ: I got the files you sent. Just so everyone knows, I am going to equip the Deadeyes with some of the custom items, and leave others in a footlocker or something. How much of which depends on how many Deadeyes I end up putting in the arena. - Thanks for letting me know that you got them. I was thinking I might have to resend them, are the sabers working? Are any of my items going to be used by the Deadeyes? I was thinking we should have some sith/jedi Deadeyes. They could be quite a bit stronger than the others or just a little. Link to comment Share on other sites More sharing options...
e-varmint Posted July 24, 2008 Author Share Posted July 24, 2008 Thanks for letting me know that you got them. I was thinking I might have to resend them, are the sabers working? Are any of my items going to be used by the Deadeyes? I was thinking we should have some sith/jedi Deadeyes. They could be quite a bit stronger than the others or just a little. :DDeadeye The Jedi. Snirk! OK, serious business at hand. The deadeyes are going to occur in a group, so they can't be too strong. Who gets what depends on our testing (that's right, you guys get to test it out soon!). Since we cannot predict the order in which players visit Korriban vs the other planets, I am inclined towards medium-strength deadeyes. I'll try and get something for you to play with this weekend, and you can all let me know what you think on Monday. ps I'll try out the sabers and the 2nd mandalorian skin tonight. - Link to comment Share on other sites More sharing options...
ForeverNight Posted July 24, 2008 Share Posted July 24, 2008 Hmmm.... Well, I would put the Deadeyes on the strong-ish medium side, since most players (I think) try to avoid Korriban (Sp?) until the end... until Bastila is gone, since she's useless on Korriban... So, my two cents, put the Deadeyes on the stronger side of medium instead of the weaker. Link to comment Share on other sites More sharing options...
Canderis Posted July 24, 2008 Share Posted July 24, 2008 i got a name for the mod "Attack of the dead(eye)" Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted July 24, 2008 Share Posted July 24, 2008 hey i would like to join the team i can skin and a few other things i think it should be Team DeadEye if you want my opinion Link to comment Share on other sites More sharing options...
e-varmint Posted July 25, 2008 Author Share Posted July 25, 2008 hey i would like to join the team i can skin and a few other things i think it should be Team DeadEye if you want my opinion You're in! I'll PM you my e-mail address. Maybe we'll use Team Deadeye on this site and Team Cyberpantz on KotorFiles. Maybe I'll think of something even worse. Hmmm.... Well, I would put the Deadeyes on the strong-ish medium side, since most players (I think) try to avoid Korriban (Sp?) until the end... That's true. Many use KSE to pick up some extra abilities, too. Hey, If you happen to have a Korriban saved game, can you do me the huge favor of letting me know how many experience points you have? It would really help me out! i got a name for the mod "Attack of the dead(eye)" After 111 posts, I'm afraid Legion Of The Deadeye has already become synonymous with the mod. The TSL version (if there is one) will have a different name. - Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 25, 2008 Share Posted July 25, 2008 Hmmm.... I have a thought about the Deadeyes... Well you said they will come in waves, so they are going to need a leader of each wave, so I am thinking, depending on how many are on this team, we each have a showing in the mod itself. They have to fight us, but we are jedi, each with a version of my sabers. Each saber can be called the name of the person you fought. Like E-varmint's saber, or SuperSaiyanZolo's saber. We each wear our items that we made, and so on. Just an idea. Its all up to you varmint. Link to comment Share on other sites More sharing options...
e-varmint Posted July 25, 2008 Author Share Posted July 25, 2008 Hmmm.... I have a thought about the Deadeyes... Well you said they will come in waves, so they are going to need a leader of each wave, so I am thinking, depending on how many are on this team, we each have a showing in the mod itself. They have to fight us, but we are jedi, each with a version of my sabers. Each saber can be called the name of the person you fought. Like E-varmint's saber, or SuperSaiyanZolo's saber. We each wear our items that we made, and so on. Just an idea. Its all up to you varmint. My only concern with that is: Other players may consider the mod "cliquish" and not download it. I like the idea in principle, but those type of mods work better when they are set up to have personalized items at the start. We ought to get together and do a Holowan Labs mod after this one is done. It has been a while since the last one, and it would be a lot of fun to do. In fact, I can't recall if the last one ever got finished. I'm up for it if anyone else is. - Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 25, 2008 Share Posted July 25, 2008 My only concern with that is: Other players may consider the mod "cliquish" and not download it. I like the idea in principle, but those type of mods work better when they are set up to have personalized items at the start. We ought to get together and do a Holowan Labs mod after this one is done. It has been a while since the last one, and it would be a lot of fun to do. In fact, I can't recall if the last one ever got finished. I'm up for it if anyone else is. - Count me in, I'm gonna need it, too much drama in my life right now, so I need something to keep my mind busy. Link to comment Share on other sites More sharing options...
Canderis Posted July 25, 2008 Share Posted July 25, 2008 Is there anything i can do for this mod? (my only strong point is .2da editing but i can do some other things) Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 25, 2008 Share Posted July 25, 2008 Is there anything i can do for this mod? (my only strong point is .2da editing but i can do some other things) Depends on what it is that you want to do... Link to comment Share on other sites More sharing options...
Canderis Posted July 25, 2008 Share Posted July 25, 2008 well i dont kow if im good enough to help with this mod.... i have reskinned stuff but only changed the color ive never added details. Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 25, 2008 Share Posted July 25, 2008 well i dont kow if im good enough to help with this mod.... i have reskinned stuff but only changed the color ive never added details. Same with me, adding the details to my skin was a brand new thing to me, but you just have to have confidence in yourself and hope for the best. You just have to try. Link to comment Share on other sites More sharing options...
e-varmint Posted July 25, 2008 Author Share Posted July 25, 2008 Count me in, I'm gonna need it, too much drama in my life right now, so I need something to keep my mind busy. Go ahead and start a WIP thread. It will be a prime opportunity to learn a great deal about modding in a short period of time! Is there anything i can do for this mod? (my only strong point is .2da editing but i can do some other things) Now that you mention it, the mod would benefit from new appearance lines for DA's mandalorians. These are the helmeted kind, and will overwrite the ones in the game if we do not have .2da modifications. I guess this is my chance to learn the TSL Patcher. It can't be that hard. - Link to comment Share on other sites More sharing options...
SuperSaiyanZolo Posted July 25, 2008 Share Posted July 25, 2008 Go ahead and start a WIP thread. It will be a great opportunity to learn a great deal about modding in a short period of time! Now that you mention it, the mod would benefit from new appearance lines for DA's mandalorians. These are the helmeted kind, and will overwrite the ones in the game if we do not have .2da modifications. I guess this is my chance to learn the TSL Patcher. It can't be that hard. - 1. Is starting a [WIP] thread the same as starting any other thread. 2. When I tried using the TSL Patcher I had no idea what I was doing... You may have to explain it to me if you figure it out. Link to comment Share on other sites More sharing options...
Canderis Posted July 25, 2008 Share Posted July 25, 2008 im good with tsl patcher i can do that Link to comment Share on other sites More sharing options...
e-varmint Posted July 25, 2008 Author Share Posted July 25, 2008 im good with tsl patcher i can do that :D:D!!Perfect!!:D:D I'll PM you with my e-mail - Link to comment Share on other sites More sharing options...
Canderis Posted July 25, 2008 Share Posted July 25, 2008 alright. do you still need me to do the .2da editing? Link to comment Share on other sites More sharing options...
e-varmint Posted July 25, 2008 Author Share Posted July 25, 2008 alright. do you still need me to do the .2da editing? It's up do you. If you want to do it, it's all yours. I won't have a list of .2da edits until Monday, though. - Link to comment Share on other sites More sharing options...
Canderis Posted July 25, 2008 Share Posted July 25, 2008 well email me them when you get them i cant work this weekend anyways Link to comment Share on other sites More sharing options...
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