Tysyacha Posted July 2, 2008 Share Posted July 2, 2008 Dear Mass Effect Players: I keep getting this "general protection fault" (GPF) message on my PC whenever I try to play. If you want my DxDiag specs, here they are... ------------------ System Information ------------------ Time of this report: 7/2/2008, 18:36:34 Machine name: AMY-B8636C90FD1 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: ASUSTek Computer Inc. System Model: K8N-E-Deluxe BIOS: BIOS Date: 08/13/04 18:58:16 Ver: 08.00.09 Processor: AMD Athlon 64 Processor 3000+, MMX, 3DNow, ~2.0GHz Memory: 512MB RAM Page File: 387MB used, 859MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ---------------- Display Devices --------------- Card name: NVIDIA GeForce 7600 GS Manufacturer: NVIDIA Chip type: GeForce 7600 GS DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_02E1&SUBSYS_0380196E&REV_A2 Display Memory: 512.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: ViewSonic VE710b-2 Monitor Max Res: 1280,1024 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.7516 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 5/2/2008 22:46:00, 6108160 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 5/2/2008 22:46:00, 6554496 bytes Device Identifier: {D7B71E3E-41A1-11CF-8267-8B2303C2CB35} Vendor ID: 0x10DE Device ID: 0x02E1 SubSys ID: 0x0380196E Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_10DE&DEV_00EA&SUBSYS_812A1043&REV_A1 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.6280 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 1/24/2008 16:36:16, 4127488 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 8000, 192000 Static/Strm HW Mix Bufs: 26, 25 Static/Strm HW 3D Bufs: 26, 25 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: Yes, Yes I3DL2 Listen/Src: Yes, Yes Sensaura ZoomFX: No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: Realtek AC97 Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.6280 (English) Driver Attributes: Final Retail Date and Size: 1/24/2008 16:36:16, 4127488 bytes Cap Flags: 0x41 Format Flags: 0xFFF ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port MPU-401, Hardware (Kernel Mode), Input, No DLS, External MPU-401, Hardware (Kernel Mode), Output, No DLS, External Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal MPU-401 [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External MPU-401 [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External Registry: OK Test Result: Not run What could be wrong? Thanks for your help! Link to comment Share on other sites More sharing options...
Darth333 Posted July 3, 2008 Share Posted July 3, 2008 I don't have the game (and don't intend to get it) but it looks like a lot of people get this error too...see this thread: http://masseffect.bioware.com/forums/viewtopic.html?topic=631450&forum=127 Also note that your computer doesn't meet the minimum requirements for the game in terms of RAM. Link to comment Share on other sites More sharing options...
Q Posted July 3, 2008 Share Posted July 3, 2008 Not to sound like a d*ck, but do you seriously expect a game this new to be able to run on 512MB of RAM? Link to comment Share on other sites More sharing options...
Astrotoy7 Posted July 6, 2008 Share Posted July 6, 2008 Id also like to submit the *single core* Athlon 3000 is doing you no huge favours either...Combine that with your 7600, and even with code fixed, you may get a clunky semblance of a game at 800x600. Still, these may not be root cause of your GPF grief...many with higher specs are having the same issue mtfbwya Link to comment Share on other sites More sharing options...
Tysyacha Posted July 6, 2008 Author Share Posted July 6, 2008 What I don't understand is why I was able to run the game at all and capture so much footage thus far. If my PC's specs are so crappy, it should have told me and not even allowed me to play the game, right? Link to comment Share on other sites More sharing options...
Q Posted July 7, 2008 Share Posted July 7, 2008 Not necessarily. KotOR would tell me that my specs didn't measure up and I could still play it with my mighty GF 420MX. Link to comment Share on other sites More sharing options...
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