e-varmint Posted July 19, 2008 Share Posted July 19, 2008 This is a model I am working on that is based on the Barrett M107 sniper rifle in Smokin' Aces. Any feedback on this would be greatly appreciated. Edit: Here are the final Beta versions. The final version: http://kotormods.oldhickorystix.com/M107Heavy%20.html or http://knightsoftheoldrepublic.filefront.com/file/M107_Heavy_Sniper_Rifle;92276 - Link to comment Share on other sites More sharing options...
Ulmont Posted July 19, 2008 Share Posted July 19, 2008 Nice! BTW, what armor is Reven Wearing? 'Cause it 1337 Link to comment Share on other sites More sharing options...
e-varmint Posted July 19, 2008 Author Share Posted July 19, 2008 Nice! BTW, what armor is Reven Wearing? 'Cause it 1337 It is the Armor Of The Dead. I haven't released it yet. Link to comment Share on other sites More sharing options...
Ulmont Posted July 19, 2008 Share Posted July 19, 2008 You should. It p3wns! Link to comment Share on other sites More sharing options...
e-varmint Posted July 19, 2008 Author Share Posted July 19, 2008 You should. It p3wns! If you will test-drive the sniper rifle, I will include the armor with the final version. Link to comment Share on other sites More sharing options...
Ulmont Posted July 19, 2008 Share Posted July 19, 2008 Done. I'll test it once I get back on my gaming comp. Link to comment Share on other sites More sharing options...
Exile007 Posted July 19, 2008 Share Posted July 19, 2008 Nice Rifle, I'm usually not one to download mods that give weapons, but this one looks extremely high-tec. Link to comment Share on other sites More sharing options...
Arcesious Posted July 19, 2008 Share Posted July 19, 2008 Dude... That rifle rocks! Link to comment Share on other sites More sharing options...
Darth Atris Posted July 19, 2008 Share Posted July 19, 2008 Super awsome time to kill some dark jedi Link to comment Share on other sites More sharing options...
e-varmint Posted July 20, 2008 Author Share Posted July 20, 2008 Super awsome time to kill some dark jedi I'll add a "vs darkside" damage bonus to it for you. If I can figure out how to make a placeable out of this, there will be an M107 Vending Machine: Link to comment Share on other sites More sharing options...
GeorgNihilus Posted July 22, 2008 Share Posted July 22, 2008 Wow! kind of a sniper rifle ... no more melee combat weapons and feats for Mission after this, I'll keep her out of range firing this and she's done, awesome ... you'll need an automatic retraction system or something to avoid sticking into the ground hah just kidding. In my game the master sniper shot feat does not show properly if I don't have the other feats previously achieved, it's just me or some of you have this issue too? thanks, good modding! Link to comment Share on other sites More sharing options...
e-varmint Posted July 23, 2008 Author Share Posted July 23, 2008 you'll need an automatic retraction system or something to avoid sticking into the ground hah just kidding. In my game the master sniper shot feat does not show properly if I don't have the other feats previously achieved, it's just me or some of you have this issue too? thanks, good modding! Now that you mention it, I've been trying to figure out how the internal animations work so that I can have the barrel do two things: 1) Extend when the rifle is in a horizontal position, and 2) Recoil during firing. Is the Master Sniper Shot not working during combat, or on the level-up screen? Edit: Definitely a worthwhile addition to Mission's arsenal Should I make her a pink one? - Link to comment Share on other sites More sharing options...
GeorgNihilus Posted July 23, 2008 Share Posted July 23, 2008 Is the Master Sniper Shot not working during combat, or on the level-up screen? It appears as active if you click the feats screen but if you try to click on the icon it is blocated somehow (for reading I mean); anyway the feat is active I suppose? By the way, that pink sniper for Mission is a little "visible" (plus her blue skin...) so I'd keep the original camo or basic version to keep her alive, a little heh good luck with those animations if u can figure them out Link to comment Share on other sites More sharing options...
e-varmint Posted July 23, 2008 Author Share Posted July 23, 2008 It appears as active if you click the feats screen but if you try to click on the icon it is blocated somehow (for reading I mean); anyway the feat is active I suppose? Well, that's got me stumped. It must be a function of bonus feat vs earned feat. As long as you get the combat Master Sniper icon, it should be active when the rifle is equipped. I'll save the pink one for Luxa when I do the TSL version.......... - Link to comment Share on other sites More sharing options...
5th_horseman Posted September 13, 2008 Share Posted September 13, 2008 Is it possible for a TSL version? Handmaiden or Mira would rock with this! Link to comment Share on other sites More sharing options...
RedHawke Posted September 14, 2008 Share Posted September 14, 2008 Is it possible for a TSL version? Handmaiden or Mira would rock with this! I agree Mira and this rifle are destiny! Link to comment Share on other sites More sharing options...
Shrub91 Posted September 14, 2008 Share Posted September 14, 2008 Believe me, Mission or the Handmaiden would NOT be able to handle the recoil on this monster without getting a crushed collarbone. A .50-cal BMG round is a powerful sucker. Mira seems to have extensive experience with firearms, so she'd be OK. Link to comment Share on other sites More sharing options...
Endorenna Posted September 14, 2008 Share Posted September 14, 2008 ^ Hey! It's Star Wars physics! Link to comment Share on other sites More sharing options...
TriggerGod Posted September 14, 2008 Share Posted September 14, 2008 Is it possible for a TSL version? Handmaiden or Mira would rock with this! MdlOps Replacer could do it... Once Varmint returns from whatever hole he crawled into, maybe he will convert I agree Mira and this rifle are destiny! Or Mandalore... ... Nope ol' Mandalore is Packing a certain Gatling Gun! -RH i c wut u did thar. -Me Believe me, Mission would NOT be able to handle the recoil on this monster without getting a crushed collarbone. A .50-cal BMG round is a powerful sucker. And, a beam of light capable of slicing through anything except another beam of light is possible Mira seems to have extensive experience with firearms, so she'd be OK. The handmaiden could too. Shes like Mandalore; You can use her for Melee or Ranged. Besides, she's had Echani Training, so, she'll be resiliant to broken bones. Link to comment Share on other sites More sharing options...
Arátoeldar Posted September 15, 2008 Share Posted September 15, 2008 Nice work e-varmint. Link to comment Share on other sites More sharing options...
DarthParametric Posted September 17, 2008 Share Posted September 17, 2008 Very nice e-varmint. I'd also like to see a TSL version. Nope ol' Mandalore is Packing a certain Gatling Gun! Hrmmm....gatling gun you say. Intriguing. Do tell more. Click Me!Lol thanks. Link to comment Share on other sites More sharing options...
Lord Dagron Posted October 9, 2008 Share Posted October 9, 2008 Awesome Gun. I think it's perfect for HK-47 . Link to comment Share on other sites More sharing options...
Chevron 7 locke Posted October 9, 2008 Share Posted October 9, 2008 Great work as always! Link to comment Share on other sites More sharing options...
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