TriggerGod Posted August 18, 2008 Author Share Posted August 18, 2008 They're from Quanon's Taris texture pack. For KotOR 1, and based on K1 textures. Porting? I'm not sure... Marius, when you come out of hiding, please explain. Link to comment Share on other sites More sharing options...
LoganZezima Posted August 18, 2008 Share Posted August 18, 2008 The pictures look great, but I'd make the floor the same color as the arches. Good work, keep it up! Link to comment Share on other sites More sharing options...
Exile007 Posted August 19, 2008 Share Posted August 19, 2008 Nah, it's not porting. When I asked awhile back Quanon told me that he made those textures from scratch. So your safe... this time Trigger. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 19, 2008 Author Share Posted August 19, 2008 Ah, I see, Exile. I didn't really read over that thread real well Scripting Problems; Part One I am currently looking through scripts, but I cannot find one for if you talked to that certain NPC before. (I want 1 node to play when I first meet him, but, I want another to play if I have talked to him the first time) I'm guessing that it is the c_local script? Is there a script that'll give another NPC (not in party) a lightside bonus? As I plan to have a Jedi Knight being seduced to the Dark Side, you battle the Dark Jedi talking to him, and, then he gets a lightside bonus. Link to comment Share on other sites More sharing options...
zbyl2 Posted August 19, 2008 Share Posted August 19, 2008 I am currently looking through scripts, but I cannot find one for if you talked to that certain NPC before. (I want 1 node to play when I first meet him, but, I want another to play if I have talked to him the first time) I'm guessing that it is the c_local script? This thread can help you. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 21, 2008 Share Posted August 21, 2008 Yeah, I asked Q a while back and he said it was fine for me to use those textures. Link to comment Share on other sites More sharing options...
DarthMelissa Posted August 21, 2008 Share Posted August 21, 2008 If you need another beta tester im your girl! Link to comment Share on other sites More sharing options...
TriggerGod Posted August 23, 2008 Author Share Posted August 23, 2008 Yeah, I asked Q a while back and he said it was fine for me to use those textures. Ok, just wanted to make sure. Also, because you wouldn't give me the files, and I wanted to give the academy a new look, I got something a little closer to my vision, and I just wanted to see what people think: Marius' renders, or: (Note - I still have yet to figure out which texture are the arches and the columns.) ATM, I am working on having the out side of the rings and doors resemble the walls a bit more. AKA, moar tan. Link to comment Share on other sites More sharing options...
Quanon Posted August 23, 2008 Share Posted August 23, 2008 They're from Quanon's Taris texture pack. For KotOR 1, and based on K1 textures. Don't worry DI, I released that Pack to be used in other mods. LINK TO TUCE THREAD I got a TUCE thread somewhere deep burried in the past. Marius and I had a chat, he can use them if he wants to. I just want a line in the credits in the readme. Certain textures are indeed just altered K1 textures, so they'll have to pay attention to NOT use these. But most are made by me, so that shouldn't be a to big a problem. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 23, 2008 Share Posted August 23, 2008 Also, because you wouldn't give me the files Actually, what I said was, i'll send em on later.. Speaking of which, PM sent. Link to comment Share on other sites More sharing options...
Revan 411 Posted August 23, 2008 Share Posted August 23, 2008 Looking nice Trigger God.. I could beta test this mod for you if you like. Also, I could write some dialogue scenes as well, if you don't have anyone on that. Link to comment Share on other sites More sharing options...
Jammy-Jedi Posted August 23, 2008 Share Posted August 23, 2008 The screens are really good I think, are we going to see Mustafar outside the academy or just the inside? Keep up the good work. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 23, 2008 Author Share Posted August 23, 2008 Actually, what I said was, i'll send em on later.. Speaking of which, PM sent. I thought you meant later on in the mod Looking nice Trigger God.. I could beta test this mod for you if you like. Also, I could write some dialogue scenes as well, if you don't have anyone on that. If I need any more beta testers, I'll tell you. If you can make new dialogs, that'd be great. The screens are really good I think, are we going to see Mustafar outside the academy or just the inside? Keep up the good work. I plan on reskinning Dxun's outside to be a little less jungle appearance, and use that as the outside. There will be some sidequest that'll take place outside. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2008 Author Share Posted August 25, 2008 Update! I didn't like the doors. So, I replaced them. Based off of one of Xarwarz's Nar Shaddaa doors, and one of Quanon's textures (the one I used for the walls) I have made: I forgot that the doors were symmetrical, and, unless theres a large demand for it, I won't be changing it. It drove me to the edge of insanity (and, it didn't help that I was almost there in the first place ) Anyways, a new addition to the team, Revan 411 will be doing some dialog. He'll be adding the new dialog to Zez Kai Ell, and some dialog to the Jedi Guards (you can see the tag of one of them in the above picture. Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 25, 2008 Share Posted August 25, 2008 Very impressive reskinning. I am curious, by training do you mean you will learn force powers, similar to learning powers in the Coruscant Temple mod? Or will training consist of something else entirely? Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2008 Author Share Posted August 25, 2008 Very impressive reskinning. I am curious, by training do you mean you will learn force powers, similar to learning powers in the Coruscant Temple mod? Or will training consist of something else entirely? I plan on making a new force power, but, if I find that too hard, I think I'll just skip Force Powers entirely and stick with Lightsaber training. Also, I hope to have a convo with Kima (the master) that is like all the other masters. Getting a force form/lightsaber stance. This does mean that this mod won't be compatible with M4-78 or any other mod that teaches you a new form or stance, I'm afraid Link to comment Share on other sites More sharing options...
Istorian Posted August 25, 2008 Share Posted August 25, 2008 Hey, TG, to lift some work off your shoulders, I could do the Force Power. Just send me a PM if you'd like to, telling me how you would like the Force Power to be. Otherwise, send me a PM telling me: "I don't want you in my mod!":lol: I'll be waiting! |I| Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2008 Author Share Posted August 25, 2008 Hey, TG, to lift some work off your shoulders, I could do the Force Power. Just send me a PM if you'd like to, telling me how you would like the Force Power to be. Otherwise, send me a PM telling me: "I don't want you in my mod!":lol: I'll be waiting! |I| Very well. Hopefully you can do my requests. Link to comment Share on other sites More sharing options...
Istorian Posted August 25, 2008 Share Posted August 25, 2008 I completed the first Force Power, and I will start working in the other tomorrow! Hope you like it! |I| Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 25, 2008 Share Posted August 25, 2008 I plan on making a new force power, but, if I find that too hard, I think I'll just skip Force Powers entirely and stick with Lightsaber training. Also, I hope to have a convo with Kima (the master) that is like all the other masters. Getting a force form/lightsaber stance. This does mean that this mod won't be compatible with M4-78 or any other mod that teaches you a new form or stance, I'm afraid Ekkkkkk!!! Say it isn't so! Well I suppose sacrifices must be made. Hmmm... could you possibly make it you can chose to learn the new form/stance or not. Possibly make it if you already have the new extra form from say, M4-78, you can't learn this one? Link to comment Share on other sites More sharing options...
Revan 411 Posted August 25, 2008 Share Posted August 25, 2008 TriggerGod, I sent you the dialogue files for the Jedi Guards. Check your PM. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2008 Author Share Posted August 25, 2008 Ekkkkkk!!! Say it isn't so! Well I suppose sacrifices must be made. Hmmm... could you possibly make it you can chose to learn the new form/stance or not. Possibly make it if you already have the new extra form from say, M4-78, you can't learn this one? Well, I could make it so that Kima doesn't teach you anything, but rather goes to the council. But, I will need someone to decompile the edited OnEnter script that M4-78 uses on Dantooine so that we can maximize compatibility. Reason being that DeNCS hates me, and won't decomple a single script... Anyways, I tested out Istorian's power. Basically a glorified Lightning with a new icon. That, and it stops enemies in their tracks... EDIT: @ 411: Yes, I got it. And I made some changes. I am no where near done mutilating editing your dialog. Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 25, 2008 Share Posted August 25, 2008 Hmmm... instead of being taught a form maybe one of the powers you learn could be from her? I mean I have no idea your plans for how the powers are going to be learned but that's a possible way for her to teach you something. If I could help decompile the script I would definitely help you, sadly I'm still learning to mod... again. >_> I haven't done anything in two years if not more. >_< Though for my programming class' final project I'm going to do a mini quest mod so hopefully I'll get the hang of things again. Link to comment Share on other sites More sharing options...
Pikmin Posted August 25, 2008 Share Posted August 25, 2008 But, I will need someone to decompile the edited OnEnter script that M4-78 uses on Dantooine so that we can maximize compatibility. Reason being that DeNCS hates me, and won't decomple a single script... I have all the source scripts for M4-78 on Dantoine stuff. As their based off K2RP scripts, but keep in mind those scripts won't work with TSLRP and Stoney might even remove Vash from Dantoine. Plus their are still major differences between my 650jedi.dlg, the M4-78 one , and the TSLRP version. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2008 Author Share Posted August 25, 2008 Well then, I'd probably need your dialog, and I would probably release a TSLRP compatible mod later on after its done. Anyways, after looking at force power scripts, I've finally got a force power to work Keep in mind, I only used this as a test, and I plan on doing some more to it, but, this is what it does: Link to comment Share on other sites More sharing options...
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