Guest DarthMaulUK Posted October 23, 2008 Share Posted October 23, 2008 Massively and the Joystiq network had a man on the ground at Tuesday's unveiling of Star Wars: The Old Republic. They sorted the chaff from the wheat, and now they are prepared to offer up to you a series of post outlining everything there is to know about BioWare's newest game. To start with, they have a high level overview to kick us off. Join us below the cut to get some insider information on why BioWare is making the game, the four pillars of BioWare storytelling, what little they can tell us about space combat and vehicles, and .. perhaps most interesting ... an affirmation of LucasArts' commitment to Star Wars Galaxies. Visit Massively Link to comment Share on other sites More sharing options...
SW01 Posted October 23, 2008 Share Posted October 23, 2008 I hope they have a significant space element to it, not just shuttling from world-to-world. It would be great if we can either choose our own ships when making our character, or buy them in the course of the game. Chance of space combat? I would understand if they don't want to try to go too far too soon, but it would be amazing to command a Sith Warship - or a Sith fleet in battle! Public areas - good. I'm looking forward to meeting some of you guys on the maps! When we started talking about it, what we heard was "Well, you can't do a story in an MMO." We thought, "Well why?" The answer we pretty much got was, "Because people haven't." That didn't make a lot of sense. Fair point. If they get this right, maybe we'll see a whole heap of other story-driven MMOs in the future. Link to comment Share on other sites More sharing options...
DarthParametric Posted October 23, 2008 Share Posted October 23, 2008 Very misleading - there's no mention of space combat other than in the article's title. All Rich Vogel said was there would be space transport and ground transport. That could mean they will start out in a manner similar to what SWG did - shuttles at first and then a space expansion down the track. Link to comment Share on other sites More sharing options...
Web Rider Posted October 23, 2008 Share Posted October 23, 2008 I wouldn't mind a "random encounter" where you shoot at incoming ships like we did in K1 and K2, but I really don't want crazy fancy space combat where I actually have to figure out how to fly around in "space". Link to comment Share on other sites More sharing options...
Tommycat Posted October 24, 2008 Share Posted October 24, 2008 I wouldn't mind a "random encounter" where you shoot at incoming ships like we did in K1 and K2, but I really don't want crazy fancy space combat where I actually have to figure out how to fly around in "space". Hehe I do... it might be a good idea to hire a pilot:D Don't worry, My fees will be reasonable:dev9: Link to comment Share on other sites More sharing options...
gianner Posted November 26, 2008 Share Posted November 26, 2008 Hehe I do... it might be a good idea to hire a pilot:D Don't worry, My fees will be reasonable:dev9: Whatever he asks, I'll do it for half the credits:D Seriously now, even with an expansion I would like to see space navigation and combat. I wouldn't mind a "random encounter" where you shoot at incoming ships like we did in K1 and K2, but I really don't want crazy fancy space combat where I actually have to figure out how to fly around in "space". I didnt like those mini-games at all. They were a bit boring... But that's just me. Everyone is entitled to their own opinions and preferences. Link to comment Share on other sites More sharing options...
Zakalwe Posted December 21, 2008 Share Posted December 21, 2008 but I really don't want crazy fancy space combat where I actually have to figure out how to fly around in "space". I would love that. I want TIE Fighter / X-Wing back!! Link to comment Share on other sites More sharing options...
JesusIsGonnaOwnSatan Posted December 22, 2008 Share Posted December 22, 2008 i loved space combat in bf2, and im hoping there'll be something like that in tor Link to comment Share on other sites More sharing options...
Nedak Posted December 22, 2008 Share Posted December 22, 2008 why is DMUK a guest? Link to comment Share on other sites More sharing options...
JesusIsGonnaOwnSatan Posted December 22, 2008 Share Posted December 22, 2008 why is DMUK a guest? can guests even post?! Link to comment Share on other sites More sharing options...
True_Avery Posted December 22, 2008 Share Posted December 22, 2008 why is DMUK a guest? Because his account still exists, but is no longer active. Not sure why it has "guest', but DMUK is no longer a member/admin of LucasForums. Link to comment Share on other sites More sharing options...
Nedak Posted December 22, 2008 Share Posted December 22, 2008 Because his account still exists, but is no longer active. Not sure why it has "guest', but DMUK is no longer a member/admin of LucasForums. Ah okay. That's sad. Anyways, didn't see anything interesting in that article. Link to comment Share on other sites More sharing options...
Tommycat Posted December 23, 2008 Share Posted December 23, 2008 Whatever he asks, I'll do it for half the credits:D Yeah, but I'll get ya there in one piece. Link to comment Share on other sites More sharing options...
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