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[K1] The KOTOR Weaponry Improvement Project


Lord of Hunger

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Its okay to me, just pm me your email and ill send it over. I already zipped it too:p The blade is actually of almost exact lenghth of the original vibrosword models, its just way thinner. And btw, since this went so well and quickly (trust me it doesnt happen often to me) i could make Naga Sadows poison blade as well. Got some ideas yesterday evening concerning snakes, skulls and katanas:xp:

 

 

EDIT: Like this

http://i252.photobucket.com/albums/hh6/Drunkside/nagasadowsblade1.jpg

 

From another angle so you can get a look at the hand protector:dev14:

http://i252.photobucket.com/albums/hh6/Drunkside/nagasadowsblade2.jpg

 

It doesnt look as good as the echani foil, but its a WIP:xp:

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1) Unfortunately I am not allowed to share my email. Nothing personal, I'm just not allowed. However, if you upload it to filefront and PM the link I can download it. Thanks!

 

2) Regarding Naga Sadow's Poison Blade: You've got the job! I like what you have so far...definitely a POISON BLADE. :D

 

Hell, if LordRevan999 wasn't contributing I'd just let you do all the swords. :D Thank you for volunteering again, btw.

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Ahh thats ok. Its your job email or something:xp: I dont have access to filefront uploads, but i have a box account. check your private mail. And its my pleasure to be contributing here, this is a great mod, i love making weird things people can use to stab other people, and its also good practice. Damn i should thank you for making this pack:xp:

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Ive made some changes to the nagas sword, and it loks a helluva lot better than it used to. Will try to make the extract soon, but i have a test week at school now so most of my time goes to studying.

 

EDIT: Ok scratch everything i said above, and click here:http://www.xfire.com/video/94332/:xp: Lord o hunger, check your private mail for the link:p Sry for the bad vid, didnt go quite the way i wanted:D

 

Damn im on a freaking modeling frenzy... I gotta make the yusanis brand as well! I just cant remember whats it like originally, i have an idea. I should shut my head down before i get so many ideas that this mod is what i will do the rest of my life...

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Here's an update on the mod:

 

1) I have decided that this mod will be an ongoing project, meaning that I will be making continual releases rather than a single "final" release, though I am sure there will be a point where there may be no more weapons to replace.

2) Anyone may contribute. In fact, I invite everyone who can to contribute as it will speed up the rate at which we can improve the quality of this game's weaponry.

3){Snip} Discussions of mod hosting are considered off topic. This is a subject for PM's. Thanks. -RH

 

That's all for now. Thank you everyone again for your support.

 

Lord of Hunger

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Model and texture done.

 

th_DL-44_Greedo_Killer_02.jpg

 

I've never made a blaster game mesh, so I'll have to play around with that.

 

EDIT: Whoops, forgot some knurling. Added that in.

 

th_DL-44_Greedo_Killer_03.jpg

 

That is a great looking Blaster model, although you probably could have gotten away with and 8 sided ngon for the barrel and muzzel as well as the other little details.

 

However I do remember how hard it was to keep it low poly. I always had to keep reminding myself that the weapon would never be seen upclose in the game. Still though alot of my models were pretty high compared to other mods.

 

@Lord of Hunger do you intend to replace the model for all the weapons in the game or just the models. I would suggest starting with just the models. Trying to give a unique model for every Weapon is near impossible. You would end up working on the mod for 8 hours a day for a year.

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T7nowhere: !!!

 

My thread has been blessed with thine appearance!

 

Kidding. Still, I'm glad that you, the amazing co-creator of WOTOR and USM, comment on this project.

 

Here's how this works: People who feel like contributing to KWIP go out individually and create a unique model, skin, and icon for a particular weapon. They name it so that when one plugs these files into the override, they just replace the weapon in question. From what I can tell it doesn't really take very long for someone to create these weapons, since I've already received three weapons from Drunkside already.

 

I hope you like what we are doing. You and your WOTOR was my inspiration for this.

 

@ Everyone: Just made an update to the original post. Weapon statuses have been updated, and more weapons have been added.

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From what I can tell it doesn't really take very long for someone to create these weapons, since I've already received three weapons from Drunkside already.
You assume wrong. Modelling, mapping and texturing can be extremely time-intensive processes. Just because one person happened to spit out a few finished models in short order, don't think that everyone can just make these things at the drop of hat. Complex multi-part models (like blasters) can take a lot of work.
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Yeah they can, especially if you try to make them detailed:p I just get a funky idea, model it, figure out colors for the weapon, make a quick coloring. If it looks cool i make the texture better, but my skinning is really low class, no great looking little details and stuff like that anywhere. I just figure out a color theme for them and, as DP said, spit it on the tga. Im without any doubt the worst modeler contributing here.

 

And btw, mark me as the maker of the prototype vibroblade:xp: A blade make out of a glasslike substance... MMMMM. But then again, im finally starting my first big mod today, so it may not come out as quickly as the three others.

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