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Arwen Undomiel (PC)


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At the moment I create a alternativ head of Arwen (LotR) for TSL but my Problem is her

long dress what I make with Gmax.

 

Here some Pictures:

 

http://img520.imageshack.us/my.php?image=k200000.jpg

http://img520.imageshack.us/img520/1738/k200003.jpg

http://img520.imageshack.us/img520/4169/k200005.jpg

 

Can you help me to say what I have make wrong?

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Hmm, is this the commener body ?

 

Looks like you made the skirt extra long, which could be distorting the texture.

If you haven't adjusted the UVWmap of the body.

 

So if you got the model in Gmax, you'll need to select it and add the Unwrap UV modifier to it.

 

You should find that in the right menu in a drop down list.

 

 

Once you got that, again look to the right for the options of the Unwrap UV, you should find a bit button named EDIT.

 

Click on that and a new window should come up, showing you the layout of the texture, that should look like the skin of the model ;)

 

 

Now comes the hard part of finding the piece which represents the skirt.

You'll have to lenghten that to, just like you did the model.

 

In this new window you should find 3 buttons at the bottom, middle.

Select by Vert, Select by Edge and Select by Face/poly.

 

I would use the Select by vert and drag down the verts just like you did with the model.

Though be carefull you'll have to edit this whole map to fit with those changes.

So no doubt you'll have to move around other parts aswell.

 

 

This also means you'll have to do some heavy editing in Photoshop/Gimp to make the skin fit with the new UVWmap again.

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@R2: Oh yes, you are right with LotR in English.

The DarkRobe later are in White oder other colour.

 

@Quanon: Your Tip is good but I have two Noob Questions:

 

Where I must save the new UVmap and under which Name?

 

Ooh, sorry, forgot to mention that part o_Q

 

Gmax doesn't have a render UVW map function.

 

The quick and dirty way is to take a screenshot and then use that as a start.

Not really great...

 

I believe Darth Parametic mentioned some good plugins for Gmax

to get your UVW map and save as a jpeg or any other image file.

 

Here a link, forgot I actually putted this in the tutorial sections:

 

LINK TO TUTORIAL

 

;) good luck !

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Looks good, but I have a suggestion. Im not sure what else you're planning on changing, but I recommend making the color less skin-like and making the outlines of the different parts of the robes more obvious with a more different color (kinda like the gray in the post #7 picture).

 

good luck

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The rigidity is the Problem to let hair down. Later I hope I can this Problem to break.

 

The skin color robe is horrid, I would do a complete remake on that.

 

The 2nd silver robe with the Evenstar is nice, but the bottom and feet are kindof flat.

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HK-42 summed up my thoughts. I like a lot of what you are doing, just needs some refining.

 

I'd be cool if you can create Hadafang (her sword in Fellowship of the Ring). That is a tight sword. Just avoid making a god item, balance out the stats (plenty of dexterity bonuses and strong against Dark Siders but not a powerful weapon).

 

Cheers,

 

Lord of Hunger

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Well i like the long dress but the others clothes are strange, and these model isn't a male robe model? Oo, the colors seems strange and an other problem is that the long hair enter into the clothes and sometimes there're some wick that appear in some places, but without that, i like your Arwen ^^

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I like the long dress, and the head great job!

 

But the others, in my opinion, are horrible, nothing like what Arwen would wear. Look at these: http://images.google.com/images?rlz=1C1GGLS_en-USUS294US303&sourceid=chrome&q=Arwen&um=1&ie=UTF-8&ei=I0v_SczwBpWltgeL1MmSDA&sa=X&oi=image_result_group&resnum=4&ct=title

 

The Dark side is plain black. No design whatso ever.

The Light side looks like skin, no design.

 

The neutral is not that bad, but could use some touching up.

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