DarthJacen Posted June 20, 2009 Author Share Posted June 20, 2009 Learn this quote, "Be careful what you wish for because you, just, might get it!" Link to comment Share on other sites More sharing options...
Trench Posted June 20, 2009 Share Posted June 20, 2009 :xp:We'll see how you feel when you have to go through a full Mando'a dictionary once or twice for each word. Link to comment Share on other sites More sharing options...
DarthJacen Posted June 20, 2009 Author Share Posted June 20, 2009 I'm happy with doing the ut files. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 Is it me or does the texture for your boba fett helm look almost exactly like the boba fett helm texture in Jedi Academy? =_= Link to comment Share on other sites More sharing options...
TriggerGod Posted June 21, 2009 Share Posted June 21, 2009 Is it me or does the texture for your boba fett helm look almost exactly like the boba fett helm texture in Jedi Academy? =_= Â maybe because maker of the helmet used that same texture. =_= Â IIRC, xavier2 (I think) got permission from the AOTC-TC team to use their helmet model, and so he got it into KOTOR. Of course, it ended up using that texture. Link to comment Share on other sites More sharing options...
Tobias Reiper Posted June 21, 2009 Share Posted June 21, 2009 I'd suggest improving a few of them, such as the purple ones which for some reason seem really blocky and badly textured, and possibly that one... I don't even know how to describe it other than the second armor, partially cause it creeps me out a bit, and because the purplish Cyan thing that you have there makes it seem like you just slapped on some strange texture in photoshop after using one of the selector tools, no offense. Link to comment Share on other sites More sharing options...
TriggerGod Posted June 21, 2009 Share Posted June 21, 2009 I don't think he even used selection, I think they just used Invert. Link to comment Share on other sites More sharing options...
Trench Posted June 21, 2009 Share Posted June 21, 2009 I am very offended! I used GIMP:D. We are going to redo the whole thing. If you are speaking of the one with a negative effect added to it (with a few other alterations) that's meant to be used by a stealth trooper. The true reason for the design will be explained in the completed mod. I don't think he even used selection, I think they just used Invert. Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 Yes, that was the Kashyyyk commander's armor who was special forces and very deep under cover. The colors work well for the Kashyyyk Shadowlands as a camouflage, so I'm not worried about that design. Link to comment Share on other sites More sharing options...
Demongo Posted June 21, 2009 Share Posted June 21, 2009 Most of those skins are nice, especially Boba's armor! You have some great stuff here guys:thmbup1: Link to comment Share on other sites More sharing options...
Trench Posted June 21, 2009 Share Posted June 21, 2009 [Embarrassed]*ahem* Boba's armor was Xavier2's original texture... Link to comment Share on other sites More sharing options...
Demongo Posted June 21, 2009 Share Posted June 21, 2009 [Embarrassed]*ahem* Boba's armor was Xavier2's original texture... Â Oh well, it is still the best:xp: Good luck with the mod:) Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 Thank you, DarthDac Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 The helmets texture looks alot like: Â Â Â only with a few color tweaks and those yellow dots... Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 So, what are you trying to say with this, and use the Show spoiler (hidden content - requires Javascript to show) hidden funcion. Are you accusing us of stealing or porting because we haven't done either. Link to comment Share on other sites More sharing options...
Trench Posted June 21, 2009 Share Posted June 21, 2009 I'm not sure where that's from, but both are modeled after Boba Fett's helmet so its a given that they should look the same. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 Well the fact that in your boba fett Helms picture i can see half of the blast mark on the jka texture and half the white splotches are in the same spot generally which could be uv changes... Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 We've already stated that Xavier2 used the AotC-TC skin and put it into K1, but it's been up such a long time that this is not porting at all. We used the model from the Jabba the Hutt Side Quest, found here on Prime's Website. Link to comment Share on other sites More sharing options...
Trench Posted June 21, 2009 Share Posted June 21, 2009 Here is proof. This is the targa we have been using. Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 That should do, it's quite a bit different from the previous texture. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 really? all i see is a new UV and a few filters and a rcolor O_o  Here a few of the similaritys.  Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 Every single one of those spots is different in every picture. They are in the same location, but the spots themselves are different. Regardless, it's pointless to continue this because we did nothing of the sort. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 lol what? the red area's are exactly the same your textures just blurred. all the white spots are in the exact same spots only with a filter added to make them look like they got depth or something. Link to comment Share on other sites More sharing options...
DarthJacen Posted June 21, 2009 Author Share Posted June 21, 2009 So, what we're modelling the same guy. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 21, 2009 Share Posted June 21, 2009 problem is in that picture half the white spots are in different spots then in both our textures Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.