paprik123456 Posted September 11, 2009 Share Posted September 11, 2009 This thread is about improvements for the game, which you can download and use any time. A lot of people started repaint this game. So, pls If you made any mods or you have some art you would like to show, post it here. Link to comment Share on other sites More sharing options...
paprik123456 Posted September 11, 2009 Author Share Posted September 11, 2009 Lets start with my first scene, which is LookOut scene. I guess this link is not available anymore, I will post new link later today. http://leteckaposta.cz/493174926 How it works: What you have to do is unpack zip file and copy Art folder to: C:\Program Files (x86)\Steam\steamapps\common\the secret of monkey island special edition\ Link to comment Share on other sites More sharing options...
xone Posted September 11, 2009 Share Posted September 11, 2009 @paprik when i try download your first scene I've got info "Soubor neexistuje - Přečtěte si podmínky služby... Prosím počkejte 7 sekund" If I understand it's an error message and is saying that file don't exist.. Link to comment Share on other sites More sharing options...
LordTrilobite Posted September 11, 2009 Share Posted September 11, 2009 Alright, here are my current mods. Backgrounds Fix Patch Version 5 (unfinished) This mod fixes some backgrounds that were sloppy, rushed or in any way incomplete in the official version. It will remove any artefact pixels left behind of the old backgrounds, fix any wonky alpha's and clean things up considderably. Note that I have not yet fixed all backgrounds yet, it's a work in progress. More backgrounds will be fixed as I progress. I have also added the fix for Stan's Store Sign made by Khar. Download Mirror on Mediafire: http://www.mediafire.com/file/dfom2ffk2zn/MISEBackgroundfix5.rar List of fixed content: Show spoiler (hidden content - requires Javascript to show) - 30_store_______Melee Island Store_________________alpha fixes - 41_kitchen_____Scummbar Kitchen_________________moving plank fix and alpha fixes - 44_masters-h___Swordmaster's House Closeup________retouched artefact pixels - 49_road________Melee Island Road_________________retouched artefact pixels - 53_foyer_______Governers Mansion Interior__________alpha fix - 57_bridge______Forest Bridge______________________retouched artefact pixels, alpha fixes and other minor retouches - 59_stans_______Stan's Store Sign__________________sign font fix - 64_treasure-____Forest Treasure Site_______________retouched artefact pixels, alpha fixes and other numerous fixes - 70_hellcliff______Monkey Island Underground Cliff______minor retouch - 73_church______Melee Island Church________________alpha fixes and other retouches - 100_forest-1____Melee Island Forest________________retouched artefact pixels and alpha fixes - 102_forest-2____Melee Island Forest________________retouched artefact pixels and alpha fixes - 105_forest-6____Melee Island Forest________________retouched artefact pixels and alpha fixes Screenshots: Show spoiler (hidden content - requires Javascript to show) Alpha fixes for the store. Forest retouch. An example of the plank fix in the Kitchen of the Scummbar, shown in the following order: classic, SE, SE fixed. Last Updated April 4 2010 Scummbar Smile Mod This mod re-adds a smile to the sign outside the Scummbar. http://www.mediafire.com/file/ekwnhyyljbg/ScummbarSmile.rar Screenshot: Classic, SE old and SE with smile mod: Mod threads on Telltale and Steam forums: http://www.telltalegames.com/forums/showthread.php?t=15836 http://forums.steampowered.com/forums/forumdisplay.php?f=661 Link to comment Share on other sites More sharing options...
paprik123456 Posted September 12, 2009 Author Share Posted September 12, 2009 ok guys, here is the first scene again use the instruction I wrote above http://leteckaposta.cz/636292118 This files is gonna be there for 14 days. enjoy and let me know Link to comment Share on other sites More sharing options...
LordTrilobite Posted September 14, 2009 Share Posted September 14, 2009 I've continued work on fixing more of the forest again. Here's an animated comparison .gif of what I'm actually fixing. There are annoying pixels like that all over the scenes all over the forest. Link to comment Share on other sites More sharing options...
LordTrilobite Posted November 27, 2009 Share Posted November 27, 2009 Bump, I've updated my backgrounds fix mod again. It now includes more of the forest, and also the treasure of melee island and a small fix in hell where there was a white stripe along the top edge of the screen. Check my first post for all the details. http://www.mediafire.com/file/ka2dmmmyttj/MISEBackgroundfix3.rar Link to comment Share on other sites More sharing options...
myloch Posted November 28, 2009 Share Posted November 28, 2009 Found a background bug in the forest, missing ravine (on the right) in new version (see link to image): http://img163.imageshack.us/img163/1808/bug0.jpg Link to comment Share on other sites More sharing options...
Edward van Helgen Posted November 28, 2009 Share Posted November 28, 2009 ^^^ That's actually quite a big mistake, it looks like they just thought it was a path instead of a ravine! Link to comment Share on other sites More sharing options...
LordTrilobite Posted November 28, 2009 Share Posted November 28, 2009 Found a background bug in the forest, missing ravine (on the right) in new version (see link to image): http://img163.imageshack.us/img163/1808/bug0.jpg I've not touched that scene yet The forest has about 22 locations, and I've only fixed 4 of those so far. I'm doing updates occasionally since fixing the whole forest takes ages, now people can use what I've fixed so far instead of waiting for months and months. So I'll get to that. And yeah, I've noticed that mistake also before. Perhaps I'll copy a ravine from somewhere else and paste it in, I'll have to see what looks good and what doesn't. Link to comment Share on other sites More sharing options...
myloch Posted November 28, 2009 Share Posted November 28, 2009 Perhaps I'll copy a ravine from somewhere else and paste it in, I'll have to see what looks good and what doesn't. lol, that's what I was thinking about First thing I want to congratulate you for doing such good work! I think that a simple cut&paste from another scene or from the old version is the simplest and quick way for fixing that. Don't worry, I know it's long to fix all that I'll continue to play to check if there are other things that need to be fixed with a certain priority. bye Link to comment Share on other sites More sharing options...
LordTrilobite Posted November 28, 2009 Share Posted November 28, 2009 Just so you know, checking for problems in the forest wont be that much help for me as I will eventually look at every scene in the forest anyway, since pretty much the whole forest if ****ed up. But if there are other problems with backgrounds elsewhere in the game, by all means please tell me, so I can fix them Link to comment Share on other sites More sharing options...
Snugglecakes Posted November 29, 2009 Share Posted November 29, 2009 Good stuff guys. Anyone keen on restoring Stan's sign to its former glory? Link to comment Share on other sites More sharing options...
Varrok Posted November 29, 2009 Share Posted November 29, 2009 Good stuff guys. Anyone keen on restoring Stan's sign to its former glory? As far as I know there is already such mod. Just don't remember where is it - keep looking on forums Link to comment Share on other sites More sharing options...
LordTrilobite Posted November 29, 2009 Share Posted November 29, 2009 Yes Khar made a fix for Stan's sign. The old download was offline so I uploaded it again, here's the link: http://www.mediafire.com/?mzmx01t10jy Link to comment Share on other sites More sharing options...
Snugglecakes Posted November 30, 2009 Share Posted November 30, 2009 Awesome!! Thanks so much guys Link to comment Share on other sites More sharing options...
LordTrilobite Posted December 4, 2009 Share Posted December 4, 2009 Just a news update, I'm working on some more fixes, I've fixed the moving plank outside the kitchen of the Scummbar which looked HORRID in the original MI:SE. Here's a preview of that perticular fix in the following order: Classic, Original MI:SE, Fixed MI:SE I'm also working on fixes for the church and the road. Once I have another bigger batch of fixes I'll upload them. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted December 5, 2009 Share Posted December 5, 2009 Good stuff. I'm glad someone is doing this. Link to comment Share on other sites More sharing options...
Snugglecakes Posted December 5, 2009 Share Posted December 5, 2009 Yep me too. Very grateful. Still astounded by the fact that the fans have to do this. Link to comment Share on other sites More sharing options...
myloch Posted December 6, 2009 Share Posted December 6, 2009 niiice work about the plank (I didn't notice it was better in original mode). and...guys...what's the problem with the church? to me it seems to be good. Link to comment Share on other sites More sharing options...
LordTrilobite Posted December 6, 2009 Share Posted December 6, 2009 The church has lack of detail, bad alpha channels, remains of classic pixels and the candles don't move like in classic. Link to comment Share on other sites More sharing options...
DooFi Posted December 6, 2009 Share Posted December 6, 2009 I actually love those original pixels. I think of them as eastereggs, in some places it's pretty obvious they were deliberately left there and they look great when switching to original. Thanks a ton for the signs! I really don't see why they changed them Link to comment Share on other sites More sharing options...
myloch Posted December 7, 2009 Share Posted December 7, 2009 doofi I think you can select what mods to add simply deleting the directory corresponding to the room you don't want to change. to me candle flames move too much in the old version, they move (in a subtle realistic way) in the new version, so I think I'll stick with church unmodified version. Link to comment Share on other sites More sharing options...
LordTrilobite Posted December 7, 2009 Share Posted December 7, 2009 The candle lights in the church SE unmodified don't move at all, the sprites are identical. They only move in the classic version. Most other rooms have proper moving candle lights, but not the church. That's why I want to fix it. As for the pixels, even though some may not be bothered by them, I fix them because they look crappy and sloppy. Left overs that don't fit the new environment. And yes you can delete specific room fixes and leave others so you have the fixes to want. Though it might be hard in some cases to know what fixes you want and which you don't, I'll make sure the readme is detailed enough so you can remove any unwanted fixes. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted December 9, 2009 Share Posted December 9, 2009 Can anyone fix that stupid "It's 10 O'Clock" bug that was introduced in the CD version of MI? Link to comment Share on other sites More sharing options...
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