s-island Posted October 13, 2009 Share Posted October 13, 2009 ScummVM can do that. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 13, 2009 Author Share Posted October 13, 2009 Is that some special ScummVM hack or a setting in the original game, do you know? Link to comment Share on other sites More sharing options...
s-island Posted October 14, 2009 Share Posted October 14, 2009 The original game doesn't support digital sound effects and MT-32 at the same time. It was added to ScummVM. FOA was probably the first SCUMM game that supported sound effects playing through one card while playing music through another in its original version. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 14, 2009 Author Share Posted October 14, 2009 Wow, ScummVM is pretty cool I think I have sound effects playing during MI2 with my Roland solution - like when Guybrush is preparing to spit, for example. I presume that's the type of thing we're talking about? Link to comment Share on other sites More sharing options...
sinus Posted October 14, 2009 Share Posted October 14, 2009 Is it possible to play a game via SCUMMvm (having the MT-32 connected for musc) AND to have the SFX? I'm currently collecting reasons not to buy a MT-32! ^^ Link to comment Share on other sites More sharing options...
LogicDeLuxe Posted October 14, 2009 Share Posted October 14, 2009 Is it possible to play a game via SCUMMvm (having the MT-32 connected for musc) AND to have the SFX?Of couse, it is. I'm currently collecting reasons not to buy a MT-32! ^^Totally wrong place then, I afraid. You might look for games with Soundcanvas support as well as any Windows games then. There's really not much point in having an MT-32 for those. However, a used SC-55 is usually slightly more expensive then an MT-32. And of course, a true DOS gamer needs both units. Link to comment Share on other sites More sharing options...
sinus Posted October 15, 2009 Share Posted October 15, 2009 Of course, it is. Yeah, but I have to have a mixer then to get both audio streams (1 from mt-32, 1 from sound card) into one pair of speakers ... hm hm hmmmm Link to comment Share on other sites More sharing options...
s-island Posted October 15, 2009 Share Posted October 15, 2009 My sound card's so fancy, it has a line in! Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 15, 2009 Author Share Posted October 15, 2009 Mine too! Link to comment Share on other sites More sharing options...
sinus Posted October 15, 2009 Share Posted October 15, 2009 boasters. i'm using a laptop with a fine optical digital out but no line-in. Link to comment Share on other sites More sharing options...
MusicallyInspired Posted November 5, 2009 Share Posted November 5, 2009 A real MT-32 is golden. Nothing can replace it, though the recent latest version of MUNT is the closest it's ever been to perfect MT-32 emulation. Luckily I have a real MT-32 anyway. But it's handy for ports like the Wii version to have MT-32 emulation. MT-32 is always better than any General MIDI device (SC-55, Roland VSC, Yamaha softsynth, etc) if the game was written for the MT-32. I also have a CM-500 (MT-32 and SC-55 in one box). That's quite handy. Though the MT-32 device is a little different than a standalone (vibrato is a little excessive and some sounds are synthesized differently). Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted November 5, 2009 Author Share Posted November 5, 2009 A real MT-32 is golden. Nothing can replace it, though the recent latest version of MUNT is the closest it's ever been to perfect MT-32 emulation. Luckily I have a real MT-32 anyway. But it's handy for ports like the Wii version to have MT-32 emulation. MT-32 is always better than any General MIDI device (SC-55, Roland VSC, Yamaha softsynth, etc) if the game was written for the MT-32. Really? Care to provide a link? As you can hear from the recorded MP3s above, MUNT emulation was amongst the least like a real MT-32. Link to comment Share on other sites More sharing options...
MusicallyInspired Posted November 6, 2009 Share Posted November 6, 2009 The reason the MUNT version you have doesn't sound good is because that particular version you're using doesn't synthesize the partials correctly. But besides that it sounds the most like a real MT-32 out of all those tracks you've got there (except ScummVM emu which is the same thing). The newer version in development is much better. Here's a couple recordings from MI1 and QFG1. http://cid-81940f2fc1006a8a.skydrive.live.com/browse.aspx/Public These are recordings from back in May. MUNT has come a long way. The reverb still isn't quite the same as a real MT-32, but it's pretty dang close. I don't know if this current version of MUNT is publicly available or not, though. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted November 6, 2009 Author Share Posted November 6, 2009 These are recordings from back in May. MUNT has come a long way. The reverb still isn't quite the same as a real MT-32, but it's pretty dang close. I don't know if this current version of MUNT is publicly available or not, though. Well if you find out, I'll update the recordings at the top of the page. Thanks. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted February 13, 2012 Author Share Posted February 13, 2012 Sorry to dig up this thread, but it appears MUNT is now pretty much spot on. It now sounds almost exactly like a real MT-32 in the Daily Build of ScummVM! WOW!!! Edit: The links in the first thread do not show the new version of MUNT in ScummVM. I've done a comparison myself, however, with the original MT-32 recording (at the top of this thread) and it's almost perfect. Amazing! Link to comment Share on other sites More sharing options...
sinus Posted February 13, 2012 Share Posted February 13, 2012 Well if that's true ... HAVE to check that out. Thanks for the Info. Link to comment Share on other sites More sharing options...
MusicallyInspired Posted February 13, 2012 Share Posted February 13, 2012 Indeed. Even the reverb is almost indistinguishably close! There are still a couple flubs here and there. In certain games some sound effects are very quiet or don't play for instance. But it's very very close. Good enough to get by now! Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted February 14, 2012 Author Share Posted February 14, 2012 I'd really like to know what settings are best for which games. For example I heard that DOTT is best heard through General Midi, as this was an improvement over MT-32 at the time? Any thoughts? Link to comment Share on other sites More sharing options...
Jeopando Posted February 16, 2012 Share Posted February 16, 2012 I'd really like to know what settings are best for which games. For example I heard that DOTT is best heard through General Midi, as this was an improvement over MT-32 at the time? Any thoughts? I've been doing some tests lately and while I haven't been able to try the MT-32, I think DOTT and S&M sound really good with general midi, especially if coupled with quality soundfonts. I'd guess MT-32 would work better for the older games but whether you want the sound the creators intended, the nostalgic adlib or more realistic instruments is a matter of taste. Any opinions on good soundfonts? I think the GeneralUser GS is pretty good for most games but I also like SGM and RealFont. Link to comment Share on other sites More sharing options...
Snugglecakes Posted February 16, 2012 Share Posted February 16, 2012 Thanks for the heads-up! I'm gonna check it out later. Link to comment Share on other sites More sharing options...
s-island Posted February 16, 2012 Share Posted February 16, 2012 Day of the Tentacle has separate MIDI files for MT-32 and General MIDI. It appears that they at least started out composing for the MT-32 as the soundtrack features custom instruments and there's what feels like a conversion for the more eclectic pieces like the logo screen. Sam & Max Hit the Road on the other hand has only a General MIDI soundtrack. MT-32 support is achieved by programming the MT-32 with an instrument setup that emulates General MIDI. Link to comment Share on other sites More sharing options...
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