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Nick Vader's WIPs


Nick Vader

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NICK VADER'S WIPS

 

Ok guys, here I'll post some info on the WIPs I'm currently working on. That is:

--UPDATED, August 29th 2012--

 

This time, I'm working on improving some KotOR features. This mod will include:

-Stealing/Theft feature

-Unlimited Pazaak bets

-Extra Swoop Racing Events

-Unlimited prisoners to duel with at the Korriban Academy Duel Room

-Manaan Dueling Club

 

And more things I have not yet included since they're just thoughts and I haven't yet worked on them.

 

This entire thing is still a work in progress.

However, I have already completed the following:

-Unlimited prisoners to duel with at the Korriban Academy Duel Room

 

I will update the above quote as I progress.

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  • 2 years later...

--UPDATED, August 29th 2012--

 

This time, I'm working on improving some KotOR features. This mod will include:

-Stealing/Theft feature

-Unlimited Pazaak bets

-Extra Swoop Racing Events

-Unlimited prisoners to duel with at the Korriban Academy Duel Room

-Manaan Dueling Club

 

And more things I have not yet included since they're just thoughts and I haven't yet worked on them.

 

This entire thing is still a work in progress.

However, I have already completed the following:

-Unlimited prisoners to duel with at the Korriban Academy Duel Room

 

I will update the above quote as I progress.

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Mostly pickpocketing civilians, but not just that. With some training (I will cover this part later on) you will be able to steal from shopkeepers, even some characters of the plot.

 

Credits will be stolen for the most part, but more important people will carry new unique items as well.

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Mostly pickpocketing civilians, but not just that. With some training (I will cover this part later on) you will be able to steal from shopkeepers, even some characters of the plot.

 

Credits will be stolen for the most part, but more important people will carry new unique items as well.

 

Very interesting ideas! Unique items is a good idea.

 

Also, perhaps you can connect pickpocketing with dexterity and/or wisdom - and if the dice roll fails, you gotta fight the citizen.. or you get arrested. Speaking of which, there could be a sidequest where no matter what you will fail to steal from a certain individual and as a result you are arrested. Afterwards, you have to escape from a prison - or prison ship - only to find that the mess you got yourself into is a lot larger than you think. ;P

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Very interesting ideas! Unique items is a good idea.

 

Also, perhaps you can connect pickpocketing with dexterity and/or wisdom - and if the dice roll fails, you gotta fight the citizen.. or you get arrested. Speaking of which, there could be a sidequest where no matter what you will fail to steal from a certain individual and as a result you are arrested. Afterwards, you have to escape from a prison - or prison ship - only to find that the mess you got yourself into is a lot larger than you think. ;P

 

Brilliant ideas are flowing through LucasForums like the Force.

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Everything is haulted until further notice (God knows when that will be).

 

Reason is all the real-life assignments I'm dealing with this period.

 

Rough estimate is I'll be working on these mods in Christmas.

 

Trust me, you can't feel more sorry for this than I do.

 

~NV

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