DarthParametric Posted April 14, 2011 Share Posted April 14, 2011 Some other trailers - Brutal Combat (Extended): [youtube=hd]6OLJIFAy2Tw Blood and Steel: [youtube=hd]ZcUUwIQ6csc Art Direction: [youtube=hd]OLG15ONY-vI For the combat it seems they are going for a similar thing to Dragon Age's slo-mo deathblows and blood, without going into full retardo gib-fest mode like DA2 did. Link to comment Share on other sites More sharing options...
Dak Drexl Posted April 15, 2011 Share Posted April 15, 2011 The "blood and steel" trailer makes it look a bit hack-and-slash, but I'm just going to tell myself that it's because they're just trying to showcase the combat as much as possible. On the other hand, the character customization looks pretty good. Always did love middle-earth, looking forward to this game very much! Link to comment Share on other sites More sharing options...
DarthParametric Posted April 15, 2011 Share Posted April 15, 2011 I'm pretty sure they've never sold it as anything other than hack and slash. Link to comment Share on other sites More sharing options...
Pavlos Posted April 15, 2011 Share Posted April 15, 2011 I don't really understand why the idea of pointless, unaffecting dismemberment and decapitation is considered a selling point amongst so many. I also fail to see how making a game based around such a thing is 'closer' to Tolkien's original vision. As I understand it, The Lord of the Rings was created to give the languages he was designing a universe in which to live and have significance. Does the blood spill out in some dark and long-obscured tongue? It is also, in the tradition of Anglo-Saxon/Virgilian lament, most certainly not a glorification of violence but a weeping for the age and state of the world. Link to comment Share on other sites More sharing options...
Sabretooth Posted April 15, 2011 Share Posted April 15, 2011 I don't really understand why the idea of pointless, unaffecting dismemberment and decapitation is considered a selling point amongst so many. People like violence. Sad fact. Link to comment Share on other sites More sharing options...
DarthParametric Posted April 15, 2011 Share Posted April 15, 2011 I like dismembering people as much as the next guy, but I have to admit it did look out of place to me. It's one thing if you are slicing and dicing people with a lightsaber, but that sort of thing with medieval weaponry is a bit over the top. Like I said though, at least they didn't go completely crazy with it like DA2 did. Link to comment Share on other sites More sharing options...
DarthParametric Posted May 6, 2011 Share Posted May 6, 2011 Gundabad trailer: [youtube=hd]yFqQPug1H6U Link to comment Share on other sites More sharing options...
DarthParametric Posted June 1, 2011 Share Posted June 1, 2011 Beleram the eagle preview: [youtube=hd]D9qFJDYHLPA I see in the vid preview frame a health bar for Elladan and Elrohir (Elrond's sons), so presumably they have some part to play in the game. Link to comment Share on other sites More sharing options...
DarthParametric Posted August 3, 2011 Share Posted August 3, 2011 Release date announced: November 1 in North America, November 2 in Australia and November 4 in Europe Link to comment Share on other sites More sharing options...
Taak Farst Posted August 3, 2011 Share Posted August 3, 2011 Can I ask something here. Why do we wait a couple days after when games are released in America? The games have already been shipped to stores, obviously, so why the added wait? This isn't a complaint. Serious, curious question. Link to comment Share on other sites More sharing options...
DarthParametric Posted August 3, 2011 Share Posted August 3, 2011 Some sort of traditional day of the week for new releases apparently. Link to comment Share on other sites More sharing options...
Sabretooth Posted August 4, 2011 Share Posted August 4, 2011 Can I ask something here. Why do we wait a couple days after when games are released in America? The games have already been shipped to stores, obviously, so why the added wait? This isn't a complaint. Serious, curious question. Someone really needs to ask an industry analyst this. Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted August 14, 2011 Share Posted August 14, 2011 Tom Bombadil, Tom Bombadillo, bright blue his jacket is and his boots are yellow. Tom, IMHO, is an avatar of Eru Illuvatar, the maker. Could be an Ainur as DP supposes, but to quote Tolkien, "Tom was here first." Goldberry the River Daughter had substantial magic as well... The Elves always had and made magic, just in a different sense than the Maiar. They put their "magic" into what they made, ie: Feanor and the Silmarils, Galadriel's unbreakable hair, the rope of the Lothlorien elves, etc. Back to the topic - guess I'll be interested if it is reviewed well by you peeps. Link to comment Share on other sites More sharing options...
Darth Payne Posted October 2, 2011 Share Posted October 2, 2011 Dunno if anyone here remember(or knows about) this site, figured i'd point it out in case people want to use their own names for characters. (i'm assuming that you can name your own characters in this game) Elves: http://www.chriswetherell.com/elf/ Hobbit: http://www.chriswetherell.com/hobbit/ My elven name: Golradir Séregon My hobbit name: Wilibald Brockhouse of Loamsdown Link to comment Share on other sites More sharing options...
DarthParametric Posted October 2, 2011 Share Posted October 2, 2011 There aren't any Hobbits. It's just an Elf, Dwarf and Human. As far as I know, they have preset names that can't be changed. Link to comment Share on other sites More sharing options...
Prime Posted October 3, 2011 Author Share Posted October 3, 2011 Yes that is correct. A trend I am not too keen on personally. Link to comment Share on other sites More sharing options...
DarthParametric Posted October 22, 2011 Share Posted October 22, 2011 Class trailers released: [youtube=hd]hvVhIYjTRL8 [youtube=hd]theE6uKai50 [youtube=hd]EuQJEcety7g Looks like lots of heroic dodge rolling to be enjoyed there. Also, stoffe will no doubt be thrilled with the inclusion of giant spiders. Link to comment Share on other sites More sharing options...
Prime Posted October 31, 2011 Author Share Posted October 31, 2011 I'm going to pick this up Tuesday, I think. Link to comment Share on other sites More sharing options...
Prime Posted December 6, 2011 Author Share Posted December 6, 2011 I've been playing this and I am through the first chapter or two. This is definitely a labor of love, with very nice environments and that are reflective but not copies of the films and loads of references to obscure Middle-earth lore and characters. The gameplay is basic hack and slash, but if you liked the style of the LOTR movie games you really enjoy this. I think the reviews I've read have been a little harsh, and I am enjoying it quite a bit for what it is. Link to comment Share on other sites More sharing options...
Dak Drexl Posted December 6, 2011 Share Posted December 6, 2011 Thanks for that Prime - the reviews have kind of scared me away so far, but now I'll probably pick it up eventually. Do the RPG elements work well in it (like upgrading equipment etc.)? Link to comment Share on other sites More sharing options...
Prime Posted December 6, 2011 Author Share Posted December 6, 2011 The RPG elements, such as they are, contain: Dialog: There are dialog trees for NPCs you can talk to in various locations. So far I have been to Bree, Rivendell, and the Rangers' camp in the Shire. There are several characters, both familar, canon and not. There are no moral choices or anything like that. In that sense the PCs are pre-defined, which I think is ok considering the universe. From what I have seen so far, it is basically a way to get information about the world and characters, and get quests. But there is a lot of detailed info about places and people from the Tolkien mythology, which I enjoyed. One moment that I really liked was that you can ask Gandalf why the eagles don't just fly the Ring to Mount Doom, and he basically explains in detail why that idea wouldn't work and is stupid. Character Progression: There isn't really much in terms of personal story, but you can progress them in terms of stats, which in turn affects damage potential and things like that. And there are skills that are specific to each character, and cover ranged weapons, melee weapons, and special abilities. They leave a lot of freedom to how you progress them, and you can put multiple points into the same skill to improve it, or spend fewer points in each skill and progress up the tree. As a result you can get completely differently functioning characters, i.e. a Ranger that is totally melee or ranged, or a mix. You can also change their appearance by mixing faces, hair, beards, and so on. Gear Progression: There are loads of weapons and armour of all types, with a fairly large set of stats. So far for me some of the armour uses the same model, but I think all the models look great and very LotR-esque. Armour also has various pieces and can be mixed and matched, like shoulder guards, boots, gauntlets, and the like. You can have two-handed weapons, one-handed, shields, and dual wield. There are also gems that can be applied to some items to give them extra abilities. Basically, most of the progression is based on the gear side. Link to comment Share on other sites More sharing options...
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