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Visual Enhancement 2012


Xarwarz

VISUAL ENHANCEMENT VOTE  

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  1. 1. VISUAL ENHANCEMENT VOTE



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ON A MODDING BREAK TILL NEXT YEAR

 

 

Announcing the new texture mod for KOTOR 1 and the end of my modding for these planets and tsl planets.

 

THESE TEXTURES ARE IN TGA FORMAT------just extract rar file remove textures from folder add textures directly to override folder.

 

PLC--THIS DOWNLOAD HAS THE NECESSARY FILES TO ENABLE THE SHINE ON ALL LEVELS

 

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ALTERNATE LINK

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http://www.moddb.com/members/xarwarrz/addons

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VIDEOS

http://www.youtube.com/user/XediiXarwarz?feature=mhum

 

LINKS ARE UNDER PICS

 

PLANETS

 

TARIS

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swkotor2011-04-0521-07-25-09.jpg

 

VIDEO

 

LINK

http://www.megaupload.com/?d=ZVT3IEQB

 

SITH BASE--TARIS

 

swkotor2011-04-0521-12-56-11.jpg

 

VIDEOS

 

LINK

http://www.megaupload.com/?d=R68L9H3U

 

UNKNOWN

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MAANAN

 

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KORRIBAN

 

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KYSHAAK

 

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TATTOOINE

 

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DANTOOINE

 

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STAR FORGE

 

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SHIPS

 

ENDAR SPIRE

 

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EBON HAWK KOTOR

 

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BEFORE AND AFTER PICS

 

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BEFORE

sithcrateold.png

 

RE-DRAWN

redrwancrate.png

 

AFTER

sithcrateNEW.png

 

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BEFORE

maanandoorOLD.png

 

RE-DRAWN

redrawnmaanandoor.png

 

AFTER

maanandoorNEW.png

 

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VOTE FOR MORE THAN ONE PLANET OR SHIP

 

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THANKS TO FRED TETRA FOR THE K-TOOL

 

THANKS TO ALL WHO HAVE SUPPORTED ME FROM DAY ONE

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I really like Taris in KOTOR 1, Too bad it got blown up!!

 

Yea its nice city

 

This is Just an amazing reskin you really know what you are doing, Great Job

 

Well i think i balanced the look out right this time so now kotor finally feels complete

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To be 100% honest, I didn't really like previous KOTOR VEs. Aside from art style differences (which are completely subjective, so everyone will have a different opinion), a lot of the textures seemed to clash, not align well, etc. I opened this thread assuming I would see more of the same, and remain totally disinterested.

 

I was wrong.

 

From the shots you've posted, it looks to me like my technical complaints are mostly, if not entirely, gone. The textures tend to 'fit' together, and look well aligned. While I'm still not a fan of the art style of some of the textures (some seem cartoonish, others straight out of TRON, which while cool doesn't feel Star Wars-ish to me), that's very much a matter of personal taste, not an actual problem with the mod.

 

In fact, for the first time, I actually really like lot of the retextures you've done, and because one can pick and mix which of your textures to use, I can use them without using the ones I don't want to. Great job, I'm glad I looked at this thread.

 

edit: upon looking at some of the videos you've posted, I'm liking this even more. Quite a few things that looked 'off' in screenshots actually look good when the game's running. I especially like Kashyyk and Tatooine.

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To be 100% honest, I didn't really like previous KOTOR VEs. Aside from art style differences (which are completely subjective, so everyone will have a different opinion), a lot of the textures seemed to clash, not align well, etc. I opened this thread assuming I would see more of the same, and remain totally disinterested.

 

I was wrong.

 

From the shots you've posted, it looks to me like my technical complaints are mostly, if not entirely, gone. The textures tend to 'fit' together, and look well aligned. While I'm still not a fan of the art style of some of the textures (some seem cartoonish, others straight out of TRON, which while cool doesn't feel Star Wars-ish to me), that's very much a matter of personal taste, not an actual problem with the mod.

 

In fact, for the first time, I actually really like lot of the retextures you've done, and because one can pick and mix which of your textures to use, I can use them without using the ones I don't want to. Great job, I'm glad I looked at this thread.

 

Thanks ill agree my past kotor attempts have been ambitious and not well thought out. But with experience and listening to some feed back i think i nailed it pretty close this time. It is a matter of a persons view but i tried to balance the line between to cluttered and to plain so hopefully it will be good enough.

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Any Clue why the PLC Would not make the Levels Shine, My Zones are about as Matte as they could be, I just dumped the PLC contents into my override folder with no conflicts of any kind

 

Did you dump them into the override folder without the folder itself the textures have to be in the override directly not textures in the folder.

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Did you dump them into the override folder without the folder itself the textures have to be in the override directly not textures in the folder.

 

Yea there all applied correctly it just dosent seem like the txi files are taking effect on my computer for some reason

 

Edit: Found issue, unfortunatly i wont ever have that epic shine, issue was that i dont have T&L on my old computer so no epic lighting effects = (

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Yea there all applied correctly it just dosent seem like the txi files are taking effect on my computer for some reason

 

Edit: Found issue, unfortunatly i wont ever have that epic shine, issue was that i dont have T&L on my old computer so no epic lighting effects = (

 

Ah ok no T&L on your computer sorry that sucks

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Amazing work! I really love everything you've done, and I will probably download these soon.

 

I do have a few objections, however: Dantooine is green. Don't get me wrong, it's beautiful and all, but I really like how we see a seasonal change between the first and second games, with the first probably being set in the fall since the grass is brown, and the second in the spring. Maybe when you do TSL you can reverse it, making the grass brown for the second game or something.

 

We see Jupiter out the window of the Star Forge. As I'm sure you know, the story it set in a galaxy far, far away. Rakata Prime/Lehon (the "Unknown World") is the planet that should be seen. See this page for photographic references if you need them; or a Google search for "Rakata Prime" brings up some fairly decent images as well.

 

Other than that, amazing work!

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I don't think he plans on doing this sort of mod again for KotOR2 even though I would love it.

The only two small problems I have is that the computer terminals are all half invisible with like a white outline. Is it supposed to be like that. And I don't really like the blue doors on Taris. They seem a bit out of place. Everything else is incredible.

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Amazing work! I really love everything you've done, and I will probably download these soon.

 

I do have a few objections, however: Dantooine is green. Don't get me wrong, it's beautiful and all, but I really like how we see a seasonal change between the first and second games, with the first probably being set in the fall since the grass is brown, and the second in the spring. Maybe when you do TSL you can reverse it, making the grass brown for the second game or something.

 

We see Jupiter out the window of the Star Forge. As I'm sure you know, the story it set in a galaxy far, far away. Rakata Prime/Lehon (the "Unknown World") is the planet that should be seen. See this page for photographic references if you need them; or a Google search for "Rakata Prime" brings up some fairly decent images as well.

 

Other than that, amazing work!

 

Well first thanks for the comment..The dantooine things are sorta reversed in my TSL 2011 mod there are leaves on the grass of the planet. The star forge was i found out i could change the planet and i ended up thinking jupiter is an unknown planet as far as what lies below the clouds. But if i can get a good shot of a planet that look like the unknown world i could change it

 

I don't think he plans on doing this sort of mod again for KotOR2 even though I would love it.

The only two small problems I have is that the computer terminals are all half invisible with like a white outline. Is it supposed to be like that. And I don't really like the blue doors on Taris. They seem a bit out of place. Everything else is incredible.

 

The terminals where purposely done that way i wanted a new effect for it. The blue glowing doors i guess you could say trying a new look in the sith bases. Thanks for the comment

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TARIS

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swkotor2011-04-0521-07-25-09.jpg

 

 

I meant these blue doors. The sith base doors are fine, I like those. But These big doors seem out of place. Personally I think the blue color you used on other parts of this Taris screen shot looks great.

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Heya Xar, I didn't even know you were working on this, but man am I glad you were! This just looks awesome and I can't wait to use it.

 

I can understand why some people don't like the "clean" style that you have, but I've always been a fan and this is the best yet IMO. Great work!

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I meant these blue doors. The sith base doors are fine, I like those. But These big doors seem out of place. Personally I think the blue color you used on other parts of this Taris screen shot looks great.

 

Ah i see what you mean perhaps they should be the color of the other blues i could change that easily and up load the new one

 

omg this is amazing! people can disagree and hate on me if they wish but i see this texturing and restyling on par with DA2's texture graphics..

 

Thanks i took a little pride in this one to make it look the great as it could. I personally think this mod looks better than tsl 2011

 

Heya Xar, I didn't even know you were working on this, but man am I glad you were! This just looks awesome and I can't wait to use it.

 

Yea this was a stealth mod i just did it and released it i didnt think it needed a wip thanks for trying it.

 

I can understand why some people don't like the "clean" style that you have, but I've always been a fan and this is the best yet IMO. Great work!

 

Yea its been a battle it either is to cluttered or to clean. The fact that the textures arent flat like the original textures makes it appear to different to some. Ill agree this is the best one i have done so far.

 

Wow, I LOVE manaan and Dantooine. Downloading Now :)

 

Thanks i realized that for dantooine it needed to look more realistic than how ive done in the past. Maanan i took some inspiration from the mass effect citadel its more of a calm chilled planet the textures reflect that.

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This mod makes the game much more visually stunning. The vibrant colors/textures shaves years off the look of the game. That said, I do feel there are some areas that could be improved upon - such as:

 

  • Invisible Panels: I honestly thought something was wrong with my install or the mod. Only after coming to this forum did I realize the look was intentional. As much as I appreciate the intended desired effect, I didn't feel the invisible panels 'worked'.
  • Contrasting Colors: In some places contrasting colors works real well, but in others not so much. It is a delicate balance, and in most places the mod gets it perfectly, but there are a few places that IMO need improvement.
  • Textures Lacking Detail: Some objects seemed to lack detail. The locker in the 'home base apartment' in Taris for example lacks depth/detail.

 

These are just a few things, but in my opinion should be considered for improvement.

 

Anyway, that is my 2 cents on this incredible mod.

Well done!

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ray 007:

Invisible Panels: I honestly thought something was wrong with my install or the mod. Only after coming to this forum did I realize the look was intentional. As much as I appreciate the intended desired effect, I didn't feel the invisible panels 'worked'.

 

What? In my opinion the "invisible-factor" makes the panels much more immersive - and also the illuminated- containers -

these are the small things which makes this overhaul so great.

 

Xar, just an idea for the future: would it be possible to retexture some of the weapons and especially the droids - to look more hi-tech ( like illuminated eyes etc.) ?

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Revan123 - I respectfully disagree. I understand the desired look in wanting the invisible panels (Kind of a Mass Effect/Tron Look), but in all honesty - there is something about it that doesn't quite work, so much so that I thought I had messed up the install or something. The same goes for the Footlocker container in the home apartment in Taris - it also doesn't quite fit/look right.

 

As I mentioned earlier, ultimately everyone has different tastes. Where I and some others find blue doors in Taris out of place, some will think it looks just perfect.

:)

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