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KOTOR III: The Shadows Wrath


mr_dad

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Hey sorry for being inactive. It is with great sadness that I must report my an unfortunate turn of events. My computer had a major hardware failure, and most of my data was lost. On top of that, due to personal reasons, I have been involved on another project that has been taking up most of my time. As such, I won't be working on Dark Resurgence in the near future.

 

I still have several plot ideas that I plan to use, but for now I will not be active. As such, all members of my writing team can end their work. I'm truly sorry about this, and I thank everyone who put up with my frustrations. The passion that people have for this series even after all these years is truly inspiring, and I look forward to seeing the completion of future projects. I only regret I cannot be there with you all. Best of Luck to all of you.

 

Sincerely

 

~ Jonathan "Mr_Dad" Nelson

 

Old Mod Information

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darkresurgenceposter.jpg

 

Every End is a New Beginning...

 

Many years following the battle at

Telos IV, the Republic rebuilds along with many other factions to

repair an unstable galaxy. But in the shadows lurks a new threat. And

old threat. As the last survivor of a cataclysmic event that brought

your world to an end, you alone know the truth...the ancient Sith are

returning. And with the Exchange, the Hutts, and the Arskans hot on

your trail, and the skills of the greatest fighters at you command,

its up to you to bring the most powerful force users and fighters

together to prepare for the final battle...

 

 

The Setting

 

K3 takes place several years after K2, just at the start of a total war between the Exchange and Arskan Mercenary gruop. The Republic refuses to intervene, while the Jedi order is left to deal with the new Revanite cult rising in their order. The Mandalorians and the Hutt Cartel are not far from taking sides in this war. As a soldier for the mercenary group EPSILON STRIKER, you are caught in the center of this war as a new dark threat stirs in the shadows.

 

The Characters

 

One of the most important aspects of the KOTOR trilogy is its characters. Ranging from noble Jedi Bastila, to dark war bitten Canderous, to the lighthearted Atton Rand, the variety and the personality is what always makes the characters so enjoyable.

For K3 the main character, codenamed EPSILON V, had to be both one determined by the player, but at the same time become a separate character in him or herself. One thing that helped this was the decision to have EV voiced, if only partially.

Along with EV, are many returning characters as well as new ones. Characters such has the battle-hearted War-Hero Kelie Juan, to the noble but devastated Jedi Knight Ranix K’har. The story is character-driven and making interesting characters is important.

 

Epsilon V

 

Since the game is centered on him, massive amount of time must be given to the development of EV. The first thing we did was replace the Light Side/Dark Side system with a Noble/Ruthless system. In the star wars universe light and dark are representations of good and evil. And although you will still have some very dark actions, we wanted to approach this game from of Mass Effect perspective. What matters is not you goal but how you achieve it. You are fighting against the sith no matter what, and what’s important is how you stop them, not who you stop.

To give a mix of player customization to a prewritten character, EV has three different backgrounds in addition to the three classes (Force Adept, Commando, Specialist). From those backgrounds you can build a character that feels as reel as any other.

 

In Conclusion

 

K2 left many unanswered questions; questions that we hope to fill. But unlike games such as Mass Effect, we see each KOTOR game as more of an isolated story than a single act in a three-act structure. With The Shadows Wrath we hope to give you the satisfying conclusion you have wanted as well as a new story with new characters and situations. We will continue and hopefully conclude this journey for you and our entertainment and fulfillment.

~Sincerely, Jonathan “Mr_Dad” Nelson

 

LOCATIONS

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Coruscant

Ossus

Mandalore

Tython

More to come...

 

Characters

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Naresha

Ranix K'har

Aniton Kineer

Kelie Juan

HK-47

More to come...

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Hey man, I know you're doing the story yourself, but if you would like I know a few gentlemen who are experts in kotor lore and have excellent grammar skills. It might make you're job a bit easier if you're interested. So far its shaping up really good. I am guessing this is the third time you have had to post this topic considering LucasForums deleted a few things during the upgrade transition.

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Hey man, I know your doing the story yourself but if you would like I know a few gentlemen who are experts in kotor lore and have excellent grammar skills. It might make your job a wee bit easier if your interested. So far its shaping up really good. Im guessing this is the third time you had to post this topic considering lucas forums deleted a few things during the upgrade transition.

 

I assume you're not one of the gentlemen. ;)

(Yes, I missed mentioning the commas as well.)

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Thanks for the busting of the chops Sith Holocron. (I mean this light in a light hearted kind of way of course :p .)

 

To answer your question sir, no I am not. I was referring to some guys that I know of. Also Mr. Dad I wasn't attempting to intrude on your creativity, just offering a light suggestion if you need a few extra minds to collaborate with. Young adults(18-21yrs of age) who grew up with this game as you and this community have.

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While building a team, I guess I will let you guys know about what I'm doing in the meantime.

 

Since K3 is the supposed final KOTOR story, I want to give some context and back story to some of the characters and events that are in it. This ill be accomplished through...

 

picture.php?albumid=824&pictureid=9221

(Still working on the name)

This will be a large mod for KOTOR 2 that will act as a sort of prelude to TSW.

 

What will the SE include?

 


  • Two new locations: Outlander Station and Ossus
    A possible new or returning party member
    Appearances of the following characters: Juhani, Jolee, Dustil, Mission, Zaalbar
    Expanded character stories for Bastila and Carth
    A new mission on Telos
    More Weapons and Armor-sets
    More specific actions of Revan to be chosen.
    Three expanded Endings: Destroying Malachor, Assuming the Dark throne, and an ending in which G0T0 defeated HK-47 on Malachor.

 

Will this be compatible with the Restored Content Mod?

 

  • Absolutely.

 

What specific actions of Revan will be defined?

 

  • Bastila's fate, the love interest (Bastila/Carth or Juhani), Whether HK was ever recruited, and the final fate of Korriban to name a few.

 

I will be working on this mod at the same time my team writes the stories for TSW. There's a reason I set to release date for 2017...

 

More to come later...

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Most of us would love to have the mod done earlier :p, but, this project's extremely ambitious, so 2017 sounds very reasonable.

 

I like the story, especially since the past 2 KotORs, the player was pretty much forced to become a Jedi. I feel players needed a lot more latitude in terms of choosing how they wanted to make their character - lightsabers aren't everything Mr. Lucas. Your storyline is perfect for this concept IMO.

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  • 2 weeks later...

Those of you familiar with Bioware might also be familiar with Bioware's "logic trees" they use for their games. These trees show all possible decisions and outcomes of their game. I decided to also use these trees both for both the K2 Special Edition and TSW. This is a sample of the endgame logic tree from the K2SE. It shows all the variables from the time you arrive at Telos the second time to confront Atris to just before you arrive at Malachor V.

 

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picture.php?albumid=824&pictureid=9247

 

As you can see...we have a lot of work to do.

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Those of you familiar with Bioware might also be familiar with Bioware's "logic trees" they use for their games. These trees show all possible decisions and outcomes of their game.

 

You can even use those trees for dialogue. :) Writing all the dialogue choices in a word document makes reading a pain. x.x

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Is there a way you can post the Logic tree image so it can be read.

 

Can't read it.

 

Good job with the logic tree

 

I just want give you guys an idea of what its like. I don't exactly want to point out every decision and effect.

 

You can even use those trees for dialogue. :) Writing all the dialogue choices in a word document makes reading a pain. x.x

 

You know it.

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Ossus: The Shadows Threat

 

Ossus is a new planet for KOTOR 2 that adds an new story arc. It acts as expansion to the ending of K2 as well as a set up for KOTOR 3: The Shadows Wrath.

 

Ossus takes place right after the battle for Telos and before the the final fight at Malachor. When the PC lands in a ruined city only to be attacked by mysterious warriors.

 

I would like to consider Ossus the actual beginning of the end of KOTOR 2. Right before traveling here, the Ravager was either destroyed or crashed into Telos and destroyed the Citadel. Whichever one of these happened will effect events that take place on Ossus. Also, up to four of your party members may be absent when you are on this planet and some of the remaining ones might die on Ossus. Several things could happen that change the events of the game.

 

The way I have designed it, five aspects will determine the end of KOTOR 2.

 

  • Revan's fate.
  • Whether you completed the HK-factory mission.
  • Whether you let the Ravager crash into Telos, of your destroyed it.
  • The final decision you make on Ossus.
  • Whether you destroy Malachor in the end of not.

 

As of right now I have six endings planed out. Without getting into spoilers they are structured like this.

 

  • 2 Best Endings(Light and Dark)
  • 3 Average endings(Light, Dark, Alternate)
  • 1 Bad Ending

 

So that’s all for K2SE. As for K3...I'm still working on the story. I need a new non-jedi, alien party member. If anyone can give me ideas feel free to post.

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  • 3 weeks later...

Hey guys.

 

First off, I want you guys to know that I'm trying to build a writing team for this game. I have read that article on Total Conversion mods, but I still think that for my mod a team is necessary. I if anyone is interested, read this: http://www.moddb.com/mods/knights-of-the-old-republic-iii-the-shadows-wrath/news/recruiting-for-writing

 

 

Now we get to what I want to talk about. KOTOR III's Opening.

 

K1 opened with an action sequence. You started out unfamiliar with any characters or the situation. Your goal was simple: escape before the sith kill you. It was simplistic and straightforward.

 

K2 opened much differently. First off your had a choice to either play the prologue or skip right to the Main plot. Instead of a straightforward objective, you had nothing to go on. You had to explore your surroundings and find your way out of your situation.

 

Both games opened well but very differently.

 

Now when working on the Opening for K3, I wanted to get across the fact that your decisions of the last two games were very important. After a long time I decided on how I would do that: a back story prologue.

 

K3 opens up on out lander station. After a ten or so minuet introduction, the game flashes back and recounts the events of K1-K2 and what happened in the many years since then. Here you make several decisions regarding the events of the past two games.

 

This way when the main story finally kicks in, you will see the effects of Revan and the Exiles choices.

 

Example: You decided that the Exile was good and was female. As a result you may end up seeing Mical of Atton in the Opening.

 

From my experience in any story, the beginning and the end are the hardest parts to do. And with the KOTOR games, you can imagine the difficulties I'm having.

 

Later...

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I can probably write for one of the characters, but not without a bit of direction and plot... Or even a basic description of what the people look like. I'd be for either Naresha or Anitor, and honestly, would also consider being a voice if you needed it.

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  • 1 month later...

Hey everyone.

 

I don't have any updates on the game itself, but I would like this. I have decided to make a wiki for Dark Resurgence. The thing is i don't really have the time to handle that along with everything else. So I'm looking for one or two people to handle the wiki. I will send them info whenever i need something updated and the shall take care of it. They also may have some leeway to edit the wikis how they like. If you are interested let me know.

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  • 3 months later...
  • 1 month later...

Well everyone. I've got writer's block.

 

Okay, so it's been a while since my last update. I am working hard on coming up with a feasible story. I have been working on the plot for a long time, and I haven’t had a satisfying story. The biggest trouble Is that I am don't quite know how to start the story. So what I'm going to do is put out a contest.

 

Dark Resurgence Mission Contest

 

This will cover from the beginning of the game, to the arrival at the second location (i.e. Taris, Peragus.) Anyone who is interesting in writing for the story of Dark Resurgence will get a little chance here. So here’s what you need to know.

 


  • - This section takes place on Slyheron. While it does not have to begin there, the majority of the game takes place here.
     
    - The characters Kelie Juan (Soldier) and Anitor (Mercenary) are introduced in this mission. They become your first companions.
     
    This is just the main plot. Side quests come later.
     
    - You are free to introduce any characters of your own creation, but try not to make them too major, as they may or may not ever be featured again in this story.
     
    - I would like to return to Slyheron again, so please don't end the story will the planet getting nuked or something.
     
    - The mission has to revolve around a job for the organization Eve and Kelie work for.
     
    - At some point, the character Naresha has to be introduced. Try not to be to elaborate here. I’ll work with her character when the time comes.
     
    - This story needs to be at least a fairly-specific synopsis of what happens. If you want, you can get specific enough to even write dialogue, but remember, the more specific you are, the more tweaking I may do.
     
    - PLEASE make this either a txt, odt, or doc file. I can't read any others well with my computer.

 

That should be about it. If you have any questions let me know. When you have finished, please attach you story to an email and send it to jordan.kollins@gmail.com. I would like all entries to be received by April 1. The winner will be announced soon after.

 

Lastly, thanks to everyone who waited for me. I'll try to have more updates coming this year. I have officially removed to 2017 release date and am instigating an “It'll be done when it's done” release date. I plan to release the game in several parts, similar to Telltale's The Walking Dead Game. Thanks for sticking up with me.

 

Until next time

~ Jonathan “Mr Dad” Nelson

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  • 4 weeks later...

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