Xarwarz Posted November 15, 2012 Share Posted November 15, 2012 HK-88a.OBJ (click to view in 3D) Thought id share some projects other than a texture mod....Yea kinda getting out the box so to speak. Anyway heres some pics not sure if the'll lead to being able to put them in game but why not try and learn new techniques. First pic is a modified version of HK-47....now known as HK-88 still messing around trying to get the right parts into the right spots. I like it so far..... VIEW THE MODEL ONLINE--------https://sketchfab.com/ziionoriion BEFORE Show spoiler (hidden content - requires Javascript to show) AFTER Show spoiler (hidden content - requires Javascript to show) -------------------------------------------------------- These pics are me messing around in a composer program i was able to rip the Taris level out of kotor and change things a bit. I really wish i could edit it and put it back in game would be another unofficial level editor. Show spoiler (hidden content - requires Javascript to show) Well thats it for now........Thanks for watching:thmbup1: Link to comment Share on other sites More sharing options...
Scorge Posted November 15, 2012 Share Posted November 15, 2012 Wow, that HK is really nice. And also what modeling program do you use? Keep it up Link to comment Share on other sites More sharing options...
CptPriceless Posted November 15, 2012 Share Posted November 15, 2012 Is that HK model for K1 or K2? Link to comment Share on other sites More sharing options...
Xarwarz Posted November 15, 2012 Author Share Posted November 15, 2012 Wow, that HK is really nice. And also what modeling program do you use? Keep it up Im using zbrush to add the little details.... Is that HK model for K1 or K2? It can be for both one model fits all... Link to comment Share on other sites More sharing options...
90SK Posted November 16, 2012 Share Posted November 16, 2012 Wow, beautiful! I can't wait to see more! Link to comment Share on other sites More sharing options...
Zhaboka Posted November 16, 2012 Share Posted November 16, 2012 The HK is nice! What did you change about Taris? It's hard to tell since I haven't played that level in months. Link to comment Share on other sites More sharing options...
scramjetbooster Posted November 16, 2012 Share Posted November 16, 2012 The HK is nice! Yeah.... Now that is an assassin droid! Not too fond with the spikes though,, Link to comment Share on other sites More sharing options...
Xarwarz Posted November 16, 2012 Author Share Posted November 16, 2012 Wow, beautiful! I can't wait to see more! thanks The HK is nice! What did you change about Taris? It's hard to tell since I haven't played that level in months. Nothing is changed it seems the levels a loaded in pieces so making a change and hoping to get it back in game might not be possible. I can however extract individual models interesting.. Yeah.... Now that is an assassin droid! Not too fond with the spikes though,, The spike are diffrent but he is an hk88 Link to comment Share on other sites More sharing options...
SimonKTemplar Posted November 16, 2012 Share Posted November 16, 2012 Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty) Link to comment Share on other sites More sharing options...
GeorgNihilus Posted November 16, 2012 Share Posted November 16, 2012 how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ??? thank u, looks impressively detailed indeed Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 16, 2012 Share Posted November 16, 2012 Looking good, Xarwarz! Link to comment Share on other sites More sharing options...
Xarwarz Posted November 17, 2012 Author Share Posted November 17, 2012 Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty) well i guess ill find out if i run it through a model fixing program how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ??? thank u, looks impressively detailed indeed original was 7,401 new is 36,514 but i can use a plugin called decimate and bring it down to 7,302 without loosing much detail 11,314 is where i may leave it looks a little better Looking good, Xarwarz! Thanks Link to comment Share on other sites More sharing options...
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