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Is Adventure Gaming Dead at LucasArts


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Just wondering what everyone thinks, is LucasArts done with adventure titles, looks like FT2 is pulled from the list and I can't see them releasing it in a year from now. The classic LucasArts adventure will be missed.:confused:

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Lucasarts seems to have agreed with all the other american companies who used to make adventure games and abandon the genre... it is not good, because Lucasarts used to be the best adventure game developer in the business, but thats what they seem to think... all we are left with is action-adventure games which, while sometimes fun, just can't compare to great games like Grim Fandango (my favorite adventure game ever), the Monkey Island games, etc.

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"pulled from the list"

 

When did you ever see Full Throttle II on a list that actually came out of LucasArts? Just because IGN lists it with a bunch of other games doesn't mean it is coming out, was "pulled" (what?!?), isn't coming out, or ever even existed at all. A rumor is a rumor. Don't hold your breath but put the knife down before you hurt someone, to mix nonsensical metaphors.

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Grim Fandango's not only my favorite adventure game of all time, it's my favorite game *period* (Check the avatar... Half-Life's a close second.)

 

If a company can deliver GF, the MI series, and Full Throttle... I wouldn't count them out of the adventure market quite yet.

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What?! Sierra digging up Gabriel Knight! Hopefully they will then consider making GK4, because Jane Jensen was writing the story, but had no idea would it be simply a book this time... :confused:

 

While LEC has kept their possible future adventure games in secrecy, I have been personally waiting for Good Cop Bad Cop and Broken Sword(3): the Sleeping Dragon from Revolution Software, which is an European company(British actually) and have a long line of "classic" adventure games like Lure of the Temptress, Beneath a Steel Sky, Broken Sword series(first game was named as Circle of Blood in the USA and was just recently released on GBA as well), In Cold Blood and The Road to Eldorado(based on the animated movie). I suggest that anyone who dares to call himself a real adventure gamer, plays these games, if he gets a chance(especially Broken Sword series is a pure classic and like MI4, Sleeping Dragon will be totally 3D, but not as cartoony unlike first two games which were 2D and hand drawn). :D

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I don't know if I'm right (you people probably know a lot more than I do), but wouldn't it be hard to go back to some of those older titles? I mean, a lot of the old LucasArts team has moved on, would there be any kind of legal issues revisiting old games? And, specifically, about Sam & Max, can they revisit that after the TV show? I figure Nelvana probably bought the rights, I don't know if LucasArts could get permission to use them again. (Sorry if I'm way off) =)

 

EDIT: P.S. Anybody remember The Dig??? So cool :D I don't know how you could revisit that one, but it would be cool! ;)

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And, specifically, about Sam & Max, can they revisit that after the TV show? I figure Nelvana probably bought the rights, I don't know if LucasArts could get permission to use them again. (Sorry if I'm way off) =)

I don't know who has the rights to these characters, but Infinite Machine IS creating a sequel where they go to space to do some investigation. They are working with Steve Purchell who originally created these characters, so I have a faith in them that it will be an interesting game. What I have heard so far though, is that it will come to consoles... EDIT: BTW, Infinite team has been "talking to various publishers about their project", so could there still be a slight possibility that LEC might get involved somehow and publish it much like they are doing with The Collective's Wrath?

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Originally posted by Chastan

I don't know if I'm right (you people probably know a lot more than I do), but wouldn't it be hard to go back to some of those older titles? I mean, a lot of the old LucasArts team has moved on, would there be any kind of legal issues revisiting old games? And, specifically, about Sam & Max, can they revisit that after the TV show? I figure Nelvana probably bought the rights, I don't know if LucasArts could get permission to use them again. (Sorry if I'm way off) =)

 

As far as original LucasArts properties such as Maniac Mansion, Zak McKracken and Loom are concerned, there are no legal issues at all since all copyrights are owned by LucasArts (artist previously known as Lucasfilm Games). Anything a LucasArts employee creates for a LucasArts game becomes the company's property.

 

There would only be moral dilemmas -- can a designer take over a concept originally conceived by someone else? -- but as proven by the Monkey Island and Maniac Mansion series, it's not that big a problem. Even so, as I've stated before in my rants, I'd rather see LucasArts concentrate on creating original adventure titles rather than sequels for their previous games. The E3 line-up so far seems promising as there are two totally original and unique titles in development even though they are not adventure. Fingers crossed everyone.

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The last I knew, the new Sam & Max game is indeed headed for XBox. It's apparently left it's point'n'click roots and gone over to the Action/Adventure-side. Also, judging from some of the early concept art, much of the game seems to take place in space...

 

Well, there's my 2 cents.

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Noody knows 100% what platforms the Sam & Max game is headed to, but since Infinite Machine last developed for XBox, that's a good guess.

 

Also the rights to Sam & Max travel around with their creator, Steve Purcell. LucasArts never owned them, they just licensed them from Steve Purcell when he was there doing art on their games, and making Hit The Road. Nelvana had them licensed from him when they were all doing the cartoon show, and right now they're sitting in the hands of Infinite. As far as I know, nobody but Steve Purcell has fully "owned" the characters of Sam & Max but him.

 

'Least that's how it's worked as well as I can figure it out.

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.... Yes, I (sadly) think it is. It died with Escape from Monkey Island and its SCUMM-less 3D/gamepad-nature.

 

(*g* I posted stuff like this 3 times now ;))

 

The 3D setting fitted Grim Fandango very well (good game!)

 

But after LA tried to bring MI to the Grime-Engine they killed classic style Adventures. (not in a good way :/).

I just can't, no I jsut don't want to imagine a FT2 or maniac Mansion 3 in 3D :(

 

The Scumm point & click interface just like it was used in Full Throttle and Curse of Monkey Island was GREAT. Blindly running around with Gybrush using a gamepad/keyboard was stupid :(

 

 

*whine*

 

;)

 

Anyways i'm looking forward to some other great LucasArts games (I'll just go on playing the old classic adventures with a tear in my eye ;))

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Two things:

 

1) I do agree that Adventure gaming is brilliant in Europe still with Syberia on the way (us stateside folk have to import sometimes). Also the evolution of American Adventure gaming (Action/Adventure and some Adventure/RPGs) are pretty darn good too.

 

2) Sierra is going back to dig up the Adventure titles, but to bring them to new genres like Strategy which is my least favourite genre. (Except for Starcraft which was pretty fun)

 

Sascha

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Originally posted by Griswold

i wonder how there going to dig it up again..they killed King Quest with #8

 

Not really...Gabriel Knight 3: Blood of the Sacred, Blood of the Damned came out after KQ8. That was truly Sierra's last great adventure game (and it WAS a great game).

 

There are tons of rumors of Space Quest making an appearance at E3. There are lesser rumors of Leisure Suit Larry as well.

 

It would be great if LucasArts did another adventure game. I think they got a bit scared when Grim Fandango sold very little, but still went on to make the 2 MI games after that.

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Not really...Gabriel Knight 3: Blood of the Sacred, Blood of the Damned came out after KQ8. That was truly Sierra's last great adventure game (and it WAS a great game).

Yeah, Gabriel Knight was one of the best adventure game series(next to Monkey Island and Broken Sword) and third part's end is left intentionally open for fourth game(Jane Jensen has been writing the story, but isn't sure, will it only be published as a book). Too bad though, that unlike fans, Sierra didn't care how brilliantly written or big community was behind its creation, but instead how much it sold. With this kind of attitude, they are never going to take any risks.

 

LucasArts seems to see the image differently: games of Monkey Island series have traditionally been their flagships of quality adventure gaming and have a big fan community just as Gabriel Knight, so that alone is good enough reason to continue it. PLUS the fact that even thought "pure" adventure games don't sell well in USA these days, European gamers will be ready to pay. I wonder if moving from 2D to 3D was also important part of getting peoples attention(especially those ones, who have otherwise stayed away of them because of their "strict" concept).

 

Just a little correction: MI3 came out before Grim Fandango.

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Originally posted by Lord_FinnSon

Just a little correction: MI3 came out before Grim Fandango.

 

Thanks, I didn't have my copies right in front of me to look at the dates. I also didn't feel like looking it up on the Internet for some reason. :D

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no no im not saying Adventure game is dead at Sierra, but King's Quest series is dead, its dead, #8 was just plain bad, poor graphics, u fight more then solving puzzles, way to hard for master players...

 

Gabriel Knight is amazing, I played for abit, but then I had to give it back to some friends

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Originally posted by Griswold

no no im not saying Adventure game is dead at Sierra, but King's Quest series is dead, its dead, #8 was just plain bad, poor graphics, u fight more then solving puzzles, way to hard for master players...

 

KQ may be resurrected...you never know.

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