Darth Odisse Posted May 28, 2002 Share Posted May 28, 2002 Garik have you checked your PM's recently? Link to comment Share on other sites More sharing options...
Luuke Posted May 28, 2002 Author Share Posted May 28, 2002 Originally posted by remark 666 looks ok so far, more detail couldn't hurt though make sure to get that cape animated i will do the chain that holds the cape around his neck. Count Dooku has not much more details to add, the rest is a question of textures i think. and i think animating the cape can't be done without the right tools, sithlord-ii couldn't on his vader, and so can't i. sorry Link to comment Share on other sites More sharing options...
Klorel Posted May 28, 2002 Share Posted May 28, 2002 the cape wasn' t even that bad on sithlord-ii's vader, it should be fine. good work. also, to get the model skinned and whatnot, go to spacermonkey's modeling tutorial, all your questions (most anyway) will be answered there: here Link to comment Share on other sites More sharing options...
Garik Loran Posted May 28, 2002 Share Posted May 28, 2002 Thanx for all your help. That tutorials should help, and we will do it step by step now. I'll keep you up to date. Link to comment Share on other sites More sharing options...
Luuke Posted May 28, 2002 Author Share Posted May 28, 2002 okay, a small update. i am trying to put the textures on the model. this is the first human model i ever did and i think it came out very well, but i really hate doing texture maps, and putting already existing textures on the model is even worse. so if there is someone with more experience who can do it faster and wants to help (of course you'll get full credit and can beta test the model) send me or Garik Loran a personal message. Garik will put up a new screenshot soon, so you can see the model is worth the work (i hope) Link to comment Share on other sites More sharing options...
Garik Loran Posted May 28, 2002 Share Posted May 28, 2002 Yep. Here is the image: Link to comment Share on other sites More sharing options...
Oobedoob Benobi Posted May 28, 2002 Share Posted May 28, 2002 is it me, or does the skin on his face look very dark? Link to comment Share on other sites More sharing options...
Epimetheus Posted May 29, 2002 Share Posted May 29, 2002 Umm.. Count Dooku is a little... er... Rounder... in the waist area... He's a funny chubby old man! Link to comment Share on other sites More sharing options...
Garik Loran Posted May 29, 2002 Share Posted May 29, 2002 The dark face is because there are no lightsources in the model viewer, it's brighter in the game. And Dooku is not fat, I think this stomach he has is ok. What do you others think about that? Link to comment Share on other sites More sharing options...
BradFu Posted May 29, 2002 Share Posted May 29, 2002 I think it looks good as is. He's not chubby in the movie, he just doesn't have well-defined abs. BradFu! Link to comment Share on other sites More sharing options...
Pedantic Posted May 29, 2002 Share Posted May 29, 2002 I think his stomach looks good as it is now. Link to comment Share on other sites More sharing options...
Epimetheus Posted May 29, 2002 Share Posted May 29, 2002 Eh, maybe his outfit just made his butt look big, thus amplifying the size of his stomach. Link to comment Share on other sites More sharing options...
ash_007 Posted May 29, 2002 Share Posted May 29, 2002 Looks Very good, Cant wait for the release, Any plans on the curved saber? Link to comment Share on other sites More sharing options...
Toonces Posted May 29, 2002 Share Posted May 29, 2002 Dooku definatly didn't look fat in the movie. I'm not sure how old he's supposed to be in the film, but Christopher Lee just turned 80 (yesterday actually) and looks pretty fit for somebody in his 80's. Lee's a tall man with a large frame, definatly not fat Looking great you two Link to comment Share on other sites More sharing options...
Pedantic Posted May 29, 2002 Share Posted May 29, 2002 There already is a Dooku saber mod available for download on jk2.net. Just so you knew. Link to comment Share on other sites More sharing options...
KMan Posted May 29, 2002 Share Posted May 29, 2002 It seems to me that the face tone is definatly too dark. I would recommend changing the material in Milkshape to get a better look at things. Change the 'Emissive' color to 50% grey. Then on to the skin. Since the actor is 80 years old, his skin should reflect that. Back in the day he may have had a nice tan, but he should have a much paler complexion. Expecially since he has embraced the Dark Side of the Force. Link to comment Share on other sites More sharing options...
Luuke Posted May 29, 2002 Author Share Posted May 29, 2002 maybe we'll light up the face, but i want to wait until i put the textures of his clothes to the model. these are black, and so the face will look much brighter than seeing it against the untextured white of the model. Link to comment Share on other sites More sharing options...
ZasZ26 Posted May 29, 2002 Share Posted May 29, 2002 Keep up the good work, looks ownage. Link to comment Share on other sites More sharing options...
Absath Posted May 29, 2002 Share Posted May 29, 2002 Looking great guys =) -Abs Link to comment Share on other sites More sharing options...
KMan Posted May 30, 2002 Share Posted May 30, 2002 Well, I saw the post from the Darth Maul wip. What all help did you need from me? Link to comment Share on other sites More sharing options...
Pedantic Posted May 30, 2002 Share Posted May 30, 2002 Looking at the last screenshot of Dooku, it seemed to me that his hands might have been a bit large. Maybe? I dunno... Link to comment Share on other sites More sharing options...
Garik Loran Posted May 30, 2002 Share Posted May 30, 2002 It has the standard hands all other models have, too. So if they are too large all hands are too large. Link to comment Share on other sites More sharing options...
Luuke Posted May 30, 2002 Author Share Posted May 30, 2002 Originally posted by kman@polycount Well, I saw the post from the Darth Maul wip. What all help did you need from me? well, this is my very first model and i just can't get the textures onto the model. my problem is i only have milkshape3D and no matter how hard i tried i was never really satisfied with the textures, because they were stretched here or didn't fit there. i want to learn how to map with other programs, but don't have the time right now because i'm very busy with university. and i don't think the anyone - including me - wants to wait two month to get this model done. if you could put the textures onto the model i would be very grateful. BTW, what program is good to make texturemaps? Link to comment Share on other sites More sharing options...
KMan Posted May 30, 2002 Share Posted May 30, 2002 Alright send the model over to me. I'm sending you my e-mail address. As for what programs I use. I'm not sure what exactly you are asking, but I use Photoshop and 3ds Max 4. Link to comment Share on other sites More sharing options...
Garik Loran Posted May 30, 2002 Share Posted May 30, 2002 Ok, I've sent it to you. Will be interesting for me to hear your opinion. You have experience with this things, I am quite a Newbie. Link to comment Share on other sites More sharing options...
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