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Wouldnt be sweet...


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Wouldnt be sweet if they redo Rogue Leader but only with Multiplayer, and make it go on-line, that be the nicest, id buy it right away

 

plus they can make like new multiplayer missions....

 

plus, they dont have to change the graphics, there still radicaly amazing...

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Originally posted by Griswold

Wouldnt be sweet if they redo Rogue Leader but only with Multiplayer, and make it go on-line, that be the nicest, id buy it right away

 

plus they can make like new multiplayer missions....

 

plus, they dont have to change the graphics, there still radicaly amazing...

 

Wouldn't it be better if they just made a totally seperate game like Turok Rage Wars where you've just got all these ships, not necessarily starfighters, they could be any craft and just go around in huge multiplayer levels and kill each other or do a capture the flag kind of thing or even a kill the commander type game. Now that would be kewl!

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NOw we're getting into dream games...

 

whereas my dream game would be a super fleet thriller.

 

Three starting points

Pilot of Starfighter

Captain of small frigate

Admiral of small fleet.

 

In each of these three positions you can work your way to the top...or refuse promotions and stay where you are. Say if you were a starfighter Colnel and commander of a Wing of Fighters and they wanted to pomote you to General and it requires you behind the command of a Star Destroyer, you could refuse it and stay where you are or you can get promoted to command several ships and fight the war from that perspective. As time progresses your skills are inhanced just like any RPG, you can choose special skills for your commanders to have like say "Increase forward battery firepower" or "We shall double our efforts." Then you can put points into these skills to inhance them so they will be more effective in battle. It would have a campaign with storyline, but it would also have an open ended campaign that involves taking your basic character through an infinate amount of mission that are randomly generated as you progress. Then you can also play online with up to 16 players. They will control various aspects of the navy which is why clans can flourish in this game. If they have a good Admiral plus maybe one or two good captains and the rest good pilots they are set for some bashing. All characters they have created on the SP campaigns can be imported and will gain experiance in the MP venue too.

 

This is my ultimate game...now if only lucasarts was reading this miniature summary of the game...I've got all the aspects drawn out on paper etc. It really is a dream game since LucasArts has shown NO INTREST WHATSOEVER in capitol ships being playable. Now come on...be honest...which one would you rather control...an At-At or a Star Destroyer?

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yeah...I've got everything on it at home. When I get a dream game it REALLY has to be a dream game...so I mapped out everything for it. Well maybe not everything. If LucasArts took e-mails about gamedesigns they would be getting a 14 page report on my game. But I went to their site a long time ago and it says they just delete the e-mails without reading them...pitty really. Because they REALLY havn't capitolized on much of the space warfare...they've barly even scratched the surface. I mean this game would have bonuses for combined firepower and it would have "Sweet Spots" on all the ships where if you hit them there they are going to take loads of damage...such as if you got in behind a ship and flanked it you could blow out there engines...Unlike rebellion where ships just stood back and pounded each other, movement of your ships and breaking lines and flanking would be encouraged. There would be shielding diplays, such as if the bridge's shield went down you would be able to hit the bridge and take out the higher command. All the high officers are gone and the secondary bridge must be used but it is only manned by leitenants who think nothing is ever going to happen so morale will be at a HUGE low when the main bridge is taken out, plus you will lose your best officers. Also it could be optional to "Strip" a ship. Meaning take out all it's weapons then salvaging the ship. So you can have an ISD in the Rebel navy, but it may be without a full complement of guns until repaired.

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