NemoX Posted August 28, 2002 Share Posted August 28, 2002 I downloaded the JetPack demo http://www.jediknightii.net/files/index.php?link=file&id=870 from the guys workin on the Team Assault Mod and it's so cool, Gun and saber battles in the air is AWSOME, I was wondering if it would be possible to make it JediMod 1.2 Compatible. Link to comment Share on other sites More sharing options...
DarthMaximus Posted August 29, 2002 Share Posted August 29, 2002 Yes, This would be nice. Link to comment Share on other sites More sharing options...
Enjoi9187 Posted August 29, 2002 Share Posted August 29, 2002 you posted the EXACT same post as me buyt 3 hours later........ Link to comment Share on other sites More sharing options...
DarthMaximus Posted August 29, 2002 Share Posted August 29, 2002 I put my post up in modeling when it should have been here. I saw your post right after I posted mine. Anyway.. Hope this happens. Link to comment Share on other sites More sharing options...
ASk Posted September 1, 2002 Share Posted September 1, 2002 and grapple is not enough for ya? hell, from what i figure out, they use a method that noclip uses, except the actual no clipping is excluded of course. Link to comment Share on other sites More sharing options...
Kstar__2 Posted September 1, 2002 Share Posted September 1, 2002 they have released the jetpack source code, so some1 can combine it with jedimod, i can't unless someone teaches me how to, but some1 else can! Link to comment Share on other sites More sharing options...
The Eternal Posted September 1, 2002 Share Posted September 1, 2002 It's indeed simple code ask.. but still no reason to drill it in the ground... seems more like you're jealous :S (not that there is any reason to ) i was wondering how you did your hook tough, i've done a more advanced one using the playerstate_t structure (offhand bendable line which you can shorten or make longer) (yeah i know you can't alter it blahblah, but i found a way around that ) anyway.. did you use playerstate also or did you use another way between pmove, game and cgame (between pmove and game is easy but game and cgame..) Link to comment Share on other sites More sharing options...
TheWhiteRaider Posted September 1, 2002 Share Posted September 1, 2002 Originally posted by ASk and grapple is not enough for ya? hell, from what i figure out, they use a method that noclip uses, except the actual no clipping is excluded of course. The grapple is nice and I like it Ask, but the jetpack is just different. I like that the hook is noiseless, but it can't go everywhere. And you can't stay still in midair with the hook unless something is next to you. Link to comment Share on other sites More sharing options...
icepool Posted September 1, 2002 Share Posted September 1, 2002 Yeah the grapple is great but the jackpack is great as well and I definately think this would be 2 great things the mercs would have against the jedi and the force. So this would be an excellent addition to the jedi vs merc games. Link to comment Share on other sites More sharing options...
ASk Posted September 2, 2002 Share Posted September 2, 2002 jackpack..lol to answer your question: I did use playerstate_t, but as I couldn't figure out how to make a var available in game/cgame/bg(*hint hint* elaborate ) without using this one, I used a var which was not used in the code except for disruptor disintegration effect and some other minor things. (vec3_t lastHitLoc) Link to comment Share on other sites More sharing options...
Kyle098 Posted September 2, 2002 Share Posted September 2, 2002 hey, i am making a mod of jedimod 1.2 and myne includes gravity boots,which is like a jet pack but i like it better. Link to comment Share on other sites More sharing options...
zERoCooL2479 Posted September 2, 2002 Share Posted September 2, 2002 I have successfully combined the JediMod 1.2 with the Jetpack Mod, now I need to create a var for the admin to enable or disable it...look for my mod to arrive soon, within 24 hours phatMod 1.0 is coming... Link to comment Share on other sites More sharing options...
icepool Posted September 2, 2002 Share Posted September 2, 2002 Strange name but sounds great cant wait! Link to comment Share on other sites More sharing options...
remark 666 Posted September 2, 2002 Share Posted September 2, 2002 i'll ask Dest Link to comment Share on other sites More sharing options...
Kstar__2 Posted September 3, 2002 Share Posted September 3, 2002 cool! phatmod? Link to comment Share on other sites More sharing options...
Andy867 Posted September 3, 2002 Share Posted September 3, 2002 You wouldn't be referring to the PhatMOD v1.0 located at JKII.Net, would you PhatMod v1.0 is available for downloaded @ JKII.Net! Link to comment Share on other sites More sharing options...
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