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WIP: Sebulba model


Duncan_10158

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Some of you wrote i should make the head larger, and your were right. it realy looks better. sometimes its difficult to make a step back from the own work to see it clearly. so thank for your feed back and keep it on. i know i should post more pics for that, but i get to deep into the work and forget the pics when i am modeling, sorry. thanks to Deetox you have at least some new pics.

 

inbredyokel, it would be realy cool if skin the sebulba model. i saw your jerec skin and its realy great work. if you sent me an email, i could sent you the model with skinmaps, when i got it ready.

 

i am also thinking of making the sebulba model with the helmet he wears on the race as secound skin or CTF skin. it would be an invisible skin over the model, that could be activated.

 

with the weapons a normal dug uses, i agree with Padawan_7, blasters and thermodets are nice. but a small dug with a lightsaber is also somehow funy. AND by the size judge dont do!

 

and i realy like aliens and challenges, but most challenging aliens..... or alien challenges? hmmmm... it depends on the slime.

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Just got the model from Duncan, and let me tell you it is very, very nice :) I'll probably get started on skinning tomorrow (after I take my bio exam :(), but first I have a minor request. I need reference pics! I shouldn't have much of a problem capturing sebulbas face or other prominent parts, but I badly need pictures of parts like his back, belly, and clothing.

I'll post some pics probably tomorrow, depending on how quickly I can finish up Jerec.

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inbredyokel, i hope you get that bio exam. good luck!

and for the reference pics, all i used were from SW databank that seks03 already mentioned, dug and sebulba.

 

t3rr0r, i dont know what you mean with "fake second joints", i have just constructed the model over the raven skeleton, what needed some change of proportion of the typical dug body. but it somehow fits it, as i think.

and i also sized up is arms and shoulders compared to the first pics shown here.

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Originally posted by Duncan_10158

t3rr0r, i dont know what you mean with "fake second joints"

i'm just talking about his arms (his smaller legs)... that joint after his elbow, and before his wrist... just for show. /\/² (little 2 is his hand)

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I've got a VERY early shot of the head skin:

http://www.geocities.com/inbredyokel2000/seb1.txt

 

I've come to realize that this is going to be an incredibly difficult skin to do right. I want to be as detailed as possible, so all those little spots and wrinkles are going to take a lot of time. Fortunately, it's a fun skin to work on.

More updates soon...

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inbredyokel, the head looks fantastic, not only for a VERY early shot. :dug:

 

 

Originally posted by t3rr0r

i'm just talking about his arms (his smaller legs)... that joint after his elbow, and before his wrist... just for show. /\/² (little 2 is his hand)

 

t3rr0r, if you talk about the legs he is using as arms, then the nummber of joints is correct in the model. he has two joints between his hips and his hands. take a look at my reference pic below.

 

on the arms using as legs i needed to make a bit of a change. on the pic below you can see his walking an his hole hand. that wasnt possible for the raven skeleton, because i needed a joint like a knee between his hips and his hands. so i dicided to let Sebulba walk like a cat on his fingerparts and make tha part between fingers and wrist much longer. now his using the wrist as knee and his elbow is behind his hips.

 

http://www.starwars.com/databank/species/dug/index_eu.html

 

i needed to make that confess to the skeleton, or i dident see a better way around. to make this twist in arms and legs is a real challenge and we will never fit it perfectly, but we can get close.

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Originally posted by Duncan_10158

t3rr0r, if you talk about the legs he is using as arms, then the nummber of joints is correct in the model. he has two joints between his hips and his hands. take a look at my reference pic below.

yes, i see the joint now... do you think you might be able to tweak it and give it more of a bent look?

 

inbred, that head looks cool so far.

 

oh and that reminds me... duncan, are you planning on any (toggleable) surfaces? ie. racing goggle hat thingy; a surface for the coins he has hanging his jacket, near his crotch (http://www.gruponemesis.com/sw/sw1/revistas/swwir2.jpg, http://www.neal73.co.uk/hasbro9.jpg)

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