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WIP: Link from the Legend of Zelda


Matt-Liell

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this time it's not the dayquill talking, i know the shield is supposed to be on an angle or a slant or what ever u wanna call it, as seen is the screenshot i posted.... ok forget the post, just go to

here it's a quick, makeshift website cuz tripod wouldn't let me post a pic...

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Originally posted by Lumpy

this time it's not the dayquill talking, i know the shield is supposed to be on an angle or a slant or what ever u wanna call it, as seen is the screenshot i posted.... ok forget the post, just go to

here it's a quick, makeshift website cuz tripod wouldn't let me post a pic...

 

Thanks I'll change it :D

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  • 3 weeks later...
  • 2 weeks later...
Originally posted by CyBerNetiX

how goes this model? i haven't really seen any progress or anything like that. all i have seen is people talking about Matt's legolas model here:p Anyway if this model is still being made can we have an update on this baby?

 

As you wish CyBerNetiX! All my school stuff is over and Link's modeling part is 99% done!:D Legolas is coming too. I haven't seen KevinCoyle around so I'm not sure if he is still going to UVUnwrap him and put him ingame. In the mean time any other takers?

 

Well heres a little update on his sheild:

 

wiplinksheild3.jpg

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Originally posted by Matt-Liell

...I haven't seen KevinCoyle around so I'm not sure if he is still going to UVUnwrap him and put him ingame. In the mean time any other takers?

 

I would be more than willing to get him working and animated in game for you...

 

...but as for UVUnwrapping, I know very little on the subject.

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Matt,

 

With all the time you've spent waiting for someone else to unwrap your models and/or animate and get them in game for you, you could've learned how to do it yourself.

 

At this point, it may be the speedier solution.

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So, are we just waiting for it to be unwrapped, and animated and put in game? And skinned of course. I hope this gets done quickly, this is probably the best skin/model I've ever seen. I dont see many models though :), but this looks awesome.

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Originally posted by Eldritch

Matt,

 

With all the time you've spent waiting for someone else to unwrap your models and/or animate and get them in game for you, you could've learned how to do it yourself.

 

At this point, it may be the speedier solution.

 

I have tried, really I have but its no use.

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