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JKII MP map I've been working on


DSettahr

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JO MP Level of mine. I started it yesterday afternoon, worked on it for a few hours yesterday, and a few hours today. Note that this is only a beta version, I still have some tinkering to do with texturing, lighting, and item placement, but the architecture is pretty much done. Also keep in mind that this is pretty much my first real JO/Q3 map ever (I have never touched radiant for more than 5 minutes at a time until yesterday), so dont be too harsh in your criticism...

 

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Originally posted by Khaza

Yeah, great indeed.. I think that the lighting is quite good actually :) but be sure that players can't see from base2base which kills fps VERY effectively (assuming that it is ctf map).

 

Not a CTF map... I just put in the imp insignia because it kinda fits the motif, which is generally cold and sterile. I've been thinking about CTF possibilities... and I have a few ideas but I'd like to finish the DM version of the map first. I'm going to take a crack at learning shaders sometime today or tomorrow, so I can improve the lighting.

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Originally posted by The Truthful Liar

Use patches. :-)

 

I just spent the last 2 hours learning how to use patches... it was a pain in the butt figuring them out, but damn I wish I had used them instead of using curved brushes, especially on the walkways... time to go do some deleting and copy/pasting. :)

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Yeah, about a years worth of experience with Half-Life, and 3-4 years of experience with Jedi Knight. I'm also currently majoring in Aerospace Engineering (2nd year student @ RIT), so I have plenty of experience with 3D modeling programs. Any kind of CAD or 3D modeling program comes naturally to me.

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Oh my. This makes me just want to watch some classic black and white films right away. Man that's some good stuff, and a rather distinctive look. The whole sterile B+W look was very important with the Imperial in SW, immediately made you dislike them...

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  • 4 weeks later...

Good work! Nice to see a fellow RITer, too. I graduated in the illustration program in '94.

 

Hopefully I'll have some screens up of my MP FFA or CTF map soon. It's a recreation of sorts of an older map I did for (don't gasp) Dark Forces. It is, of course, much more complicated then the "2.5d" DF level.

 

The DF map can be found here, if your a fan of old-school shooters:

 

http://www.df-21.net/hall/dtide2.html

 

And there are some better views of the map then what's seen there.

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