HertogJan Posted May 16, 2003 Share Posted May 16, 2003 I was hoping that you would be able to play with 32 ppl against bots online!! That would make a real siege, conquer the bots!! Link to comment Share on other sites More sharing options...
StormHammer Posted May 16, 2003 Share Posted May 16, 2003 Originally posted by HertogJan I was hoping that you would be able to play with 32 ppl against bots online!! That would make a real siege, conquer the bots!! Now that would absolutely rock...and it would absolutely kill my framerate on a laggy 56k connection. Link to comment Share on other sites More sharing options...
Nemios Posted May 16, 2003 Share Posted May 16, 2003 Have you seen this? Contains a lot of info!!! Link to comment Share on other sites More sharing options...
Nemios Posted May 16, 2003 Share Posted May 16, 2003 "While using the more eclectic lightsabers sounds cool, there are some drawbacks. While you gain a slight advantage with the staff lightsaber since you can attack enemies behind you, you won't be able to use force powers that require your hands at all. You're also limited a bit if you dual-wield lightsabers. Again, you won't be able to use force powers that require free hands. What you will be able to do though is force throw one of your lightsabers at some poor fool while still swinging away with the other. When asked whether you could sheath one of your sabers to use your force powers in the game, producer Brett Tosti said it wasn't in the game, but did say it's something they might consider." This seems logic to me, but in the video we see the use of force push and lightning by a double bladed saber. Maybe an old version? "In addition to being human, you can also opt to play a Zabrak, Twi'lek or Kel Dor Jedi" Ke Dor is the race of Plo Koon... "Expect the standard deathmatch, team deathmatch and capture the flag options. There will also be objective-based multiplayer missions similar to Counter-Strike, complete with character specializations such as demolitions expert, infantry trooper and, of course, Jedi" So there WILL be a sort of saga mode! "When you complete a mission, you'll get a choice of force power to add to your arsenal" Like the firs Jedi Knight. "Brett Tosti did tell us that the team is looking to incorporate a lot of the force powers into solving puzzles in the single-player game. One example he shared with us was the force power foresight, which can be used to find clues for puzzles or to see enemies through walls." I hope we'll not see absurd force powers like destruction. Instead I'd like a projection return from MotS. Seems a great pack of news to me! Link to comment Share on other sites More sharing options...
StormHammer Posted May 16, 2003 Share Posted May 16, 2003 Excellent! I was just about to post that here myself, but you beat me to it. Good job. At last...they have revealed themselves to the gamers...er... Anyway, I guess it kind of makes sense including Zabrak as a pickable race...considering a lot of people will want to do a Darth Maul with the dual-staff. Heh. And the new MP mode is starting to sound fragalicious. *rubs hands gleefully* It's great to see Foresight coming into the picture...I know a lot of us wanted something like this. I also noted that we'll be seeing the Millennium Falcon...probably along with Chewie (according to that other article above somewhere), and possibly Han Solo. Anyway, with these new race additions, that so far gives us a choice of... Human Rodian Twi'Lek Zabrak Kel Dor I wonder if there will be even more? Hopefully there will. Link to comment Share on other sites More sharing options...
HertogJan Posted May 16, 2003 Share Posted May 16, 2003 OMG!! Great news, I wanted the lightstaff ppl to be unable to use forcepowers, woohoo! And of course the news about playing as a Zabrak is great too, I'll probably play trough the game first as a Zabrak (dark side) and then as a human (light side) Great!! Link to comment Share on other sites More sharing options...
txa1265 Posted May 16, 2003 Share Posted May 16, 2003 Just checking ... Zabrak is the race of Darth Maul, and Kel Dor is Plo Koon? The whole picture is shaping us so nicely ... we are seeing a Force Foresight, very nice ... mission variety and options, again good ... the 'balancing' of the saberstaff to force power usage, also makes sense ... all looks nice. What?!?!?! It's only May ... oh, well ... Mike Link to comment Share on other sites More sharing options...
MattJedi Posted May 16, 2003 Share Posted May 16, 2003 I do not believe your going to be able to split the staff in two. With the new info i have read it seems your going to have to make a choice, and you will not be able to throw the lightstaff, Awesome!! Also the advantage of the two sabers is you can do double damage to an enemy in front of you, advantage of staff is you can fight in front and behind you like a defense like maul and also the kick I suppose. So its gonna be totally diverse gameplay!! Depending on what you choose. I was also very excited to hear about the Seige mode, there will be different classes to choose from!!! This will add a lot fo multiplayer! I think Raven is doing an awesome job and I cannot wait for this game, its gonna rock!!! Link to comment Share on other sites More sharing options...
StormHammer Posted May 16, 2003 Share Posted May 16, 2003 Originally posted by txa1265 Just checking ... Zabrak is the race of Darth Maul, and Kel Dor is Plo Koon? Yes, that's right. Here are some links... Plo Koon - Kel Dor Darth Maul - Zabrak Link to comment Share on other sites More sharing options...
Solbe M'ko Posted May 17, 2003 Share Posted May 17, 2003 I though Zabrak were rare!? (Maul and that dude Eeth Koth, exceptions. edit- and the guy from Ep2 in the arena. Geez, not so rare anymore.) Where's my Duros!? Where's my Arcona!? Where's my Barabel!? Where's my Gran!? Where's my Big Blue Elephant Max Rebo dude!? Where's my keys? Anyway, sounds good. Link to comment Share on other sites More sharing options...
BloodRiot Posted May 17, 2003 Share Posted May 17, 2003 Indeed the game is shaping up in a way i find most positive. Some of my favorite features so far annouced being the MP modes like Siege and the SAGA-Like stuff probably incorporated into Siege and the new force power, foresight seems outstanding. Projection as sugested would be cool as well... i'd consider it a form of persuasion...like... you persuade your enemy that you went the other way I remember force sight being most helpful in JK1 with the overhead map... you sensed your enemies on the map...I can still remember surprising some of my friends that didn't know how i could find them all the time and actually tell where they where via the chat command...they used to freak out cuz they didnt know sight could do that. I'd liek to see something like that implemented again...while applying bonus to the defense when activated and maybe even the autododge already in JO. Persuasion being an alternate name for invisibility sucks... i'd rather see force blind instead of force "invisibility" it would give lightside an offensive side without causing permanent harm to the target. again going to the foresight thing... for FARsight from mots would be good in SP...not sure if it would work well in mp tho. Well, these ideas of mine aside, the main thing is...im pleased with the progress so far...most thigns revealed are quite appealing. Hope things stay on the current path. Cheers. Link to comment Share on other sites More sharing options...
SettingShadow Posted May 18, 2003 Share Posted May 18, 2003 Originally posted by Solbe M'ko Where's my Duros!? Where's my Arcona!? Where's my Barabel!? Where's my Gran!? Where's my Big Blue Elephant Max Rebo dude!? Where's my keys? Wheres my Wookiee? I guess there would be some problems with that, since Wookiees can't speak any other language than their own... but the people you get to talk to could of course knew their language, or have a translator at their side.. I doubt they be in, though. I'm a bit confused over one thing here, will you be able to stick with your single saber, or do you have to chose between the Lightstaff or two Sabers? Sounds good anyway. Link to comment Share on other sites More sharing options...
Swat Posted May 18, 2003 Share Posted May 18, 2003 new E3 preview frm Gamespy http://www.gamespy.com/e32003/preview/pc/1002710 Link to comment Share on other sites More sharing options...
SettingShadow Posted May 18, 2003 Share Posted May 18, 2003 Cool, thanks for the link. Chewie on Tatoine, yay. I've grown to love that "Big Walkin Carpet". Link to comment Share on other sites More sharing options...
StormHammer Posted May 18, 2003 Share Posted May 18, 2003 Thanks for the heads-up, Swat. Chewie on Tatooine! Yay!. At least we now have a better idea of the actual gameplay structure as well. Here's a shameless rip from the article... As the title suggests, you start out in Luke Skywalker's Jedi training academy, and the game is broken up into three tiers of missions, with five missions apiece -- Initiate, Apprentice and Jedi. For each of these tiers, you'll be able to take on any of the five missions at any time, so if you get stuck, you can simply jump to a different mission. You'll only be required to finish four out of the five missions in each tier to unlock the next missions, although you'll probably want to finish all of them, as you unlock new force powers after each successful mission. There are a few key missions between tiers that you'll be required to finish, and you'll unlock clues to the story as you progress through the game. That makes sense to me, and sounds quite close to what we were discussing in that other thread about how they could balance the gameplay in SP. It looks like the enemies will gradually get tougher for each tier of missions, as you expand your knowledge of the Force. Great stuff. Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted May 18, 2003 Share Posted May 18, 2003 Posted by StormHammer Thanks for the heads-up, Swat. Chewie on Tatooine! Yay!. What he said Wookiees rock That Gamespy article is very encouraging - I like the way JA seems to be shaping up If only I could go into stasis until it's released... The waiting is killing me X.X *goes off to watch the trailer again* Link to comment Share on other sites More sharing options...
Taos Posted May 18, 2003 Author Share Posted May 18, 2003 quote: -------------------------------------------------------------------------------- As the title suggests, you start out in Luke Skywalker's Jedi training academy, and the game is broken up into three tiers of missions, with five missions apiece -- Initiate, Apprentice and Jedi. For each of these tiers, you'll be able to take on any of the five missions at any time, so if you get stuck, you can simply jump to a different mission. You'll only be required to finish four out of the five missions in each tier to unlock the next missions, although you'll probably want to finish all of them, as you unlock new force powers after each successful mission. There are a few key missions between tiers that you'll be required to finish, and you'll unlock clues to the story as you progress through the game. -------------------------------------------------------------------------------- This part sounds incredible. I love having the option of playing different levels if I'm stuck on one! Also having ATST's in mp sounds pretty sweet as well! Link to comment Share on other sites More sharing options...
boinga1 Posted May 18, 2003 Share Posted May 18, 2003 This whole thing sounds too good to be true (forgive the thoughts of a paranoid freak). All the sabers, drivable vehicles, charcter and mission and force and weapon customization...ON THE SAME ENGINE AS JO?!!? I dunno....I just can't believe ALL these features'll work out...well...I guess we'll know in...(looks at watch) 6 months.... Link to comment Share on other sites More sharing options...
ChangKhan Posted May 20, 2003 Share Posted May 20, 2003 Originally posted by boinga1 This whole thing sounds too good to be true (forgive the thoughts of a paranoid freak). All the sabers, drivable vehicles, charcter and mission and force and weapon customization...ON THE SAME ENGINE AS JO?!!? I dunno....I just can't believe ALL these features'll work out...well...I guess we'll know in...(looks at watch) 6 months.... It's all true (plus some - there's more to the game than they showed at E3). And you shouldn't have to wait 6 months to see. Link to comment Share on other sites More sharing options...
StormHammer Posted May 20, 2003 Share Posted May 20, 2003 Hey, thanks a lot, Mike. You're an absolute gem! 6 months, eh...6 months... Now you've got me thinking, dammit! Link to comment Share on other sites More sharing options...
Joetheeskimo Posted May 21, 2003 Share Posted May 21, 2003 Sounds awesome! (i know the face is ugly) And I thought that Jedi Knight 2 was the best game in the world.... Link to comment Share on other sites More sharing options...
Swat Posted May 21, 2003 Share Posted May 21, 2003 here's another E3 preview of the game! (frm computerandvideogames.com) HANDS-ON: JEDI ACADEMY TEACHES US A FEW TRICKS Raven Software's Xbox and PC game Star Wars Jedi Knight: Jedi Academy drops into our eager mitts at E3 17:27 We love Star Wars, almost to the point where we're willing to forgive the foibles of Super Bombad Racing - well, almost. [Not at all - Ed.] Thankfully, Raven Software's Jedi Academy promises to be a far, far tastier Star Wars prospect than the travesty that was Bombad, the follow-up to Jedi Outcast thrusting us back into an action-laden escapade set in the most famous fictional universe around. Those of you with your noses to the Jedi Academy ground will already know that, before you leap into the action proper, you're presented with the most wondrous feature: the ability to create your own hero. That's cool in itself, but the accompanying ability to build your own lightsaber, something that we've wanted to do since 1977, is truly the icing on the cake. Enhancing emotional attachment to the main protagonist, hero (and lightsaber to an extent) creation should also make the title a deeper, more immersive experience. Your lovingly crafted character, already in possession of your personal lightsaber, is pupil to Jedi Outcast hero Kyle Katarn. A trainee Jedi, you're initially enrolled as a student at the Jedi Academy, the game then following your character's journey to full Jedi status. Needless to say, as the story unravels you'll encounter numerous trials that will test your powers to the limit. Jedi Academy is obviously heavy on action, combat in follow-up focussing predominantly on lightsaber battles. With this in mind, it won't surprise you to learn that lightsaber battles in the game look spectacular. Single lightsaber, dual lightsaber and Darth Maul-style double-ended lightsaber wielding features, the weapons leaving gorgeous light traces in their wake as they sweep through the air, turning fights into visual treats. The awesome lightsaber fight scenes in the game are akin to those seen in Attack of the Clones, our hero often confronting multiple enemies resulting in furious, stunning duel situations. Jedi dancing the graceful, stylised dance of Jedi combat has never looked so good, antagonists armed with a single lightsaber able to pull of impressive spins and acrobatic manoeuvres. Dual-wielding combatants are able to throw both lightsabers as well, which is ultimately cool. But it's not all about lightsaber combat. In one part of Jedi Academy that we got to play we were venturing across snowy landscapes aback a Taun-Taun and letting loose with the blaster. In another, we were negotiating catwalks in typical interior Star Wars environment and trying to avoid being Force-Pushed off by Dark Jedi. And as with Jedi Outcast, there'll be plenty of puzzles to solve. Force powers have been tweaked and can now be combined to enhance overall effect, and there's more emphasis on having to use Force powers in specific situations this time around. For example, if an enemy tries to attack you with Force Grip, then your best option of defence will be to repel such an attack with Force Push. Nice. While we only got to see a snapshot of what Jedi Academy has to offer, it's obvious that Raven Software is pulling out all the stops to try and provide us with the ultimate Star Wars action experience with Jedi Academy. Certain scenes that we've witnessed already stand out, not least the appearance of a mighty Rancor, an incredibly impressive looking fellow, while on a rescue mission to free some trapped civilian types. Jedi Academy lightsaber-waving is due to commence at the end of the year. We'll be igniting along with the rest of you. Fizzoww! Swooooosh! Link to comment Share on other sites More sharing options...
Joetheeskimo Posted May 21, 2003 Share Posted May 21, 2003 wow!! can't wait!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
HertogJan Posted May 21, 2003 Share Posted May 21, 2003 and trying to avoid being Force-Pushed off by Dark Jedi. Hahaha, singleplayer push whores :D For example, if an enemy tries to attack you with Force Grip, then your best option of defence will be to repel such an attack with Force Push. Nice. Wow... never have seen THAT before :rolleyes: Some 'journalists' are so badly informed... THEY think those lightsaberbattles can be compared to the EPII ones... Well after a while you'll see the bad points of lightsaber combat as in JO... But I won't complain, it does look cool and I really hope duels are as fast paced as they say they will be Link to comment Share on other sites More sharing options...
SettingShadow Posted May 21, 2003 Share Posted May 21, 2003 Originally posted by HertogJan Wow... never have seen THAT before :rolleyes: Well, it does sound familiar... now WHERE have I encountered that before? hm... no, can it be, it can't be... Jedi Outcast! Anyway, it sounds good.. and I hope the saber combat is better than in AotC, and more like TPM.. I really didn't like the saber duels in AotC, while the Darth Maul, Qui and Obi fight ruled. Link to comment Share on other sites More sharing options...
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