Cazor Posted July 23, 2003 Share Posted July 23, 2003 Thats with the shiney floors. And that is the Main Hall. This is the basement hallway leading to the parking lot(not final textures) Wepaon models to go on the walls, and the statues are going to be skinned soon, and i am working with Azymn to make a weapons mod so you will have a katana/dual daggers/mace, and dual uzis/desert eagle pistol/M-4 rifle. Link to comment Share on other sites More sharing options...
The Cheat Posted July 23, 2003 Share Posted July 23, 2003 wow that looks awesome, i cant wait to be able to play this chateau level Link to comment Share on other sites More sharing options...
Miko Reglia Posted July 24, 2003 Share Posted July 24, 2003 wow man, now all you need is some weapons on some walls, some goons, and Neo kicking all their buts! Link to comment Share on other sites More sharing options...
t3rr0r Posted July 24, 2003 Share Posted July 24, 2003 wow, this has progressed nicely since i last saw it... great job. Link to comment Share on other sites More sharing options...
Business_Eskimo Posted July 28, 2003 Share Posted July 28, 2003 It really looks like you made some 3D program to make this, like 3DS max or something. Good work. Link to comment Share on other sites More sharing options...
MagBag Posted July 28, 2003 Share Posted July 28, 2003 WOW. That is very impressive Cazor. Will the pillars be breakable, because I saw some other map that had that. ( Quite possibly couldv'e been your's.) Great Job! Link to comment Share on other sites More sharing options...
Omikron Posted July 28, 2003 Share Posted July 28, 2003 Looks good, but the corridor to the parking lot doesn't look right. If you want I could get some screenies from Enter the Matrix for ya. Link to comment Share on other sites More sharing options...
Eldritch Posted July 29, 2003 Share Posted July 29, 2003 This probably wins top prize for best looking map based on Matrix Reloaded... so far. I will say this though, like I said to everyone else who's tried to do the Merovingian's Chateau... there are windows on the wall to the left and right of the front door - the chandelier can only create so much light... where is the rest of it coming from? Windows. Should be nice to see the rest of the Chateau though, rather than just the foyer. Keep up the good work. Link to comment Share on other sites More sharing options...
Prime Posted August 1, 2003 Share Posted August 1, 2003 Looks really good! Link to comment Share on other sites More sharing options...
Reclaimer Posted August 1, 2003 Share Posted August 1, 2003 Great Map but is it for JA or JO? Link to comment Share on other sites More sharing options...
Cazor Posted August 2, 2003 Author Share Posted August 2, 2003 I'm porting it(and the Matrix Mod that will go with it) to JA when it comes out. Along with Darth_Kitty's uber-sexy models of course. Link to comment Share on other sites More sharing options...
Cazor Posted August 2, 2003 Author Share Posted August 2, 2003 Oh yes... and just toc lear up some random quesions... "I will say this though, like I said to everyone else who's tried to do the Merovingian's Chateau... there are windows on the wall to the left and right of the front door - the chandelier can only create so much light... where is the rest of it coming from? Windows." Yes, windows are coming, along with the statues and all. We are going to get everything that is in the movie in the game. "Looks good, but the corridor to the parking lot doesn't look right. If you want I could get some screenies from Enter the Matrix for ya." Yes i have been told that it doesnt look the same as EtM, but im going for movie-realism. My friend has gotten me some very nice quality pictures of the hall and i assure you i did everything in my power to make it exact. And yes, im making the halls and the pool tables and the basemaent with the keymaker area (might leave the keymaker area out thought because of its size being way too small to do anythign in it) So yes, if you have played The Specialists mod from Half-Life, then you should have a good idea of how this will turn out. Thanks everyone for the positive comments! Link to comment Share on other sites More sharing options...
Omikron Posted August 2, 2003 Share Posted August 2, 2003 I'm assuming though that your goin to be putting the doors in in that section, and putting walls in the right spots... Link to comment Share on other sites More sharing options...
rgoer Posted August 2, 2003 Share Posted August 2, 2003 By the way: there is no "porting" to be done for JA--all JK2 maps are instantly loadable. You don't need to "port" anything. Link to comment Share on other sites More sharing options...
Emon Posted August 2, 2003 Share Posted August 2, 2003 Of course, most people would want to take advantage of new entities and stuff. Link to comment Share on other sites More sharing options...
Cazor Posted August 2, 2003 Author Share Posted August 2, 2003 Originally posted by rgoer By the way: there is no "porting" to be done for JA--all JK2 maps are instantly loadable. You don't need to "port" anything. When i say port, i mean to just switch it (and the matrix mod) to JA... Link to comment Share on other sites More sharing options...
DarkLord60 Posted August 4, 2003 Share Posted August 4, 2003 Very nice cant wait to check it out Link to comment Share on other sites More sharing options...
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