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Quanon

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Everything posted by Quanon

  1. Hmm, I think you could take model bits of the game areas, though you would need to re export them with a new aurorabase and all other module files.

     

    I don't think Bioware & Obsidian cut up there models in nice little perfect chuncks.

    It would require some mess'n about in Gmax no doubt.

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  2. Whut :xp:

     

    Right back at you!

    :lol:

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  3. Kind of stings, doesn't it ;)

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  4. Yeah, plundered from Conceptart.org xD

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  5. Yeah, just found a new "cool" looking one :p

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  6. hmm, guess GloveMaster might be right about that :p

     

    He said to me that the walkmesh might not like to have two verts on the same spot,X axis and Y axis the same, but differant Z axis.

     

    Hmm, so far I have been a bit to lazy to test that :lol:

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  7. hmmm, I used that before, but somehow the extrude makes my walkmesh broken, it always crashes the game or Kaurora... When I remove the walls it all works =/

     

    Perhaps the linetool is evil to make walkmeshes.

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  8. lol, well my tricks aren't that complicated :p

     

    Its just how you approach the detach thingy.

     

    I'll write it down in a text file. I'd say its not perfect but it moves things along a bit faster for me. Mainly on things I got copies of.

     

    Say some sort of pillar, you use used like 10 times.

    Anyway I'll look into it ASAP.

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  9. Lets say I found, what I think is, a good workflow to approach the texturing job.

    I don't think I'll show you grand revelations. :lol:

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  10. Hey LR

     

    An apolagie: I forgot about your altar thingy for the SR tomb on Malachor :(

    Sorry... I'll try to solve that this week.

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  11. So it seems ^_^

     

    I might have to change that line; but have no idea to what...

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  12. Hey, just dropp'n by !

     

    Not online much ? Or is it that our time zones don't match !

     

    I'm starting to hate globes :)

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  13. Ack; faul sausages !

    Take that you, islander !

    *Tosses a corned beef block of louzy quality*

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  14. Taaah ! I got so cought up in my modelling, I didn't notice this counter attack !

     

    I'll throw in some baecon aswell, take that ! o_Q

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  15. Spamm'n your pages, thats what I'm doing... yeeeeeeeessss :p

     

    No not drunk, just spamm'n away... rather bored -_-

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  16. Thanks DSTONEY, hadn't thought about that just yet :)

     

    When I get the full model done nicely ingame I'll send you the files.

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  17. http://boards.polycount.net/index.php?

     

    http://www.maxforums.org/

     

    2 forums all about 3D.

    You might have to dig around to find info.

    And beware you're jaw might drop a lot :lol:

    There's some insane awesome people on there.

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  18. Boe ! Check your PM box ;)

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  19. Yeah, I'll check LF often, less in Holowan though.

     

    I've posted enough info of what I know about modding, the rookie's will find their way :p

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  20. héhhéhé, for good this time, just one more release in the making with GloveMaster.

    Then I consider to be hard to budge to give a helping hand ^_^

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  21. You would have to model those curves manually using the extrude and bevelling buttons and some tweakin of the verts.

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  22. héhéhhé, great to hear MF !

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