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Status Updates posted by logan23
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Hey,
Glad to have you on board.
Canderis is putting together a tutorial for the dlg.editor. What you can do now is download the program and i will email you a dlg file so you can take a look at the structure. I will also send with the dlg file a tip on creating them. PM me your email adress.
Logan
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Hey,
Lol, dont worry i didnt take it in view of a diss. You were just stating that we were doing on our timeframe, what ever it is.
I know many projects shy away from timeframes and release dates but i feel its healthy to discuss them just so the public knows you will finish.
Most large projects get caught up doin all these large time consuming thing for the project; when you are actually building a game you look at the lowest requirements for the game to ship and decide what is the game's purpose. From here you can always add more but if you start the other way around you get caught up with the extras and you notice 5months later and no modules have been populated, no prototype. Goal is always prototype.
I have to stop bwfore i end up ranting for hours on game production,lol
Again thanks for the kind works.
Logan
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Hey, having an issue with an onenter script where i want to remove unequip the items on the party member uldir, both his right/left arms and the slot where you can switch to.
INVENTORY_SLOT_RIGHTWEAPON ,oNPC);
object oWeapon2 = GetItemInSlot(INVENTORY_SLOT_LEFTWEAPON ,oNPC);
INVENTORY_SLOT_RIGHTWEAPON2 ,oNPC);
object oWeapon2 = GetItemInSlot(INVENTORY_SLOT_LEFTWEAPON2 ,oNPC);
want to remove these from my one party member
Thanks in advance =)
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You answered my question.
I was nervous that i didn't enter my code. I know i enter a code while back and was wondering did it register but what you just stated means, im all good =)
Thanks!
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Hey,
I was wondering how can I do a script that checks if two npcs are dead and then start a dlg.
The script would be ondeath script of each of the two npcs that will die
Thanks
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The patcher is not running? I clicked kotor2 main folder/file when selecting to install
I will try to do it by manual
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The job situation/ hunt is still going. I'm waiting to see if unemployment extends me. As for the Mod its going well with a few bumps here and there with scripting,lol. I'm passing the 50% mark and Corellia part2 should go fast which will bump me into the 68% spot. Once I'm in Post production...aiming for 9th or 16th of May, It will take a large amount of stress since game is functional. =)
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Hey, i was interested in using those modules for the RoR. Let me know if this is possible.
Thanks
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Yes, there will be one, have to call my bro, wanted to get the mod Demo released first
Now i can do the website which is all mocked up and also I got a quick fix Patch coming later today too