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Remi

Mojo Updater
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Everything posted by Remi

  1. Thanks! It shall be fixed soon-ish. Feel free to email webmonkey@mixnmojo.com with any type of content, too.
  2. Just for the hell of it I started messing with cleaning up the MI2 hint guide maps (all linked below). The most interesting one to me is the map of the Dinky tunnels, which features an additional room. It amuses me that Guybrush was a literal foot away from falling into a room full of unobtainable wealth. For the rest of the maps: Scabb Booty Phatt
  3. Appreciate the offer, but feel free to keep it. ;
  4. 22 seconds in, notice the new date added to the box in the background: "09-21-18." Nice little detail.
  5. EMI is largely ignored from what I recall. I'd still give it a go, though. It has aged better than many will give it credit for.
  6. Edit -- rzil posted their reply the same time as mine! I'll keep my post for historical purposes. Ditto to what Jake said. 15-20 years ago we went through all the resources using ScummRev after many of us (including me) claimed the Spiffy close-up was in the game. It was not found in the resource files. Crispness aside, the aspect ratio there is weird, not like any of the other close-ups.
  7. I did get it working on an older version, too, but I can't remember exactly what it took. I'm fairly sure if you search for the exact error message you'll find a solution, as the issue wasn't exclusive to TTG.
  8. I'll have to try it later, but there is a chance it won't work as it was compiled as 32-bit. Latest versions of macOS supports 64-bit only.
  9. Incidentally, most of the old Mojo buttons have been archived here: https://scummbar.com/buttons/
  10. It was considered at some point, but never came to be.
  11. That sounds about right, and I assume that was the biggest part of it -- wanting to own his IP, do what he wanted to do without having to answer to management, etc. Related, he has also said he felt the company was growing too big as it was transitioning from LucasFilm Games to LucasArts. I mean, I've left jobs even though I had projects planned there. That's just what people do, I don't think there's much more to it than that. Life happens. As for MI3, I know Schafer and Grossman were pondering making it, but decided to do DOTT instead.
  12. I cannot believe I made the age-old Frankenstein vs. Frankenstein's monster mistake... Either way, somebody threw the girl in the water, and it was OK because CMI is meh.
  13. If calling CMI meh is being a monster, then Frankenstein was in the right when he threw that little girl in the water. Or something like that.
  14. I'm actually going to amend my list, and put the moment in The Cave down as #4, too. Because The Cave is awesome.
  15. I did the same, no go. I could have sworn I'd seen it back in the nineties. It could have been on the inside, I suppose -- "in next month's issue!" All I know is that I never ended up buying it.
  16. Yep, I believe I bot a bigger version of that one somewhere.
  17. I sadly only have it in GIF format, but here is his old TSB logo.
  18. Meanwhile, the TTG Sam & Max office theme is one of the true great tracks in the LEC+ world.
  19. I'm glad we all agree CMI shouldn't even be considered a Monkey Island game!
  20. Probably, but it’s faster to open it with ctrl+click. (The rest has nothing to do with permissions.)
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