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Everything posted by Blondebeard
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Do you remember where exactly? I tried all the torches and candles and I couldn't find it. @WorldMaker I just remembered that you can actually check the logs to see all dialogue spoken. Near the save games there is a file called Playlog.txt. Could you open it and search for Pappapishu? Thanks!
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I voted for LeShip as well. Same reason as RomĂŁo and Remi. I also like others, like the already mentioned Scurvy Island and Barebones Island. Another one that is also very good and not mentioned often, albite a bit short is the Scurvy control point, but unfortunately you don't spend much time there.
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Good point! That makes more sense. No, I didn't even knwo you could do that. What's their reaction?
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After the earthquake and consequently after Guybrush steals Wally's monocle aka business cards, Wally adds a small sign to his sign saying: "Nothing is free".
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Did anyone notice that Neil Druckmann (The Last of Us and also a huge Monkey Island fan) is in the credits listed as a voice actor? Anyone knows where he is in the game? Update: Ron already clarified on Twitter (Moved this from the main RtMI thread as it didn't make sense there)
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Return to Monkey Island 🚨GAME-WIDE🚨 Spoiler Chat
Blondebeard replied to Jake's topic in General Discussion
What a fantastic game! I really enjoyed playing it. All of it - music, art, puzzles and story. Puzzles were easier than earlier games, but in a good way. All made sense and I never really got stuck (maybe a bit on the last one). As for the art, I liked it from the beggining, but seeing it in action made me like it even more. The colours are something else. I particularly enjoyed the forest on Monkey Island. I love those ants and dragonflies silluetes. Also enjoyed the "Red&Stimpyesque" close-ups. The story got me hooked from the beggining. Even the beggining because it was so different and interesting. Not a huge fan of the ending but it can't be perfect. Also the last puzzle wasn't my favourite and I was expecting a fight with LeChuck. I still can't figure out where to put it against the other MI games, but it's definitely high and it's competing with childhood memories.- 703 replies
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Very good interview. Finally, Ron and Dave get asked different and interesting questions. Well done guys!
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Hard to predict the time when the trailer airs as the Opening Night Live is a 2 hours showcase and starts at 7pm here in the UK.
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Not really an island, but I tried to convert one of the pirate ship scenes from The Curse of Monkey Island from day to night so I could use it as the dark mode header/cover on my website. (The original is an upscale by Laserschwert)
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Yeah, I checked that as well. Same for the DE store, but should translate to £22.49 or 24.99 € based on the Cult of the Lamb price.
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It seems to be confirmed as I am already getting the price when searching for the game. Although the price is not yet shown on the game page.
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He does provide an example. In the case of Mario & Rabbids Sparks of Hope the API warned them at 6am of a Saturday and the media only reported it several hours after. Again, all speculation as we don’t have any real proof.
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I haven’t posted this on Twitter (or my website) as I couldn’t validate this information, but a Brazilian guy on Twitter is claiming that RtMI will be priced R$ 64.95 in Brazil. This is the same price as Cult of the Lamb which would put the game at $24.99 (USD) assuming DD prices follows the same conversion to other markets. He is claiming he got the price from the Nintendo API (on the website there is no price). He also mentions that they have managed to get the price ahead of time in the past for other games as well. Again, this is just speculation as I could not be bothered to check the Nintendo APIs available myself (eg. https://github.com/favna/nintendo-switch-eshop). If anyone gives it a go, let us know. You can check his reply when I enquired about the price below (you can use the Twitter translate if you don’t understand Portuguese):
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I should give you credit then. Are all of them yours?
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That would be me To be fair I didn’t come up with most of them. I asked for help on Twitter and people sent a lot of suggestions, but most of those are actually suggested by people that commented on the YouTube videos.
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Monkey Island Soundtracks – Album Covers
Blondebeard replied to BillyCheers's topic in General Discussion
Wow! Impressive. The clouds behind the chimney look much better and it seems it kept better detail in same places (like the SCUMM bar sign). Also, mine looks stretched vertically, not sure what happened there. Did you do any manual retouching or is it just the model you are using that is better? I am just using a default manga trained model with ERSGAN. (Sorry for going slightly off topic) -
Monkey Island Soundtracks – Album Covers
Blondebeard replied to BillyCheers's topic in General Discussion
I upscaled the SCUMM Bar picture (all credits to scummbar.com) from Bill Tiller using ESRGAN. I am sure Laserschwert could do much better, but this should work. Also, where can I find the other “Cursed” soundstracks? I have only heard the one from MI1. I didn’t know there here more from the other games. -
Return to Monkey Island fan art, music, etc!
Blondebeard replied to Thrik's topic in General Discussion
That’s a hurdy-gurdy! I think it’s quite popular in the Sea of Thieves world (I’m not really a player, I have only played it a few times, but I have seen a few videos where it’s used). -
Return to Monkey Island fan art, music, etc!
Blondebeard replied to Thrik's topic in General Discussion
Another fan version of LeChuck’s theme. -
Differences in the Amiga version of MI2
Blondebeard replied to ThunderPeel2001's topic in General Discussion
I also only saw it recently when someone mentioned it on one of my YouTube comments. Dialogue/singing from both SE and VGA below: The 100 bottles of beer dialogue is slightly different for the SE as you can only pick between 4, 42 or 508 while in the DOS version it seems to be completely random. They most likely did this to avoid recording all the numbers. -
Very well described! Also inline to what Bill Tiller commented: He also went on to say he loves it: Source
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https://twitter.com/TimOfLegend/status/1511010980502798339?t=JLw_gYvc7LpbcsZ5YYS6CQ&s=19
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It seems you were absolutely right! I wonder if it was the art director that managed to convince Ron not to do pixel art or if he decided it by himself. In any case, I am quite happy they decided to go in this direction and not pixel art. Can’t wait to see more!
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Thanks Lasershwert! You are absolutely right. A more obvious picture: https://www.deviantart.com/skittlefuck/art/eagleisland-background-dump-779071147
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The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
Bill has recently been replying to some comments in my Instagram account and he said the following regarding the draw lines (or lack of it): You can find the comment on this post.