Zappa_0 Posted November 21, 2003 Share Posted November 21, 2003 Heres a link to some good photos of the toy version of the HailFire droid. I hope these might do you all some use. http://www.rebelscum.com/CWhailfiredroid.asp Link to comment Share on other sites More sharing options...
monsoontide Posted November 21, 2003 Share Posted November 21, 2003 I think those are the ones I used! I have finished them and submitted them to Duncan, but he's been very quiet (read: busy) since then. He wanted to rework them a bit as well. Will be interesting to see how it finally looks. Link to comment Share on other sites More sharing options...
Zappa_0 Posted November 22, 2003 Share Posted November 22, 2003 Yea I cant wait to see it. Its gonna be great from the looks of it. Link to comment Share on other sites More sharing options...
kmd Posted November 25, 2003 Share Posted November 25, 2003 man i cant wait!! Link to comment Share on other sites More sharing options...
Duncan_10158 Posted November 30, 2003 Author Share Posted November 30, 2003 Ok, after a long time i could come back to this project. i fixed the some skinmap problems and changed the skins which monsoontide made for it. i its in game and its fun there are still some things to fix, movement speed, weapon balancing or sounds to add would be cool. so thats the point i need your help. here is the first beta version, get it and let me know what needs to ne fixed/changed. if if someone could do the sounds, please contact me. THIS VERSION IS A BETA VERSION, DO NOT SENT IT IN SOMEWHERE OR UPLOAD IT! WE ARE STILL WOKING ON IT! http://io.meskinaw.net/data/hailfire_droid_beta01.zip have fun Link to comment Share on other sites More sharing options...
ObiKast Posted November 30, 2003 Share Posted November 30, 2003 Dude, its looks soo realistic, good work . I CANT OR THE FINAL VERSION!!!!!! And 1 more thing, how many vehicles can i put on the base folder? Link to comment Share on other sites More sharing options...
kmd Posted November 30, 2003 Share Posted November 30, 2003 i will get back to you on my thoughts, right now time for bed, maybe i can stay up later and play it, if i do you will get a reveiw! Link to comment Share on other sites More sharing options...
seks03 Posted November 30, 2003 Share Posted November 30, 2003 Great model guys, i just tested it and it is amazing how good it is being in BETA. here is what i noticed and some suggestions. ---------------------------------------------------------------------------------- small glitches: ============= the rolling animation is fine going forward but when you stop, the wheel hops and when you reverse the wheel, it has a 2 second delay. before it moves. Suggestions: ============= Add a turbo boost Increase speed a little awesome job guys, and it was really cool how you guys released a beta to the public. very smooth. Link to comment Share on other sites More sharing options...
t3rr0r Posted November 30, 2003 Share Posted November 30, 2003 you know what is immensly cool? setting the fire delay to 100 or below... now that's some raining death. also, although i don't agree on the proposition of this having a boost, the speed could be increased a bit. Link to comment Share on other sites More sharing options...
RJW_ca Posted November 30, 2003 Share Posted November 30, 2003 It's great but there is a delay when going backwards and also if we can get faster firepower for the shots it makes but overall looks great!! RJW_ca "OUT" Link to comment Share on other sites More sharing options...
kmd Posted November 30, 2003 Share Posted November 30, 2003 it needs to be just a bit faster, and i like the idea of a boost, and the sound, get some sounds from the movie and put em in the pk3 for the final version, its a little ackward going back at first, but other than that, this is an awsome mod!!!!!!!!!!!!!!!! you're talent awa's me Link to comment Share on other sites More sharing options...
kmd Posted November 30, 2003 Share Posted November 30, 2003 WAIT!!!!!!!!!!!!!!!!! it doesnt work in single player hardly at all, it doesnt even shoot i want it to be able to shoot like regular rockets in single player!!! and yeah make it move a bit faster, but in single player it wont shoot anything, and when i get out of it, it starts to shoot itself a laser from the bottem untill it blows itself up!!! correct this please Link to comment Share on other sites More sharing options...
Duncan_10158 Posted December 2, 2003 Author Share Posted December 2, 2003 thanks for your feedback so i repeat all the found bugs and suggestions, correct me if i got something wrong. - it isnt working correctly in SP, havent tested that yet but it has highest priorety. does somebody know what that could cause? - wobelling wheels when stoped. it looks ugly, i hope with another animation sequencing it can be fixed. but it could be visible always a bit. - short delay when driving backwards. hmm??? - increase the basic speed a bit - add a turbo boost. i am not sure if that works correctly, cause its a walker vehicle class that hasnt this ability. i try it and we can still dicuss if it makes sense. - increase firing speed. to 100 or below? that would be five times faster! now its raining death, with 100 it would be armagedon, jugement day, do you want that? it surly would look cool! is there somebody who could do the sounds, i dont have the equipment for that? let me know. and nearly forgot, the vehicle limit is about 12. Link to comment Share on other sites More sharing options...
kmd Posted December 2, 2003 Share Posted December 2, 2003 its just that the weapons dont work at all in sp, and yeah 100 fire rate hell from hailfire droid would be tight!!! Link to comment Share on other sites More sharing options...
t3rr0r Posted December 3, 2003 Share Posted December 3, 2003 Originally posted by Duncan_10158 - increase firing speed. to 100 or below? that would be five times faster! now its raining death, with 100 it would be armagedon, jugement day, do you want that? it surly would look cool! i was just pointing out how fun it was... not really suggesting a definate change. Link to comment Share on other sites More sharing options...
Usurpo Posted December 3, 2003 Share Posted December 3, 2003 I am glad you fixed the shakey thing with the wheels, it was...odd. First off, I think the missiles should do more damage. It took me around 3 minutes to kill a stationary rancor. Secondly, BOTH backward and forward speeds need to be bumped up! I mean, come on! This thing was feared as death with a pimped-out motor! A speed-boost would be nice...other then that, I have nothing to complain about. Good job. When you get done with this, there is somthing I think you should look into. NeoMars just released his Republic Gunship, and I havn't any bad comments about it, other then the fact it's only weapon is missiles, and it is a 1-person flya. If possible, talk to him, and see if you guys could do a joint-project so as to make it more mutli-usable, if you know what I mean... Link to comment Share on other sites More sharing options...
ZH@o YuN Posted December 3, 2003 Share Posted December 3, 2003 Im pretty good at editing .veh files for ships and making weapons for them... if you'd like me to, I'd be glad to help! Link to comment Share on other sites More sharing options...
SD_Radical_Ed Posted December 3, 2003 Share Posted December 3, 2003 zhao yun, you think you could make me a vehicle weapon that shoots like the impereal repeater? i have a vehicle and i want it to have a machine gun, and i want to make it fire repeater bolts. Link to comment Share on other sites More sharing options...
kmd Posted December 3, 2003 Share Posted December 3, 2003 cant wait for finial release, hope the weapons work in sp!!! Link to comment Share on other sites More sharing options...
ZH@o YuN Posted December 3, 2003 Share Posted December 3, 2003 Originally posted by SD_Radical_Ed zhao yun, you think you could make me a vehicle weapon that shoots like the impereal repeater? i have a vehicle and i want it to have a machine gun, and i want to make it fire repeater bolts. As a matter of fact, I actually made a vehicle repeater ages ago for one of my swoops! I'll post it here as soon as I've uploaded it to freewebs. It's just a PK3 with the effects and a .vwp file - all you have to do is change the part in your .veh file for weap1 (and weapMuzzle1, 2, 3 etc) to "vehicle_repeater" and it should work Link to comment Share on other sites More sharing options...
SD_Radical_Ed Posted December 3, 2003 Share Posted December 3, 2003 YAAYY!! Do you think you could possibly have it up for download within 3 hours?I really need it A.S.A.P. pleeeze? or you can e-mail it to me at drvindaloo@hotmail.com Link to comment Share on other sites More sharing options...
ZH@o YuN Posted December 3, 2003 Share Posted December 3, 2003 Here ya go http://www.freewebs.com/zhaoyun_ldx/vehicle_repeater.zip (Right-click>Save as) Link to comment Share on other sites More sharing options...
ZH@o YuN Posted December 3, 2003 Share Posted December 3, 2003 And here's the new HailFire .veh file: http://www.freewebs.com/zhaoyun_ldx/hailfire_droid2.zip Just do /npc spawn vehicle hailfire_droid2 and give it a test! The missiles fire at a rate that's about as fast as from what I remember in the SWCW episode, and because it's so fast, I made the damage fall down to 40 hp. I've also changed the effects for the launch and impact of the missiles - I think it's more suiting than the AT-ST sounds Let me know what you need changing and I'll do it for ya. Link to comment Share on other sites More sharing options...
SD_Radical_Ed Posted December 3, 2003 Share Posted December 3, 2003 one last thing, what is the: projectile speed number damage number lifetime number of the yt_turbolaser weapon? Link to comment Share on other sites More sharing options...
ZH@o YuN Posted December 3, 2003 Share Posted December 3, 2003 Speed - 25000 Damage - 1000 Lifetime - 2000 Link to comment Share on other sites More sharing options...
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