Lince Posted November 20, 2003 Posted November 20, 2003 Well, just somethin I "found out" I was messing around with that sand worm, and I tought "Hey, if it follows movements, just might just work". I threw a timed thermal in the floor, and the thing sensed its movement and ate it! You'll know you have killed it when it screeches.
Neverhoodian Posted November 20, 2003 Posted November 20, 2003 I didn't even know it was possible to kill a sand burrower. Sounds like good revenge to me! (it's not pleasant to be eaten by one)
BawBag™ Posted November 20, 2003 Posted November 20, 2003 To my belief you can't kill them but distract them with thermal detonators. Just like Tremors.
snowman21 Posted November 20, 2003 Posted November 20, 2003 What do you mean by 'timed thermal'? Are those the thermal detonators, or the trip mines? I wanna try it!
Gabrobot Posted November 20, 2003 Posted November 20, 2003 By "timed thermal" he means primary fire for the thermal detonator where it doesn't explode on contact with the ground but instead waits for a few seconds.
Lince Posted November 20, 2003 Author Posted November 20, 2003 Yeah, I didn't know it was possible to kill them until I figured this out. Revenge time If you spawn a sand worm and kill it, more won't come, but I don't know how it works on the sand creature's level. Probably there are more.
Astrotoy7 Posted November 20, 2003 Posted November 20, 2003 The Governor of California once said, "If it bleeds, we can kill it" (Predator) Any of the npcs can die in JA. Even the mutant rancor, though he/it takes damn ages to kill ! If anyone wants to play "implode the saarlac" as described by Lince, its cool to type in cg_debughealthbars, and you'll get the healthbar on top to give you an idea of how much needed to go ! also, npc kill all is handy if you want to clear a level of nasties, like the saarlac level. My advice, spawn an atst, that blenjeel level is much easier to finish for all SW/freaks, spawn Boba, and try and get the saarlac to eat him just like in ROTJ ....... MTFBWYA
Samuel Dravis Posted November 20, 2003 Posted November 20, 2003 I noticed this a while back, but didn't see any need to post it...I figured it was fairly obvious if you play around with them enough. I spawned around 50 of them and played around for an hour. It was scary being chased around t2_trip with these dust trails following me. The riders I pulled of bikes died quickly, and so did the jawas that I spawned and force pushed into their jaws. Good thing you posted though, or people would still be frustrated with the ****ed things.
Aryyn Posted November 20, 2003 Posted November 20, 2003 When i used npc kill all cheat it killed like 10 of them.
Lince Posted November 20, 2003 Author Posted November 20, 2003 Actually, I don't think those things are Sarrlacs... But who f***ing cares?
kmd Posted November 20, 2003 Posted November 20, 2003 http://www.third-core.org/joe/pics/mutant%20munching%20time.jpg the mutant rancor seems to think they are very tasty yes you can kill them, with a cheat code, "npc kill all" other than that, or rancors eating them, no
Sam Fisher Posted November 21, 2003 Posted November 21, 2003 Yep, I noticed that too, it was fun blowing them out of the ground:)
Chuahtemoc Posted November 21, 2003 Posted November 21, 2003 i'm gonna spend like a week on that level now, just f'in around with those big sand creatures! awesome! go Lince!!!
DarkLord60 Posted November 21, 2003 Posted November 21, 2003 Originally posted by kmd http://www.third-core.org/joe/pics/mutant%20munching%20time.jpg the mutant rancor seems to think they are very tasty yes you can kill them, with a cheat code, "npc kill all" other than that, or rancors eating them, no Haha that pictures great.
Starfire13 Posted November 21, 2003 Posted November 21, 2003 I'd heard about this some time back, when my neighbour first brought it to my attention. The trick is to throw one thermal det, then wait about 1 second, then throw the next. The sand worm will surface where the 1st thermal det expodes, and will then swallow the second det which is on the same spot. If you time it right, you can watch them flop over and die while still above-ground. By the way, for those who were wondering where I had gone to, my hard-disk died (lousy IBM Deskstar) and I lost almost everything (including 2 mods I was working on. Had to reinstall. I'm back now.
Pnut_Man Posted November 21, 2003 Posted November 21, 2003 You cannot kill the worms! Selim Wormrider's legacy must be forfilled! Stop the spice trade, free Arrakis of offworlders!!! (I love that Rancor picture )
Crow_Nest Posted November 21, 2003 Posted November 21, 2003 Cool. Didnt know i could kill one. Now.... ITS REVENGE!!!!!
MasterN64 Posted November 21, 2003 Posted November 21, 2003 Originally posted by Pnut_Master You cannot kill the worms! Selim Wormrider's legacy must be forfilled! Stop the spice trade, free Arrakis of offworlders!!! (I love that Rancor picture ) Kill the worms!!! (nice rancor pic)
SirYawnalot Posted November 21, 2003 Posted November 21, 2003 I've got to say I've never non-deliberately been eaten by a worm, so I'd just be doing it out of malice rather than revenge . By the way KMD what map is that?
t3rr0r Posted November 21, 2003 Posted November 21, 2003 Originally posted by SirYawnalot By the way KMD what map is that? desert siege.
kmd Posted November 21, 2003 Posted November 21, 2003 it seems rock lee is the voice i never new i had, lol, thanx for answering
Chuahtemoc Posted November 22, 2003 Posted November 22, 2003 I've been having a lot of fun with this stupid sand creature. Even on Jedi Master the dumb thing isn't very smart! lol i've been spawning swoops and ridiing them around, testing my reaction times to dodge the sand creature when it pops up in front of the swoop . it's like a game inside a game lol
keshire Posted November 22, 2003 Posted November 22, 2003 Guess I'll be the first to say good Dune reference.
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