coi Posted December 15, 2003 Share Posted December 15, 2003 I see..... A question: When i played KOTOR, the ships were flying so fast that I could not control it probably..... How u take the speed down, like in this map? Also: Okay, fair enouge with duels... I would also have thought that a duel pit in the middle of nowhere would not be cool.... But what about in the hangars then? Ok.... NM... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 15, 2003 Share Posted December 15, 2003 I hoped this would be a seige map TFFA is also good though, I guess. Link to comment Share on other sites More sharing options...
Master William Posted December 15, 2003 Share Posted December 15, 2003 Finally, some decent file sizes. BF requires atleast 100 mb for a mod that just changes the HUD Link to comment Share on other sites More sharing options...
Andy867 Posted December 15, 2003 Author Share Posted December 15, 2003 Originally posted by cey I see..... A question: When i played KOTOR, the ships were flying so fast that I could not control it probably..... How u take the speed down, like in this map? Easy, just dont hold down spacebar all the time, just press it long enough to get a few feet above the platform, and then just push forward. and you can use (s) and © to slow down if going to fast Link to comment Share on other sites More sharing options...
Andy867 Posted December 15, 2003 Author Share Posted December 15, 2003 Originally posted by {CT}QuiJon Man Khan let us have a beta to test on our servers, this one kicks a** over Kotor flight any day. One request would be a extra ship with missles on the Imperial side. Everything on rebel side seem to have some type of missle, maybe give the interceptor missles to help balance the awing which is the owning ship right now. Seems everytime we play it rebels own. Maybe not own, But are winning easily. Otherwise this is the shiznitz! Thanks for letting us test it out. But you have to realize that FEW very of the Imperial ships even have missiles. Most just have Laser cannons for weapons. So The map is just being true to the Star Wars universe. And I have no problem flying an Imperial and easily whacking 10 ships before I get my butt handed to me. So I think its very balanced. Besides, the Z-95 may have missiles, but for what good unless you have a good eye-hand coordination since it doesn't have missile lock capabilities. Link to comment Share on other sites More sharing options...
Bishop3560 Posted December 15, 2003 Share Posted December 15, 2003 Heh, use my Tie-Defender ..... Link to comment Share on other sites More sharing options...
ChangKhan Posted December 15, 2003 Share Posted December 15, 2003 Originally posted by cey I see..... A question: When i played KOTOR, the ships were flying so fast that I could not control it probably..... How u take the speed down, like in this map? Also: Okay, fair enouge with duels... I would also have thought that a duel pit in the middle of nowhere would not be cool.... But what about in the hangars then? Ok.... NM... Well the problem with KOTOR was that it was way too small... probably because the mapper didn't know about the distancecull option to make it so that you can see the whole map at the same time. So the ships fly very fast and get around that map too quickly. Link to comment Share on other sites More sharing options...
Bretski Posted December 16, 2003 Share Posted December 16, 2003 when will these asteroids finally come!!!!! hurry up Link to comment Share on other sites More sharing options...
Bishop3560 Posted December 16, 2003 Share Posted December 16, 2003 Who is in charge of the mod. I would like to discus with him/her if my Tie-Defender (thanks Aaron Smith ) can be used for it. Good variation as it uses missiles and makes the mod less one-sided as the Imperials now got a starfighter with missile weapons too.. .. .. .. Link to comment Share on other sites More sharing options...
Star Gamer Posted December 17, 2003 Share Posted December 17, 2003 When do you think it will be ready? It looks SO cool!. Link to comment Share on other sites More sharing options...
Kurgan Posted December 17, 2003 Share Posted December 17, 2003 As was said before, it'll release "when it's done." Though I'm guessing sometime next year is safe to say (that's my "unofficial" hunch). ; ) Link to comment Share on other sites More sharing options...
Andy867 Posted December 17, 2003 Author Share Posted December 17, 2003 I concur with Kurgan in saying that early next year is looking like the time when we will release Asteroids. Link to comment Share on other sites More sharing options...
Godzilla Posted December 18, 2003 Share Posted December 18, 2003 I didn't know if this matter had been addressed before, so please forgive me if it has. In KOTOR flight school, the ships "disappeared" after moving so far away, so, will you be doing something to let the ships stay visible, it looks like you did in the trailer, but I just wanna make sure. Other than that very small question, this mod brings down the house! Link to comment Share on other sites More sharing options...
ChangKhan Posted December 18, 2003 Share Posted December 18, 2003 Originally posted by Godzilla I didn't know if this matter had been addressed before, so please forgive me if it has. In KOTOR flight school, the ships "disappeared" after moving so far away, so, will you be doing something to let the ships stay visible, it looks like you did in the trailer, but I just wanna make sure. Other than that very small question, this mod brings down the house! Yes, that is the "distancecull" issue I was talking about. In the Asteroids map, you can see the entire asteroid field and everyone in it at all times. Link to comment Share on other sites More sharing options...
Andy867 Posted December 18, 2003 Author Share Posted December 18, 2003 Yea and I know this for a fact, because I've been picked off by Mike, who has been like on the other side of the asteroid belt... (course I was hurt, but the fact is he killed me from like 30-some thousand units away or so. possibly farther. It sucked Link to comment Share on other sites More sharing options...
ChangKhan Posted December 18, 2003 Share Posted December 18, 2003 Originally posted by Andy867 Yea and I know this for a fact, because I've been picked off by Mike, who has been like on the other side of the asteroid belt... (course I was hurt, but the fact is he killed me from like 30-some thousand units away or so. possibly farther. It sucked <khangasm> Link to comment Share on other sites More sharing options...
razorace Posted December 19, 2003 Share Posted December 19, 2003 Originally posted by Andy867 KKKKKKHHHHHHAAAAAANNNNN!!!! Link to comment Share on other sites More sharing options...
Bishop3560 Posted December 20, 2003 Share Posted December 20, 2003 My B-Wing is done, now I just need to texture it. >-[]-< Link to comment Share on other sites More sharing options...
t3rr0r Posted December 21, 2003 Share Posted December 21, 2003 Originally posted by ChangKhan[RAVEN] Yes, that is the "distancecull" issue I was talking about. In the Asteroids map, you can see the entire asteroid field and everyone in it at all times. so, that's why most maps are messed up like that... and it kills livingdeadjedi's maps (carbonfreeze2 and the update sarlacc map, to name a couple). Link to comment Share on other sites More sharing options...
Manquesa Posted December 21, 2003 Share Posted December 21, 2003 Originally posted by Bishop3560 My B-Wing is done, now I just need to texture it. >-[]-< Wow that's nice man. Can't wait to see it textured and in game. Keep up the great work. Link to comment Share on other sites More sharing options...
Celladur Posted December 21, 2003 Share Posted December 21, 2003 Does anybody know a way of converting .blend files to GLM? I have loads of 3d star wars models in blender, but I fdon't know how to make mods out of them. Link to comment Share on other sites More sharing options...
Mex Posted December 21, 2003 Share Posted December 21, 2003 Looks great! I can't wait! Link to comment Share on other sites More sharing options...
Bishop3560 Posted December 21, 2003 Share Posted December 21, 2003 Celladur, try searching the internet for some exporters. Also get the tool Deep Explorer. It can convert lots of files to other files. Might just support Blender files as well. Link to comment Share on other sites More sharing options...
Kenshin[X] Posted December 22, 2003 Share Posted December 22, 2003 Mrjay re-wrote parts of the game code at least 3 days b4 astroids was announced and made hyperspace possibal...nuff said. Link to comment Share on other sites More sharing options...
Manquesa Posted December 22, 2003 Share Posted December 22, 2003 uh, okay Link to comment Share on other sites More sharing options...
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