SpeederBike Posted February 7, 2004 Share Posted February 7, 2004 As long as i have a good varied load of vehicles and weapons, im happy And theyd better have an xpack:biggs: Link to comment Share on other sites More sharing options...
Silent_Thunder Posted February 8, 2004 Share Posted February 8, 2004 1. The fast paced gameplay of tribes 2. 2. Large maps (like tribes) and support for 64 players. 3. Fun gameplay modes besides capture the flag. 4. Bases that serve a purpose, and require a lot of steps to destroy. 5. Ragdoll physics. 6. Star Warsy feel. 7. Jet packs :-P Link to comment Share on other sites More sharing options...
TheLiberator34 Posted February 10, 2004 Share Posted February 10, 2004 must... fly... xwing! Sorry had to get that out. I don't care about the rest of the game as long as I get to fly an xwing and lay waste to the surrounding territory I'd be happy Link to comment Share on other sites More sharing options...
Elite Jedi Posted February 10, 2004 Author Share Posted February 10, 2004 And i want single palyer missions that are interesting and have lots replaybility. Link to comment Share on other sites More sharing options...
lotr-sam0711 Posted February 11, 2004 Share Posted February 11, 2004 1)little lag(as i said before). 2)lots of diffrent weapons. 3)tons of places to hide behind. 4)gungans that i can kill!!!!!!!!!! Link to comment Share on other sites More sharing options...
Robert A. Fett Posted February 12, 2004 Share Posted February 12, 2004 I know exactly what I want. Ever since I played Battlefront, I knew a SW version needed to come, and sure enough its on its way. My dream is that just as in BF1942 there are battleships, in SWBG there will be capital ships. Imagine using orbital bombardment instead of artillery. Launching from a Star Destroyer instead of an aircraft carrier. They would simply have to design them in such a way as to make them a uniform altitude, but allow them movement along that plane parallel to the surface. And make that altitude accessible by fighters/dropships/shuttles. The more you think about it, the more it becomes a necessity to be true to SW. Where else would imperials deploy from? How else would Trade Federation armies attack? Link to comment Share on other sites More sharing options...
Elite Jedi Posted February 15, 2004 Author Share Posted February 15, 2004 Hmm. I wonder if u would be able to get in a star destroyer and uses its guns to bombard the planet. Like for example in battlefield 1942 when u die u go do your cheakpoint and in some cases u have to spawn from a ship and go bak to shore. What if by using a shuttle u had to go down to the planets surface? That would be fun. Link to comment Share on other sites More sharing options...
XMajor Posted February 15, 2004 Share Posted February 15, 2004 1. The replay value of say, Counter Strike or Day of Defeat. 2. Anti-Halo smoothness. If this game runs like Halo, I am returning it. 3. Vehicles cool like Halo. 4. The basic strategies of Battlefield: 1942, with much much much more added content. 5. A good in-game server browser thingy in which you can easily check the server's ping, map, and who is in the server (kind've like steam) 6. Buildable structures at control points. Such as bunkers where a player could get ammo or health and "clone" since spawn is incorrect for Star Wars, and say the imperial officer could place the building. Another idea would be a sniper tower. 7. Maybe it would be cool if vehicles didn't spawn either. Players would have to buy them with credits, and you'd get credits every time you get a kill, or capture a control point. That'd be some hard balancing though. 8. Also buying weapons too? Since you devs have Star Wars to work with and all the previous guns you've seen in the movies and games, maybe you could give each class the chance to buy one of many guns for their class, each with their own balancing of: recoil, damage, ammo, range. Like, you could add the weapons in from Star Wars Galaxies, Jedi Academy, Jedi Knight, ect. Say for instance I'm a scout trooper, when I clone and want to buy my weapons, I have a choice of buying a nice little scout blaster, with low recoil, low damage, and 20 shots to the clip. I could also buy say a FWG pistol seen in SWG. That pistol is more expensive, and has higher recoil, higher damage, and only 8 shots to the clip. Also I have the choice of buying a nice Laser Sniper rifle, Semi Automatic Laser Sniper Rifle, each with different attributes. My 2 cents on what would be cool. Link to comment Share on other sites More sharing options...
Darth MarcII Posted February 15, 2004 Share Posted February 15, 2004 One thing I REALLY want to see in a game like this is an accurate "hit physics" engine. Shots to the leg or arm are only disabling, while shots to the head or chest(heart) are fatal, etc. That would up the immersive realism for me. Link to comment Share on other sites More sharing options...
Elite Jedi Posted February 18, 2004 Author Share Posted February 18, 2004 yeah a solid physics engine is critical for the games long term enjoyment. Thats what made halo so fun. I hope that the physics engine is really state of the ark. Link to comment Share on other sites More sharing options...
eastcoast2895 Posted February 24, 2004 Share Posted February 24, 2004 this is now a must for me after what i just experience playing jedi academy. i want to be able to register my name so that only i can use it while playing multiplayer. i just came from playing on a ja server where i was having fun for about 5 min. until a person came in impersonating me, stupid me i thought wow someone else has my sn too. then i had a great ten minutes of trying to figure out people accussing me of being an imposter and being killed until i left cuz i was tired of it. so i say there should be registration of name that we log in all the time with that needs a password. i'm guessing this may happen cuz of the possibility of stat tracking. just had to get that off my chest. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 24, 2004 Share Posted February 24, 2004 It happens a lot on JA servers. I've played other MP games and sometimes I had the same name as another person and everything was fine. Another reason why JA sucks... Link to comment Share on other sites More sharing options...
PrivateBlaster Posted February 25, 2004 Share Posted February 25, 2004 I want to use as a stormtrooper vehicles like at-st, tie-fighters or at-at. Can I only use them as a pilot ? Link to comment Share on other sites More sharing options...
Sounds Risky Posted February 25, 2004 Share Posted February 25, 2004 Anyone can use vehicles, but only pilots can repair them. Link to comment Share on other sites More sharing options...
eastcoast2895 Posted February 25, 2004 Share Posted February 25, 2004 pilots also can auto-eject when ship is destroyed Link to comment Share on other sites More sharing options...
Dr.Davidson Posted February 25, 2004 Share Posted February 25, 2004 i want to have jedis as a class! and id like to be able to choose my LS-style on my own, not as in JA:siege-mode that one has to have f.e. a double-blade... that sucked rather hard since i cant handle this style... as LucasArts announced, SW:B will be mainly like BF1942, and it would be very close to the movies, but id like to have some free missions that are not seen in the movies so for free gaming and the feeling of an living universe not just stuck o the movies. furthermore, there are some books id like to have some battles from... f.e. from the han-solo-trilogy the battle of ylesia? one more... id like to be able to choose male or female models... as in JA:siege, if you choose f.e. rebel:technican on hoth (i dont know exactly anymore), you are a women. and if you choose weaon specialist, you are a male (wookie). id better like to have a "common skin" as for example the technican wears black trousers and a leather jacket, but can be female as well as male. also, id like all classes to be able to pick up any dropped weapons, alhough they might not be able to use them as efficient as if they were familiar with them... f.e. a scout picks up a rocket launcher from a dead weapon-specialist, but the crosshair becomes bigger and is a bit swaying... id also like to have the class of an "controller" like leia controlled the attack on first death star... and id like to have the lasers being way faster than in JA. even @ a distance of 20m it is almost impossible to hit an enemy cuz the lasers are way too slow... and it might be a good idea to have a modus where three parties battle each other like in "shadows of the empire" (book) the rebels fight the imperials and the black sun, the black sun fights the imperials and the rebels, and the imperials fight the rebels and the black sun. though this might result that to parties join in fighting the third one and then wage war on each other so it might get complicated to keep this balanced... just an idea. also, id like to have it somewhat realistic so that if you jump around all the time your crosshair will be shivering like hell... (cuz its realistic and cuz i just dont know if i should laugh or cry when i see all these ppl dodge-jumping around all the time... takes some atmorsphere if Imperial Officer of 2nd grade, Iron-Blade and Iron-Fist decorated Mr. Sir Idontknow jumps across the map...) ... AND id like to have a vibroknife or some weapon that cant run out of ammo. and id like the weapons to be able to run out of magazine ammo so they must be reloaded - that was disturbing me in the JK-series. in the films, you almost could bet that in a critical situation, the balsters ammo was low. in the JK-series, you dont even need to reload... i think about 60 shots for a normal e11-clip should do... and 300 shots (thus 5 clips) carried are also enough until killed... thats all for now. expect more to come! Link to comment Share on other sites More sharing options...
joesdomain Posted February 26, 2004 Share Posted February 26, 2004 I am more concerned about things like what locations, planets, vehicles, starships, etc are in it instead of graphics. I know some of these are already officially confirmed but I would still like to list all my wishlist items: Starships: X-wings, Y-wings, A-wings, Snowspeeder, B-wings, Imperial Lamda Class Shuttle, Tie Fighters, Tie Interceptors, Republic Gunship Vehicles: AT-ST Walker, AT-AT Walker, AT-TE Walker, Imperial Speeder Bike, Imperial Probe Droid, Tautaun, STAP, Trade Federation Tank Locations: Yavin 4 base, Eco Base, Shield Generator, Death Star I and Death Star II, Mos Eisley and Mos Eisley Cantina Planets: Tatoonie, Hoth, Yavin 4, Endor, Geonosis, Kamino, Naboo, Courscant, Bespin, Alderran, and Dagobah Link to comment Share on other sites More sharing options...
joesdomain Posted February 26, 2004 Share Posted February 26, 2004 Wishlist of creatures and droidsto be seen and/or used in Battlefront: Creatures: Tusken Raiders, Jawas, Wookies, Geonosian warriors, ewoks, Krayt dragons, dewbacks, rontos, banthas, nerfs Droids: R2 units, Protocol Droids, Medical Droids, Imperial Probe Droids I think it is important to have good enironments that are crisp and clear but still like star wars and authentic. Having droids and creatures add alot to the game. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 26, 2004 Share Posted February 26, 2004 whoa joesdomain has surfaced! incredible... Link to comment Share on other sites More sharing options...
joesdomain Posted February 26, 2004 Share Posted February 26, 2004 Yes I surfaced in time for the next PS2 star wars game. I have been waiting over a year for a new ps2 star wars game. This sounds cool. I would like to see interactive creatures, species, droids, etc. I think I mention a little in past posts. I wonder if Lucasarts would try to put both Mos Espa, Mos Eisley Cantina, Sarlac pit, Lars Moisture Farm, Ben's Homestead, and Mos Eisley Cantina in the Tatoonie map. That would be added bonus plus an Tusken Raider camp and a Jawa camp. Link to comment Share on other sites More sharing options...
Mountainforest Posted February 26, 2004 Share Posted February 26, 2004 I've only 1 thing: NO RADAR It's much more fun playing when you dont always see the enemie (hiding behind a tree on endor ). Besides, the game's tactical facet will be bigger. Link to comment Share on other sites More sharing options...
Dr.Davidson Posted February 27, 2004 Share Posted February 27, 2004 FIRST POINT Originally posted by jasperw NO RADAR It's much more fun playing when you dont always see the enemie (hiding behind a tree on endor ). Besides, the game's tactical facet will be bigger. disagree. i want a radar, but like in CS that you can only see your teammates. i think thats fair enough. SECOND POINT i wanna have a weapon that can give me sort of a "rampage"-feeling like in CS the ak47 or the para. i fear being beaten for this, but id say none blaster can give me that feeling better than a common projectile weapon. so it would be nice to have the repeater somewhat modified. the "rampage"-feeling comes with, i suppose, a dark, deep machine-gun staccato-sound, nice animations of just pure brute power (not as exaggerated a in JA where the repeater is just like a blur...), and the knowledge that this special weapon is officially (in the SW universum) disliked and said to be a terrorists weapon. Link to comment Share on other sites More sharing options...
Dr.Davidson Posted February 28, 2004 Share Posted February 28, 2004 new idea! I would like to have some missions where the main target is not to kill the opposite side, but maybe free some ppl, bomb something or the like (as is in CS). Link to comment Share on other sites More sharing options...
Thrawn Posted February 29, 2004 Share Posted February 29, 2004 I think the grappling hook will be the advantage infantry needs over vehicles. It should provide for a quick get away when being chased and come in handy when you need to blow up the underbelly of an AT-AT Link to comment Share on other sites More sharing options...
eastcoast2895 Posted February 29, 2004 Share Posted February 29, 2004 i want a radar like the one in black hawk down. its a section of the map which shows any friendlies in the area and has a line that is connected to your icon that leads you to an objective. also i want a map key that will show you a map of the area with all friendly units identified on it. although i know this probably won't happen, i kinda want a large amount of aircraft in the air battling. i mean extra fighters in the sky and lots of explosions so when you look up you see a air battle going on. i think this would be fun to add to the atmosphere. this would be a nice feature on maps that don't have any aircraft in it. Link to comment Share on other sites More sharing options...
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