monsoontide Posted January 22, 2004 Share Posted January 22, 2004 Hi folks. Finally back at it. Here are some early pics from the Battle Of Endor map I have been working on with help from SunBurn. Theres 4 main zones: 1: Speeder Bike Chase/Battle Zone (With Speeder Bikes) 2: Imperial Research Outpost (What the Rebel Commandoes had to deal with while Han & Co. were cuddling the Ewoks) 3: Bunker Battle Area (With AT-ST's & Maybe Ewok Gliders???) 4: Inside The Bunker 5: A bonus secret area!!! I am wondering since Star Wars:Battlefront is now coming out, if anyone thinks it's worthwhile me finishing this map for Jedi Academy. (P.S. My online portfolio is up and running again (about 90% of it works now!) Link to comment Share on other sites More sharing options...
monsoontide Posted January 22, 2004 Author Share Posted January 22, 2004 Link to comment Share on other sites More sharing options...
GothiX Posted January 22, 2004 Share Posted January 22, 2004 It'd be worth it if you get new tree models (At least better textures for them, yuck!) and get rid of that horribly tiling terrain. othgerwise, pretty neat, though you might want to add some diversity. Link to comment Share on other sites More sharing options...
Teancum Posted January 22, 2004 Share Posted January 22, 2004 First off, My vote goes for finishing the map. Battlefront is a different animal. As far as constructive criticism goes, darken the fog. It looks like a forest in heaven. Secondly, I'm with GothiX on the tree texs. Find some better ones. The map does look very good, though. I really like the fallen tree in the 2nd pic. Nice atmosphere. Last set of pics look cool, but not too true to the movies. But who says you have to make it 100% like the movies? Link to comment Share on other sites More sharing options...
Kengo Posted January 22, 2004 Share Posted January 22, 2004 Yeh, I'm with the others. Siege badly needs some cool new levels, and who better to provide them than the man who got Saga working for JO? Battlefront is really a different thing again. Also like the guys said, the fog is far too bright, and the tilled grass textures could do with breaking up/streching. The interiors look really cool, though far too bright. All in all, this is such a cool idea and I really believe you can carry it off in style, I say go for it! Link to comment Share on other sites More sharing options...
Gonkish Posted January 22, 2004 Share Posted January 22, 2004 I like it so far. The white fog is a bit overpowering, IMHO. Maybe reconsider the color of it... I'm not sure what color you could really use for a forest (maybe a dark bluish-green or something), but the white is just too strong if you ask me.. Aside from that it looks quite nice, especially the bunker. Link to comment Share on other sites More sharing options...
Hekx Posted January 22, 2004 Share Posted January 22, 2004 Some of the textures look a little repetitive on the first few screen shots, but overall it looks very nice. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 22, 2004 Share Posted January 22, 2004 Yeah...needs less cartoony trees, make the fog a dark greenish-brown, and make a good EasyGen terrain....... Link to comment Share on other sites More sharing options...
Casper Posted January 22, 2004 Share Posted January 22, 2004 WOW:D Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 23, 2004 Share Posted January 23, 2004 Nice! Yea you should finish it, it will be a hit with everyone! Link to comment Share on other sites More sharing options...
Pahricida Posted January 23, 2004 Share Posted January 23, 2004 oh d00d ... not again I've been working on a"The Battle of Endor" -Siege mapping Project for about a month now. Ah whatever finish it... -.- Link to comment Share on other sites More sharing options...
monsoontide Posted January 23, 2004 Author Share Posted January 23, 2004 Anyone have any nice tree (Specifically redwoods/pines) textures/shaders? The ones I'm using are all I have and they're (As has been so kindly pointed out) a bit crap NB. The trees are built in Radiant so they are for the most part not models, so they will hurt if you crash into them on a speeder bike. White fog is just so I can see what the fog is doing. Colour will be blueish I guess - if it's too dark, it looks light night (And very strange inside the bunker!). Still all in development. If you're also doing a Endor map then don't let me stop you. People like to have options and if they don't like my map they may like yours! Link to comment Share on other sites More sharing options...
Alegis Posted January 24, 2004 Share Posted January 24, 2004 Ah so you're building the endor one, saw some screenies on jedi-moves.com Definitely keep working on this map, there is no bigger need for maps than in siege, and it actually looks very good! You'll just have to add more stuff in it (don't make it too big unless you put a lot of stuff on it, maps with open spaces are annoying) keep up the good work! I searched for some texture places (I slightly remember visiting one months ago) but couldn't find them again Link to comment Share on other sites More sharing options...
monsoontide Posted January 24, 2004 Author Share Posted January 24, 2004 Also planning to convert my old SAGA maps (Anchorhead / Bast CAstle) to SIEGE but just haven't had a chance yet. Link to comment Share on other sites More sharing options...
DarkLord60 Posted January 24, 2004 Share Posted January 24, 2004 Looks good cant wait to play it. Link to comment Share on other sites More sharing options...
TK-8252 Posted January 24, 2004 Share Posted January 24, 2004 Eeek! Stormtrooper on a speeder bike! That's just wrong! Well, hopefully you can get some proper models in there. HapSlash is making a Scout Trooper, Navy Trooper, and Rebel Commando model that would go pretty well in here IMO. Link to comment Share on other sites More sharing options...
monsoontide Posted January 24, 2004 Author Share Posted January 24, 2004 I've already made a scout trooper model (And pistol) and am just waiting on Keshire to run it through 3DSmax etc etc. Could do with the others though + an Ewok Link to comment Share on other sites More sharing options...
jangofett804 Posted January 24, 2004 Share Posted January 24, 2004 That looks awesome! For the map, you might want to add more trees; it would look more like the forest moon of Endor. Other than that, looks great. Link to comment Share on other sites More sharing options...
KHaRMa Posted January 24, 2004 Share Posted January 24, 2004 Very nice map!! spectacular, but im thinking that maybe the map will make lag goes up very quick, or ppl with gforce2 or under that wont be able to play with it in the forest part :/ Link to comment Share on other sites More sharing options...
Nkenobi Posted January 25, 2004 Share Posted January 25, 2004 Nice job! Link to comment Share on other sites More sharing options...
Pahricida Posted January 26, 2004 Share Posted January 26, 2004 You mean those?: Link to comment Share on other sites More sharing options...
wedge2211 Posted January 26, 2004 Share Posted January 26, 2004 Bleeeeaaaaarrrrg. It's the right idea, but that leaf texture is really crappy. It looks cel-shaded with white lines. Ick. Looks worse than the trees in Myst. Seriously, though, that's about the right approach. Find a better leaf texture, make the leaves broader and thicker, compile em into .ASE models and you'd be all set. Link to comment Share on other sites More sharing options...
TK-8252 Posted January 27, 2004 Share Posted January 27, 2004 Originally posted by monsoontide + an Ewok Oh yeah! Forgot to mention that, HapSlash is making an Ewok too! Link to comment Share on other sites More sharing options...
Pahricida Posted January 27, 2004 Share Posted January 27, 2004 give me some pics of a Redwood Leaf.. I've never seen one and didn't find anything useful in google ... The Leaf Texture is just temp Stuff until I've found some Reference. And actually the model already is in .ase format Leaf Texture: I will create a Package including 5 - 10 different Redwood Models. The one shown above will only be used in areas the player can't reach cause the model is very low on detail. Those the player can see from near distance will be more Detailed specially the lower part of the trunk. @monsoontide If you can't find someone else to model you those trees what I find hard to believe (really nothing special just a few modified cylinders) I'll let you use mine (of course only if you want them. ) Oh and if it disturbs you in any way that I am abusing your thread ... tell me I'll move to another place then. ^^ Link to comment Share on other sites More sharing options...
DarkLord60 Posted January 28, 2004 Share Posted January 28, 2004 Sweet new trees I just hope we get no lag. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.