Jump to content

Home

The Bride


KMan

Recommended Posts

  • Replies 98
  • Created
  • Last Reply
  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...

Well, it may or may not happen. I still haven't received the completed version of the model from Psykosith. Then I'd want to do some quick tests (sounds, etc) to make sure everything is fine, then I'd stil have to do the icons and CTF colors.

 

So, who knows.

Link to comment
Share on other sites

Gotta get this one finished. It'll be uber popular i bet, only reason i come here is to find out if this model is done! I've told alot of people about it and they're totally waiting impatiently on this :)

 

I just hope this works out!

 

:p

Link to comment
Share on other sites

The only problem I've run into so far is with the hair.

 

The head is broken down into 3 parts.

Each is using the same texture (default_head.png), but the hair is using a shader for that texture.

Heres the shader snippit-

models/players/the_bride/head_alpha
{
{
	map models/players/the_bride/default_head
      		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
      		rgbGen lightingDiffuse
}
}

 

So, the head uses head_alpha, and the mouth/eye section and face use default_head as the texture.

 

Here is what it looks like in-game

 

bride_bad.jpg

What you see in her hair is the bowcaster spawn behind her.

 

Any ideas?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...