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Imperial All Terrain Armored Transport Walker


KMan

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Posted

your PM box is full so i tought i'd ask you this way

 

i'm making a hoth map (see the mapping section) and i was wondering if i could use your at-at in my map when its done of course

 

thanks in advance

Posted

whats the progress sofar? Im excited for this and I know that XG Vader wants this for his hoth map. the animations by Ninja are gonna look so cool in game!

Posted
Originally posted by hatrus

whats the progress sofar? Im excited for this and I know that XG Vader wants this for his hoth map. the animations by Ninja are gonna look so cool in game!

just the skins finished and put it ingame.

Posted
Originally posted by LightNinja

just the skins finished and put it ingame.

 

Yep. And I'm back in town now, so I can get back to working on the textures.

:D

Posted

One thing that was brought to my attention, and made sense to me was the walk cycle you have there.

 

I think the rear leg animations should be swapped R/L. I was crawling around on the ground, and I noticed that when my right arm planted down, my left leg would follow right after that. And then the other set following the same idea.

 

Also the speed is quite a bit too fast.

Posted
Originally posted by KMan

I think the rear leg animations should be swapped R/L. I was crawling around on the ground, and I noticed that when my right arm planted down, my left leg would follow right after that. And then the other set following the same idea.

I was going to do that since i saw the atat walk cycle in Battlefront..go out of my mind!!!! :xp:.

And the speed can be fixed later in game when choosing fps for the animations

Posted

lookin good you two keep up the good work.

 

ps: kman why do you have a quote of me as your signature? i think its kinda strange, unless you are flaunting the fact that you were right. Thats a little imature I think, to feel the need to rub it in my face. But thats just my opinion.

Posted

lookin good you two keep up the good work.

 

ps: kman why do you have a quote of me as your signature? i think its kinda strange, unless you are flaunting the fact that you were right. Thats a little imature I think, to feel the need to rub it in my face. But thats just my opinion.

Posted

lookin good you two keep up the good work.

 

ps: kman why do you have a quote of me as your signature? i think its kinda strange, unless you are flaunting the fact that you were right. Thats a little imature I think, to feel the need to rub it in my face. But thats just my opinion.

Posted
Originally posted by Hellfire Jedi

how many frames is that walk? and did you change the fps in max?

a) 32 frames

b) No

 

Old:

walk1.gif

New:

walk2.gif

 

 

Notes after the gifs: The neck is now scaled 85% down and the right leg movement at the end of the animation is now fixed.

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