Jump to content

Home

General Grievous


NeoMarz1

Recommended Posts

Posted
Originally posted by Zappa_0

SJC is making one, so no worries. Also you would have to make 2 versions of the vehicle, the rolling version and the walking arms version.

 

What about when it walks it uses legs and when it runs it uses the wheel.

 

This Grievous is gonna be the best one yet.

  • Replies 143
  • Created
  • Last Reply
Posted
Originally posted by keshire

Neo, if you happen to have an urge to make a realistic Greivous let me know. Specifically one with 4 arms. I'd like to have a go at creating an entire set of working anims. I wouldn't do 7 saber styles, just two. That should be enough for coders to reasonably impliment.

 

But I'm definately interested.

Originally posted by LightNinja

save a not-modified-to-fit-in-skelleton version :) of course once you have everything done

thats why i posted this xD, anyway you should make it cuz i wouldnt had any idea of how to get it working in game like a player model

Posted
Originally posted by alex533

i think you may have put too many ridges in the ear things?

 

O.k. here is the latest fix... Ive addressed all critiques for the head... up to this point. Mars out

 

grievoushead38rl.jpg

Posted
Originally posted by {xg}darthVADER

looks nice m8 when do we get to see more of the body?

 

Here is a teaser.... More work needs to be done on the limbs... Try to get that done this week. Mars out

 

grievousshot35id.jpg

Posted

It will most likely be on PCGM's first and then Lucasfiles and jk2files a few weeks later. Also this is gonna be awesome marz, cant wait for it.

Posted
Originally posted by Zyar

What would be the estimated release date?

When it's done.

 

 

*looks at his 12" Grievous.

His shoulders seem a bit thick. And the collar pulls out and up a bit far from the base of the skull. Other than that, looks very nice.

Posted
Originally posted by Zyar

What would be the estimated release date?

 

Insane Sith is right!, but really I dont anticipate the finishing line being too far away. Just hang tight, Mars out

Posted

That model was so hi-poly. Something like 400,000 last I checked.

 

It'd be quicker to make one from scratch than to scale down that one.

Posted
Originally posted by keshire

That model was so hi-poly. Something like 400,000 last I checked.

 

It'd be quicker to make one from scratch than to scale down that one.

 

ummm, just thought of it as another point of reference, not to actually be used.

Posted

yeah i saw that TFN model and it is very off cause ive played through the whole episode 3 game and that model doesnt look anything like it should. the head is way too big and the arms and legs too skinny and short.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...