TK-8252 Posted August 2, 2005 Share Posted August 2, 2005 That's how it is. You only get to be a Jedi if you complete a certain objective, get a certain amount of points, etc. Link to comment Share on other sites More sharing options...
Redtech Posted August 3, 2005 Share Posted August 3, 2005 On the corusant map, is there a point when most of it is in space? Link to comment Share on other sites More sharing options...
Leviathan Posted August 3, 2005 Share Posted August 3, 2005 Is it related to the main theme of this thread ? Link to comment Share on other sites More sharing options...
Pho3nix Posted August 3, 2005 Share Posted August 3, 2005 I hate the fact that there are Jedi =/ But i'm looking forward to owning them. The negative side of Jedis' is the fact that everyone will play them, so it's 8 Jedi and 2 soldiers...which sucks. Link to comment Share on other sites More sharing options...
Cavkov Posted August 3, 2005 Share Posted August 3, 2005 i hope you can kill the jedi.. not like in BF when the bullets only bounce or something thats lame.. i hope they arent over powered and that they really can get killed.. just couse you are a jedi doesnt mean you are a god.. jedi can get killed "easily" to we saw that in the movie Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 4, 2005 Share Posted August 4, 2005 You won't have to worry about everyone being a jedi, there making it so that there can only be one, or at the most two jedi per team on each map, and you can't just spawn as them anytime you want, you have to earn the ability to play as a jedi first by completing certain objectives. Technicly Jedi can't be killed, from what they have shown they have a sort of "time bar" that is constantly going down, killing enemies and completing objectives will add time to your bar while getting shot, and team killing will just make it fall faster. Once there time is up the jedi just leave for the rest of the fight. Link to comment Share on other sites More sharing options...
Leviathan Posted August 4, 2005 Share Posted August 4, 2005 It is a good process to prevent Jedi from being too "present" on a map... But I'd have thought to another manner : Once a Jedi has undergone a certain amount of damages, he should be "knocked-out" for 15 seconds, for sample... Link to comment Share on other sites More sharing options...
Cavkov Posted August 6, 2005 Share Posted August 6, 2005 You won't have to worry about everyone being a jedi, there making it so that there can only be one, or at the most two jedi per team on each map, and you can't just spawn as them anytime you want, you have to earn the ability to play as a jedi first by completing certain objectives. Technicly Jedi can't be killed, from what they have shown they have a sort of "time bar" that is constantly going down, killing enemies and completing objectives will add time to your bar while getting shot, and team killing will just make it fall faster. Once there time is up the jedi just leave for the rest of the fight. Well thats just lame that you cant kill the jedi.. :S instead of making it real they put a stupid time bar and bla bla .. omg!!! Link to comment Share on other sites More sharing options...
Leviathan Posted August 7, 2005 Share Posted August 7, 2005 But we must respect Star Wars' story ! For example, Obi-Wan isn't dead on an Endor or Hoth map, but aboard the first Death Star. And even if there was Kenobi in such a map, we couldn't kill him, because he could be needed on another world, after this mission... I hope you see my point... Link to comment Share on other sites More sharing options...
quixter Posted August 7, 2005 Share Posted August 7, 2005 Sort of! Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 7, 2005 Share Posted August 7, 2005 Well having them leave the field is better then having them be invincible for the entire battle, and the whole leaving the battlefield thing is basicly just another way to say that there dead. Sure they don't actually fall over and die but they do leave the field permenetly and thats what really counts. The only reason they added the whole time bar, leaving the battle thing was to respect the story, as Leviathan said. Link to comment Share on other sites More sharing options...
Leviathan Posted August 8, 2005 Share Posted August 8, 2005 I'd have prefer to be able to knock-out Jedi / Sith during the battle... Thus, they will be unavailable for a certain time... What do you think of this process ? Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 9, 2005 Share Posted August 9, 2005 So instead of leaving the battle he would come back after a certain amount of time, perhaps in the hands of a diffrent player? If I understand your idea it seems that jedi would become a more prominent force on the battlefront, jedi are there longer and more people would have the chance to use them which depending on who you ask could be a good or bad thing, some people would like to use jedi alot where others would rather they play a much smaller part. Link to comment Share on other sites More sharing options...
Leviathan Posted August 9, 2005 Share Posted August 9, 2005 It is exactly what you described ! But, as you said, this system presents disadvantages... Link to comment Share on other sites More sharing options...
Micahc Posted August 11, 2005 Share Posted August 11, 2005 I don't care how well they do the Jedi/Sith as long as you can turn them off. Link to comment Share on other sites More sharing options...
the_l337_one Posted August 14, 2005 Share Posted August 14, 2005 it makes sense why they would be invincible though. if u think about it, as soon as they would come into play, everybody would zone in on them, and blow them sky high. its the same as when somebody gets the sword in halo 2. as soon as u get it, ur giving up ur right to survive. so i agree with the time constraint. however, it would be nice to see everybody get a chance to play as a jedi, just so they can see if they can play it effectively, so that they know if thats something they should aim for every match, or something they should just not worry about. but if its coming with a time constraint, i wanna see them go all out with the force powers. if its gonna be a gimmick, go all out, so that some ppl like us wont whine about it. Link to comment Share on other sites More sharing options...
Redtech Posted August 15, 2005 Share Posted August 15, 2005 Except when you had the sword, you were more dangerous than someone with the shotgun. You weren't faster, stronger or able to block bullets. Actually, I want the covvie shield for Halo 3. Sword and shield. Now people can complain. Link to comment Share on other sites More sharing options...
Leviathan Posted August 15, 2005 Share Posted August 15, 2005 Except when you had the sword, you were more dangerous than someone with the shotgun. After, it is a tactical question, isn't it ? Link to comment Share on other sites More sharing options...
Redtech Posted August 16, 2005 Share Posted August 16, 2005 Guess so. Although saying that, there is fun to be had shooting people with the shotgun as they're about to stab you with the sword. I doubt you can do something that evil with battlefront though as decent insta-kill weapons are hard to get. (Nope, Rebel Pilot has a shorter weapon range than Vadar by the look of it!) Link to comment Share on other sites More sharing options...
zerted Posted August 16, 2005 Share Posted August 16, 2005 ...I doubt you can do something that evil with battlefront though as decent insta-kill weapons are hard to get. (Nope, Rebel Pilot has a shorter weapon range than Vadar by the look of it!) insta-kill weapons: -(bad things about each weapon) Imperial + Droid Pilot's main weapons -arcs so good skill required All Rockets -hard to use, long reload time Mines -needs to be stepped on Head Snipers -very good skill required shooting at moving target gernades -delay before exploding Link to comment Share on other sites More sharing options...
Leviathan Posted August 16, 2005 Share Posted August 16, 2005 What about time bombs ? Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 16, 2005 Share Posted August 16, 2005 I'd say they would fall under the catagory of grenades, explosive but they have a huge delay time. That and there range sucks, you can't throw them, just set them like mines. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted August 17, 2005 Share Posted August 17, 2005 It would've been much better if the time bombs came with a detonator that allowed you to set them off whenever you wanted. Much less of a headache then it is now. Link to comment Share on other sites More sharing options...
TK-8252 Posted August 17, 2005 Share Posted August 17, 2005 It would've been much better if the time bombs came with a detonator that allowed you to set them off whenever you wanted. Much less of a headache then it is now. Yeah, roadside bombs and car bombs are incredibly fun in BF2. Too bad we can't pack a speeder bike with the Star Wars equivalent of C4 and ram it into a tank. XD Link to comment Share on other sites More sharing options...
zerted Posted August 17, 2005 Share Posted August 17, 2005 Yeah, roadside bombs and car bombs are incredibly fun in BF2. Too bad we can't pack a speeder bike with the Star Wars equivalent of C4 and ram it into a tank. XD Yes you can . You can cover the speeder bike with mines, then drive. When an enemy gets close to a mine, it explodes killing the enemy, you, and the bike (of couse thats with team damage on). You can take out a group of players or a tank. Speeder bikes go fast enough that they won't know to get out of your way. They will never see the mines, only the explosion and the Respond Screen. Do the same thing with fighters and you got suicide aircraft. When I get behind eney lines in SWBF, I like to play mines under the tanks or bikes. Someone gets in them and BOOM. This gave me an idea, I'm going to see if you can stick a mine on a frendly player... Link to comment Share on other sites More sharing options...
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