Windu Chi Posted August 4, 2005 Share Posted August 4, 2005 I keep hearing depressing rumers that the developers will take the cockpit views away. That will make a potential superior game a great failure.I mean that should have the cockpit views the flying and ground vechical control be like in the Rogue Sqadron series, where you can lock around the cockpit and the information like radar, ship damage /shield rateing be listed on the instrumentation display mointers in the cockpit Link to comment Share on other sites More sharing options...
Leviathan Posted August 4, 2005 Share Posted August 4, 2005 Personally, I do not see why Pandemic Studios would remove cockpit view... I'll send them a mail to ask more explanations, once I have more time... Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 4, 2005 Share Posted August 4, 2005 Even though I never use it I believe it should be added. It's just nice to have the option. The ability to look around the cockpit and stuff would be a nice addition too, if they could find the time to add it. Link to comment Share on other sites More sharing options...
Pho3nix Posted August 4, 2005 Share Posted August 4, 2005 The cockpit view rocks ! Makes the game more realistic Link to comment Share on other sites More sharing options...
Leviathan Posted August 4, 2005 Share Posted August 4, 2005 I can only agree... Without a cockpit, a star-ship is nothing ! (And it isn't a ship anymore, indeed) This is the same thing for SWBF II and the fact cockpit view will be missing... One word for that : Un-realistic... Link to comment Share on other sites More sharing options...
BeBop Posted August 4, 2005 Share Posted August 4, 2005 Okay from what I heard, Pandemic didn't take it out on purpose really, they just didn't have enough time to get in in time for release (that's what I heard at least). If so, just sounds like more proof that the games being rushed. Maybe they can put it in in a patch or something... Link to comment Share on other sites More sharing options...
Leviathan Posted August 4, 2005 Share Posted August 4, 2005 ... Or re-use cockpit views of SWBF in its sequel... Link to comment Share on other sites More sharing options...
Leviathan Posted August 4, 2005 Share Posted August 4, 2005 This thread should be moved in the correct place... We're talking of SWBF II in one of its prequel's forums... Link to comment Share on other sites More sharing options...
quixter Posted August 4, 2005 Share Posted August 4, 2005 Even though I dont use cockpit views that much, Pandemedic Studios better not remove it! P.S. It's also 1000000000000000 more realistic! Link to comment Share on other sites More sharing options...
Leviathan Posted August 5, 2005 Share Posted August 5, 2005 Maybe it is just a rumour... But if the cockpit view is really cut off from SWBF II, I think Pandemic has a valid reason to have done that. Something else than to save money... Link to comment Share on other sites More sharing options...
BeBop Posted August 5, 2005 Share Posted August 5, 2005 I doubt it's a rumour. Multiple new sites have reported it as if Pandemic said it themselves. A curse on pandemic I say. Link to comment Share on other sites More sharing options...
Leviathan Posted August 6, 2005 Share Posted August 6, 2005 It is strange... According to you, what are the possible explanations of this removing ? (I don't think it is because of the fact some players could have the spacesickness... ) Link to comment Share on other sites More sharing options...
Redtech Posted August 8, 2005 Share Posted August 8, 2005 I don't see too much point of a cockpit view on most vehicles when the external cams have a better field of view. Although it does look cool to go "woo, this is what it's like inside an AAT!" I'm on the fence, but it's not something I could cry about either way. Although the fps view (on foot) is RUBBISH! Link to comment Share on other sites More sharing options...
Leviathan Posted August 8, 2005 Share Posted August 8, 2005 Cockpit view is just a question of realism... Remember we're not here to denigrate First-Person view by treating it as a "rubbish"... Link to comment Share on other sites More sharing options...
quixter Posted August 8, 2005 Share Posted August 8, 2005 Yeah Lol . I use third person view on ships and speeders just so I can see what is around me. But all video games with ships ect. should have first person view AKA cockpit view. I would be very suprised if it (cockpit view) is left out of SWBF2! Link to comment Share on other sites More sharing options...
Redtech Posted August 9, 2005 Share Posted August 9, 2005 I was talking about the first person view on foot being pretty unimpressive. The dark trooper carries an E-11, the arms are too thin, and Unreal Tournament has better "gun-bobbing!" They should do it more like Half Life 2 where the gun is at least in proportion and the posioning of it varies relative to where it would lean on your shoulder (get a replica rifle and try running and aiming up/down to get my drift). Also, it'd be neat if the character's had the weapons visible on the back or holster, like in Mercanaries when not in use, rather than spawning from nowhere. It'd also help to distinguish classes that look similar (Imperial and CIS) better. Link to comment Share on other sites More sharing options...
stefanlinden Posted August 9, 2005 Share Posted August 9, 2005 I always thought that was weird when the weapon just came from 'nowhere'. They should do that with the holsters. So i am completely with you RedTech and by the way, I voted no when i meant yes... Link to comment Share on other sites More sharing options...
Leviathan Posted August 9, 2005 Share Posted August 9, 2005 Now, it is too late to correct all glitches you mentioned... Link to comment Share on other sites More sharing options...
Redtech Posted August 10, 2005 Share Posted August 10, 2005 "NOooooooooooooooooooooooOOOOOOOOOOOO!" Sorry, any excuse for a Vadar Moment. Link to comment Share on other sites More sharing options...
Leviathan Posted August 10, 2005 Share Posted August 10, 2005 Sorry, but I think so... Link to comment Share on other sites More sharing options...
quixter Posted August 10, 2005 Share Posted August 10, 2005 Hahaha, I think that we are getting off subject. Link to comment Share on other sites More sharing options...
zerted Posted August 11, 2005 Share Posted August 11, 2005 I use the cockpit view. Keep it in, but don't rush it. Make it good, even if it has to be added later as a patch. Link to comment Share on other sites More sharing options...
Leviathan Posted August 11, 2005 Share Posted August 11, 2005 I agree... After all, we are not too in a hurry... Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted August 11, 2005 Share Posted August 11, 2005 Yes, I would rather have it done right even if it is a little late then have it included sloppily, or not at all. Link to comment Share on other sites More sharing options...
PoiuyWired Posted October 25, 2005 Share Posted October 25, 2005 Well, I regularly use cockpit views for verhicles such as tanks. It feels more realistic blasting the stuff otta your target. Fo air ships though, I use NON-INVERTED controls and external views. Easier to fly past obstacles. Link to comment Share on other sites More sharing options...
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