witchfinder Posted August 5, 2005 Share Posted August 5, 2005 I think it'll be good to have a thread in this new section to discuss what people would like to see in KOTOR III. I'll start off. 1. As I mentioned in another section of this forum, I'd like to be able to ineract with the Sith more. Like in the the first KOTOR I, you could just go and hang out with some Sith, and the way the masters in the academy described the Dark Side was very enticing. In KOTOR II, I wasn't really lured to the Dark Side, I just though "yeah I'll be evil for the hell of it". 2. I'd like to see more concrete romance storylines, instead of ones which vaguely hint toward something, like in TSL. 3. I'd like there to be a character similar to Jolee Bindo! 4. I quite like the idea of having two mentor characters, perhaps something like one light/one dark, and a whole lot of tension between the two characters, leading to a fight perhaps, and your alignment deciding the winner. (What do you guys think of this idea?) 5. Enough with the wookies! I'd love to see a different alien species in your party. Personally, I'd make it a Trandoshan! Link to comment Share on other sites More sharing options...
warchild75 Posted August 5, 2005 Share Posted August 5, 2005 Hoods able to be pulled up.A lot more ability to change your characters face at the start.A load of new force powers.Different planets.Once you have beaten the game the ability to go wherever you want.New enemies not just sith but harder enemies such as general grevious, imagine trying to fend off a charater weilding four lightsabres. Link to comment Share on other sites More sharing options...
90SK Posted August 5, 2005 Share Posted August 5, 2005 I want more masks (among other more general things, of course ). The ones in the previous games have been cool, but shouldn't there be more variety? Like the cloth masks Dark Jedi in K1 wear, and so on. And above all else, I would absolutely love to see more of Korriban, in depth. Sort of like the Korriban we saw in Jedi Academy. I was vastly disappointed when in K2 they didn't allow more thorough exploration of the planet. Link to comment Share on other sites More sharing options...
Achilles Posted August 5, 2005 Share Posted August 5, 2005 If the rumors are true and we will be encountering the True Sith in KotOR III, then I hope that we keep the darker storyline initiated by OE. I'd like to get to the end of the game feeling a genuine sense of loss (if I'm LS) or of dominance (if I'm DS). OE hinted at this with the DS options on the Unknown World, and OE intended to do this with Malachor V. Hopefully we actually get there this time. The request for a wider range of alien party members is a good one, but I don't know if it will be heard. Personally, I'd like to see a smaller number of possible party members, but more flexibility. Have 5 or 6 spots but give me 10 or 12 possible party members (some of which restricted to LS/DS, M/F). Keep the influence system, but have LS characters that storm off if I go DS and vice versa. I will be very disappointed if HK and T3 don't return. 3P0 and R2 were the staple of the movies and I think the that devs have been wise to mirror this in the games. I know that I won't make a lot of friends for saying this, but I hope that they do not change the game engine or the graphics. I know they are a little dated, but I don't want to feel like I'm playing a completely different game. TSL felt like a continuation of the first game and I'd like to see that carried forward. Link to comment Share on other sites More sharing options...
90SK Posted August 5, 2005 Share Posted August 5, 2005 I know that I won't make a lot of friends for saying this, but I hope that they do not change the game engine or the graphics. I know they are a little dated, but I don't want to feel like I'm playing a completely different game. TSL felt like a continuation of the first game and I'd like to see that carried forward. No, I agree. I'm not sure what the fuss is about the current system. It worked for the first two games, and if OE made a few more minor tweaks I would be satisfied. Link to comment Share on other sites More sharing options...
Achilles Posted August 5, 2005 Share Posted August 5, 2005 A few good points were made in another thread in support of a new engine. I suppose that change is inevitable and I'm all for it just so long as they don't turn it into some silly FPS thingy that looks absolutely nothing like the others. I suppose there is one other thing we should look at too: Is the move to a new engine a sign that they intend to produce more games for the franchise? I hope so. Link to comment Share on other sites More sharing options...
The_Maker Posted August 5, 2005 Share Posted August 5, 2005 No, I agree. I'm not sure what the fuss is about the current system. It worked for the first two games, and if OE made a few more minor tweaks I would be satisfied. I agree as well, maybe a few little changes here and ther to make the game look more "realistic" but I agree on the part about NOT changing the engine, the one that has been used is just fine IMO. ^.^ Link to comment Share on other sites More sharing options...
MdKnightR Posted August 5, 2005 Share Posted August 5, 2005 I would like to see character creation take a whole new level....be able to independently choose a face, hair style, facial hair, and skintone for your character as well as being able to specify maybe 3 or 4 height options from short to Malak-sized. Maybe even give an option for physique (muscular, athletic, voluptuous, etc.) I would also like to see hoods able to be pulled up, but at the same time shadow the face beneath. I would like to see a choice of saber hilts! I am sure I will think of more later on. Link to comment Share on other sites More sharing options...
Achilles Posted August 6, 2005 Share Posted August 6, 2005 ^^^^ Careful what you wish for. Hoods on all robes would either mean huge models that avoid clipping but look silly, or small models that clip like crazy. The other option would be to limit the size of the head models, which means everyone would have the same hair style. As for choice of hilts, it could be done, but not using the same system that they use now. You would have to choose your saber during character creation (much like Jedi Academy) and you probably wouldn't be able to change color crystals. Link to comment Share on other sites More sharing options...
noghri_assasin Posted August 6, 2005 Share Posted August 6, 2005 2. I'd like to see more concrete romance storylines, instead of ones which vaguely hint toward something, like in TSL. 4. I quite like the idea of having two mentor characters, perhaps something like one light/one dark, and a whole lot of tension between the two characters, leading to a fight perhaps, and your alignment deciding the winner. (What do you guys think of this idea?) 5. Enough with the wookies! I'd love to see a different alien species in your party. Personally, I'd make it a Trandoshan! I'd love all those but most of all to have Revan's robes and mask! I thought they looked so awsome! But all those ideas I really like. It would be aswome to be able to go to the "unknown" regions and see Revan and every one out there. I think that it would rock if you could have more party members out at once, about 4 or 5, and then have a bunch still left on your party screen to chose from. But the top of them all, GET A DIFFERENT SHIP ALREADY!!! STOP IT WITH THE EBON HAWK! Because if you go LS on TSL it flies off into the unknown regions. I think it would rock it you could get a Sith ship and when you go to hyperspace actuly take a while so you could talk to you party members while going. What you guys think of those pointers? Get More SITH in it!!!! : (sorry it was so long I had a lot on my mind) BUMP up the character qualaties!! Make it so you "create!" Your own character! Link to comment Share on other sites More sharing options...
Jamps Posted August 6, 2005 Share Posted August 6, 2005 As for the story: 1. Play as Revan (but still with his new identity that you chose last game, just have it explain what has happened so far in the beginning.) 2. Jolee with him 3. Takes place during AND after Kotor 2. (sequals don't ALWAYS have to be directly after.) 4. Revan loses his arm in true, Star Wars tradition. 5. Revan have a face-to-face confrontation with the main villan where the arm slicing takes place. (kinda like the Anakin-Dooku storyline, where Anakin later comes back and whoops him.) 6. A party member gotta die just half way through so you know that nobodies safe, and later kill off some more (but Revan and Jolee HAVE to survive!) As for the gameplay: 1. Animations have characters actually move (i mean walk and run around while fighting.) 2. Vehicles....please, let us use the Ebon Hawk! 3. Jumping/croutching. Revan is so dang powerful his force jump gotta be like flying! 4. More puzzles. 5. Cutscenes that don't use the game engine. We need some amazingly realistic looking stuff. 6. Continue after the end. Little quests and assignments (such as escort, delivery, defence, and stuff like that.) to let you keep playing. Just like Fable did. Well, first Kotor3 has gotta be announced before all my wishes can come true Link to comment Share on other sites More sharing options...
MdKnightR Posted August 6, 2005 Share Posted August 6, 2005 Why does everyone love Jolee? Just about every playthrough I have had, I went to Kashyyyk last on purpose. He is so annoying. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted August 6, 2005 Share Posted August 6, 2005 Why does everyone love Jolee? Just about every playthrough I have had, I went to Kashyyyk last on purpose. He is so annoying. Blasphemy! Link to comment Share on other sites More sharing options...
witchfinder Posted August 6, 2005 Author Share Posted August 6, 2005 As for the story: 5. Cutscenes that don't use the game engine. We need some amazingly realistic looking stuff. 6. Continue after the end. Little quests and assignments (such as escort, delivery, defence, and stuff like that.) to let you keep playing. Just like Fable did. There are cutscenes which don't use the game engine throughout KOTOR I/II. What exactly do you mean? I wouldn't like to continue after the end. I mean, at the end you either become supreme ruler of the galaxy or someone who's just saved it. And I don't think either of those would go about on simple escort missions afterwards. -------------------------------------------------- What I'd really like to know is how they'll depict Revan. The ending of TSL implied that the exile was going to have to follow Revan, but then how are they going to succesfully create two characters which are completely unique to everyone that has played KOTOR I/II!? Oh and the point about a better character creation system is a good one. They should have a lot more options. However, this isn't really of primary concern to me. Link to comment Share on other sites More sharing options...
JediConsularAD Posted August 6, 2005 Share Posted August 6, 2005 Ok here is my list of ideas: 1.These games should have more choice, like choosing your species, which would change options in the game. 2. jolee should die and pass into the force much like obi wan and yoda did. 3 a new ship would be nice, pehaps a bigger one with more space or even one big enough to hold the ebon hawk, but the ebon hawk should be in there somewhere. 4. now what about buying property i dunno i am just suggesting. 5. becoming a fully fledged sith is an option, mabye even work for for the ultimate sith lord at the time and try to destroy the jedi for a change, this could mean betrying your master (LS) or doing as he commands (DS). 6.keep the droids 7.finally i want a famous planet such as alderaan or coruscant to be available. and mabye even some spacestations which could blow up or something. Ok if you bothered reading that then you will be pleased to know i have finished, i dont want to design there game for them,lol.but what do you think about me ideas. Link to comment Share on other sites More sharing options...
DarthPeldorJoi Posted August 6, 2005 Share Posted August 6, 2005 The number one thing i'd like to see is to make your character a different species. In addition to that, I'd like more customozation of your character other than a set of pre-designed faces. Also, I'd like to see no glitches! Also, I'd like to see more interaction with other party members. Another thing, I'd like the item rondomazation fixed. I got 3 Freedon Nadd blasters. Also, i'd like different lightsaber hilts than just the stupid standard design. Bao-Dur's line in Kotor 2 about how you'r lightsaber design is supposed to reflect you is bs if all you get is one stupid hilt design. Even though Kotor 2 had a lot of color crystals, i'd like to see a lot more variety. Oh yeah, one major thing. As you influence your companions to the light or dark side, have their responses to your actions change. I had Handmaiden at dark mastery and she still responded negatively to dark side actions. Link to comment Share on other sites More sharing options...
Darth333 Posted August 6, 2005 Share Posted August 6, 2005 New items are nice but they're not what makes a game good or bad IMHO. For me what's really important is the story and the character development. I'd like to see bigger/less linear maps, more dialogue options and more varied and intergalactic side quests. It'd be nice to have a reason to return to a planet more than once, other than sightseeing... In Kotor 2, the influence system's ultimate goal was to transform your party members into Jedi: once this was done, there was nothing more to do with them and personally I prefer not to have an entire team of Jedi. Turning party members to the lightside or darkside, ended up just being a cosmetic change, more or less. I'd like to really have more dialogue options and seeing them respond to the PCs choices. An example would be in Kotor 1, you could convince Mission that her brother was no better than bantha fodder and he deserved any faith he could attract upon him (don't remember the exact dialogues). I think this was well done and the only thing that was Missing was to give some DS points to Mission. Link to comment Share on other sites More sharing options...
MdKnightR Posted August 6, 2005 Share Posted August 6, 2005 I'd like to see bigger/less linear maps, more dialogue options and more varied and intergalactic side quests. It'd be nice to have a reason to return to a planet more than once, other than sightseeing... Agreed! It would be nice to do something like this. KOTOR 1 kinda had this option if you decided to go on the secret society sidequest (can't remember what they were called). I would like to see Alderaan, Coruscant, Yavin, and whatever was Revan's homeworld (it was mentioned in the game in a conversation with Bastila, I just can't remember the name). Link to comment Share on other sites More sharing options...
RedHawke Posted August 6, 2005 Share Posted August 6, 2005 I pretty much agree with what Achilles and Darth333 have said, for K3 they need to stick to what drove the first two games, take the new TSL features and flesh them out better... and work on reducing the linear feel of the game for all of the places you visit. And as stated above have a reason to return to planets as well (Like the Genohardian Quests in K1). Link to comment Share on other sites More sharing options...
Achilles Posted August 6, 2005 Share Posted August 6, 2005 I remember the flashback scene in KotOR where Carth is speaking on Telos and Bastila is speaking on Dantooine. It made me realize how far my character had come and how much had happened since the adventure had begun. I think they tried for the same effect by having the party return to Telos, but it just wasn't the same. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted August 6, 2005 Share Posted August 6, 2005 7.finally i want a famous planet such as alderaan or coruscant to be available. and mabye even some spacestations which could blow up or something. Heh, Tatooine wasn't 'famous' enough for you? I mean it only appeared in what, 5 of the 6 Star Wars Films? (And played a part in the other one.) Only joking. What would I like to see.... Definitely some work on the INF options, so it actually seems like I'm, you know, influencing them. Like D333 the Admin said, it's all just cosmetic changes. I'd also like to see a mix of party NPCs, some being critical to the story like K2's, while some could be as insignificant as a hired thug. With insignificant party members comes the possibility to have party members ditch you if they don't agree with your motives. And of course, have a DS mastery Handmaiden who still prefers LS is annoying. I hope we don't have a similar recruit in K3. And, I hope these rumors about it taking place 14 years after K2 aren't true either. It's obvious to me that OE tries to make Revan out to be some sort of god in K2, and that they have plans for Revan in K3. They always mention how powerful Revan is and how even the great Revan needs help against the True Sith. If it takes place that much later, there won't be much left for Revan. Personally, I think it should take place right from the takeoff at Malachor. They could have a conversation with T3 on the Ebon Hawk, as the Exile leaves Malachor. Exile talks a bit, during the conversation, tells T3 the Revan gender and alignment, and the Exile's alignment. Game picks up from there. Link to comment Share on other sites More sharing options...
stingerhs Posted August 6, 2005 Share Posted August 6, 2005 well, i would like to see a new graphics engine implemented for realism's sake, but i would be extremely dissappointed to find the core combat and overall gameplay engine changed drastically. also, i agree with Darth333 on the influence point. having a completely dark Handmaiden scold you for killing someone is just stupid. she should be agreeing with you. allow whoever develops the game to take their time to actually complete the game in a manner that makes the game complete in terms of the ending and overall polish. otherwise, my list doesn't extend too awefully long. *shrugs* Link to comment Share on other sites More sharing options...
warchild75 Posted August 6, 2005 Share Posted August 6, 2005 If the rumors are true and we will be encountering the True Sith in KotOR III, then I hope that we keep the darker storyline initiated by OE. I'd like to get to the end of the game feeling a genuine sense of loss (if I'm LS) or of dominance (if I'm DS). OE hinted at this with the DS options on the Unknown World, and OE intended to do this with Malachor V. Hopefully we actually get there this time. The request for a wider range of alien party members is a good one, but I don't know if it will be heard. Personally, I'd like to see a smaller number of possible party members, but more flexibility. Have 5 or 6 spots but give me 10 or 12 possible party members (some of which restricted to LS/DS, M/F). Keep the influence system, but have LS characters that storm off if I go DS and vice versa. I will be very disappointed if HK and T3 don't return. 3P0 and R2 were the staple of the movies and I think the that devs have been wise to mirror this in the games. I know that I won't make a lot of friends for saying this, but I hope that they do not change the game engine or the graphics. I know they are a little dated, but I don't want to feel like I'm playing a completely different game. TSL felt like a continuation of the first game and I'd like to see that carried forward. Couldnt agree more about the game engine i love the way it plays and it would be a bit weird if they changed it.All they really need to do is iron out the glitches that appeared in tsl. Link to comment Share on other sites More sharing options...
Commas Posted August 6, 2005 Share Posted August 6, 2005 well, theres probably not much to say that wouldn't mimic what everyone else has said so far - but i think i might be the only one that wants the story to keep following the exile. Reven's story was wrapped up really nicely at the end of K1, probably for the same reason epIV is wrapped up really nicely, there might not have a been a sequel. but the exile's story doesn't wrap up nicely with a nice little bow, i'd like to continue on as him, as he tries to pick up revan's trail. i dont really want to play as revan again, he's already off fighting the sith, theres no mystery, hes already there, and then maybe 3/4s in the exile shows up as a npc. the exiles journey to find revan to me would be much more interesting, it would be fun to go planet to planet looking for clues, having to follow vague rumors, having some of them be complete dead ends and having to go back to square one. following rumors could make the game a lot less linear, maybe you would actually have to figure out what the clues meant and where to go next on your own, and you could end up being wrong instead of the answer just being spoon fed to you, it would involve real thinking about what you should do next! and it make the reintroduction of revan much more meaningful. i also would not like to play as an all new character. the two characters we have feel like plenty. besides, we need to see these "true sith" thats way to much of a cliffhanger, how would this new guy get tied into that? besides the exile's special condition could explain why we have to start over at level 1, the exile got his force from his partymembers, but they all had to stay behind while he went alone (but probably with the driods, since those aren't actually people). to me the exile seems like the logical choice. also yes, i also agree that the droids must stay, i got a lot more attached to T3 this time around, and i'd like to keep the ebon hawk, its like my millenium falcon! and yes, you gotta have a wookiee i love wookiees. Link to comment Share on other sites More sharing options...
JediConsularAD Posted August 6, 2005 Share Posted August 6, 2005 it would also be good in KOTOR 3 to continue the game after the main missions, like new optional quests where you can help a planet fix itself up again after an attack, much like dantooine after k1 Link to comment Share on other sites More sharing options...
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