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custom items in plasteel cylinders and lockers


Lando Griffin

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Well you could start by searching for terms such as "footlocker", "placeable", "custom item", and so on. That will definitely get you some results.

 

Then there are the tutorials littered all over this forum. I don't know if this is Kotor 1 or 2 specific but you could try:

 

Non-Script Method for Adding Player Made Items to Placeables

 

Spawning Items, Placeables and Creatures

 

And how about one more:

 

how to plant player made items in the game

 

Those should at least get you started. They are actually very well put together and are not very difficult at all to figure out. Good luck.

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so let me ask this...

 

Ok, in Kotor 1, those containers outside the Taris apartment/hideout...

(the ones that you normally don't even target)

 

how would I go about adding stuff into them?

 

I want to add 2 armors, a double-bladed lightsaber and 10,000

credits into one and a few upgrades in another, just to start

the game off on a high note ( :) ), so how would I do that?

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Though a warning about the Non-Script method... it doesn't work as well in TSL, being OE re-used placeable files between the modules...

 

So if you are making a mod for TSL then scripting your items in is about the only way. ;) Or if scripting scares you, for now you can just add them to be buildable at the Workbench! :D

 

You can also make your own custom workbench with a little work as well. :D

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so let me ask this...

 

Ok, in Kotor 1, those containers outside the Taris apartment/hideout...

(the ones that you normally don't even target)

 

how would I go about adding stuff into them?

 

I want to add 2 armors, a double-bladed lightsaber and 10,000

credits into one and a few upgrades in another, just to start

the game off on a high note ( :) ), so how would I do that?

Well the way I would do it is through scripting, the "this is a raid" cutscene that fires the first time you leave the apartment is ripe for adding in your spawn script.

 

Though I an not sure about adding your items into one of those existing placeables it should be possible, but I would just spawn my own, next to them and put my items in that.

 

I had made a little mini-tutorial created here that talks about this sort of thing. Read through it and if you have any questions feel free to ask. :D

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Well the way I would do it is through scripting, the "this is a raid" cutscene that fires the first time you leave the apartment is ripe for adding in your spawn script.

 

Though I an not sure about adding your items into one of those existing placeables it should be possible, but I would just spawn my own, next to them and put my items in that.

 

I had made a little mini-tutorial created here that talks about this sort of thing. Read through it and if you have any questions feel free to ask. :D

 

 

whoa, little intimidating there :)

 

I think I'll just stick to the 'I Am Jedi' help you gave me

from another post, and save this to tackle another day :)

 

But thanks!

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whoa, little intimidating there :)

 

I think I'll just stick to the 'I Am Jedi' help you gave me

from another post, and save this to tackle another day :)

 

But thanks!

Well you could add your items to the 3 IAmJedi scripts... like so...

 

	//Make The PC a Jedi!
AddMultiClass(CLASS_TYPE_JEDICONSULAR, me);
//Give some Jedi specific items
CreateItemOnObject("[b]yourdblsaberhere[/b]", me);
CreateItemOnObject("g_a_jedirobe01", me);
CreateItemOnObject("[b]armor1here[/b]", me);
CreateItemOnObject("[b]armor2here[/b]", me);
CreateItemOnObject("g_i_credits014", me, 10);

Simply add in your dblsaber like you allready did, and then the armors you wanted to add in the armorhere spaces and the crdits I allready did for you, just do this for the 3 scripts and compile them. Kind of what you wanted, no? ;)

 

I hope this helps! :D

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Well you could add your items to the 3 IAmJedi scripts... like so...

 

	//Make The PC a Jedi!
AddMultiClass(CLASS_TYPE_JEDICONSULAR, me);
//Give some Jedi specific items
CreateItemOnObject("[b]yourdblsaberhere[/b]", me);
CreateItemOnObject("g_a_jedirobe01", me);
CreateItemOnObject("[b]armor1here[/b]", me);
CreateItemOnObject("[b]armor2here[/b]", me);
CreateItemOnObject("g_i_credits014", me, 10);

Simply add in your dblsaber like you allready did, and then the armors you wanted to add in the armorhere spaces and the crdits I allready did for you, just do this for the 3 scripts and compile them. Kind of what you wanted, no? ;)

 

I hope this helps! :D

 

 

actually, that's what I tried... and it worked ;)

 

(psst... I even got it to work on the XBox,

but don't ask me how :roleyess:

 

I NEVER have any luck modding that sucker

but the IAMJEDI mod works and my little

bit of added scripting works as well :))

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