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Animations cracked!


cchargin

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Posted

Hello all,

 

The mysterious rotations are no longer mysterious!

 

Thanks to JdNoa who figured out that the rotations are compressed quaternions AND how to uncompress them!

 

JdNoa sent me a patch to MDLOps and I tried it out on the infamous rancor model. For the first time in gmax I saw the rancor walking about, not scrunched up in a little ball!

 

JdNoa, you ROCK! :rock:

 

I just got the patch yesterday, so there is still a bit of work to do to get the rest of my code ready. So don't expect a new MDLOps in a few days. I just wanted to let everyone know that animations are on their way.

 

Oh, and I will be needing testers... If you are a person that isn't afraid of crashing Kotor (and perhaps your system), PM me.

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Posted

I think Achilles summed it up right there.

 

Fantastic news! This'll open up possibilities beyond control for the KotOR series. Keep us posted as you continue to test it out! :D

Posted

OH GOD IN HEAVEN!

 

I

Im speachless

 

 

Uh

 

WOW.

 

Okay now you bbbreak ttthat module format you crazy man you!

 

Thanks cchargin for doin all of this, really shows you a good hearted man doing this for the community..

 

And mr JdNoa whoever you are, you deserve a heroe's welcome as well.

Posted

And mr JdNoa whoever you are, you deserve a heroe's welcome as well.

 

*waves*

Glad I could help with the most nifty mdlops. I enjoy figuring out data formats, actually. :)

 

(btw, that'd be Ms. JdNoa, thx.)

(edit: or JdNoa will do... I just meant I'd rather not be called Mr.! Heh.)

Posted

GOOOOO! Im SO sorry, you really cant tell online these days.

 

I know my cousin casey would have chainsawed me had i had made that mistake with her, my deepest appologiez(dont even tell me how to spell that)

 

let me rephrase then...

 

And Ms. JdNoa whoever you are, you deserve a HEROINE's welcome as well.

Posted

^^^^ *pokes GSCCC and agrees with JdNoa*

 

Looks like someone hasn't been paying much attention to the audio updates :xp:. The female voice should have been a dead give away.

 

Kudos to all involved!

Posted

Impressed Statement: It seems as if the organic meatbags have cracked the code concerning animations.

 

::HK-47 Bows Before You All::

 

Query: What will such talented and loving meatbags think of next?

 

Query: Lightmaps perhaps Masters? My motivators are giddy at the very notion!

 

Edit: I can test some too. Now finally my walking Gizka animated.gif may come true! But yes, having a squished Gizka in 3ds Max isn't all that useful.

Posted
OMG!

 

Nuff said.

What he said. But with !!!!11!!oneone!!!eleven!!1! added on the end for added effect.

 

And a huge welcome to Ms. JdNoa the boards new heroine.

Posted

Not only that but it will also lead to the eventual cracking of Modules, Animations are a big part of out door modules, IE trees moving in the wind, waterfalls. Also Machinery, turbines. It will happen eventually guys. Dont know about you but I can do with this for a while :)

 

 

Seriously though, what the heck are audio updates?!? :D

Posted
Seriously though, what the heck are audio updates?!? :D

Completely unrelated to this, so nothing to worry about. :) We recorded voice updates a while back for TSLRP (Sith Lords Restoration Project), which is the mod project I spend much of my free time working on.

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