Darkkender Posted December 8, 2005 Share Posted December 8, 2005 Aren't we starting to stray from the main focus of this thread here guys? Link to comment Share on other sites More sharing options...
TheOneMan Posted December 8, 2005 Share Posted December 8, 2005 Aren't we starting to stray from the main focus of this thread here guys? Point. XP AWESOME job guys/gals! XP Keep up the good work O.o [fears the day Modder's can make animations] KotOR Is doomed T^T Link to comment Share on other sites More sharing options...
TheProphet Posted December 9, 2005 Share Posted December 9, 2005 I was just wondering if this means anythign for editing head models, I would like to be able to give the male model long hair. Just a change up from the Backstreet Boys rejects that they give you by default . Link to comment Share on other sites More sharing options...
TheOneMan Posted December 9, 2005 Share Posted December 9, 2005 I was just wondering if this means anythign for editing head models, I would like to be able to give the male model long hair. Just a change up from the Backstreet Boys rejects that they give you by default . OFF TOPIC: I noticed GSCCC that you haven't accepted me yet into your Rise of the Sith Mod ~_~ ANd yes, I have posted on your forum On Topic: With cracked Animations, does that mean we can also edit the Animations for Exile? Say, give him Nihilus/Malak's Animations but still be able to have the plot flow? Link to comment Share on other sites More sharing options...
Det. Bart Lasiter Posted December 9, 2005 Share Posted December 9, 2005 Nihilus does have some different animations from Malak though, and I know that his stance when his saber is drawn is different as well. A lot of the block/attack animations remained the same though. Link to comment Share on other sites More sharing options...
Darth InSidious Posted December 9, 2005 Share Posted December 9, 2005 Interesting. Can I ask how you worked this out? Oh, and just for interest's sake, I checked the game files with KT, and Malak's model is in the game, under Sion's in the models.bif list Link to comment Share on other sites More sharing options...
Det. Bart Lasiter Posted December 9, 2005 Share Posted December 9, 2005 Nihilus has his saber in both hands directly in front of him, at waist level, with his legs close together. Malak holds his saber at his side with his legs shoulder-width apart. Link to comment Share on other sites More sharing options...
Darth InSidious Posted December 9, 2005 Share Posted December 9, 2005 Actually, I meant about the blocking animations, etc Link to comment Share on other sites More sharing options...
Det. Bart Lasiter Posted December 9, 2005 Share Posted December 9, 2005 I know of one blocking animation that only Malak uses, it's the one where he positions the hilt in front of the opposite shoulder of the hand that's holding it, and the blade is ignited in front of the arm holding it. Sorry if that's a bad description. Link to comment Share on other sites More sharing options...
Slimfro01 Posted December 10, 2005 Share Posted December 10, 2005 Wait a sec... if we can make are own animations, doesn't that means we can finally make kotor 2 robes for kotor 1 with full animation. Link to comment Share on other sites More sharing options...
90SK Posted December 10, 2005 Share Posted December 10, 2005 Not the precise robes, since that would be porting, but I suppose it is feasible that we could make flowing robes, yeah. Link to comment Share on other sites More sharing options...
Det. Bart Lasiter Posted December 10, 2005 Share Posted December 10, 2005 I believe that would entail using a skin mesh, which isn't possible yet. Link to comment Share on other sites More sharing options...
Dashus Posted December 12, 2005 Share Posted December 12, 2005 This post by Jackel made me notice something here at the forum. Am I the only person here that everyone is on a first name basis with? I mean, everyone uses my first name when they post or send me a PM/E-mail. IIRC, I always use someones handle when I post, etc... Fred Tetra always gets called Fred (though technically it's not his RL name afaik). Props to TSLRP's own in-house hacker, jdnoa. TSLRP (and me in particular; Mira/Hanharr will benefit greatly from this) awaits this one with anticipation. Link to comment Share on other sites More sharing options...
Kalandri Posted December 14, 2005 Share Posted December 14, 2005 http://www.lucasforums.com/showthread.php?t=149712 So this is possible? Link to comment Share on other sites More sharing options...
samuel Posted December 14, 2005 Share Posted December 14, 2005 Now THIS is sweet! I love that block move Malak / Nihilus does where he spinds 180 and executes that block behind his back. Now, i was wondering even if http://www.lucasforums.com/showthread.php?t=149712 isnt possible, could we change the flurry to that awesome one Revan does in the "revan's death" cutscene (where he does that sweet set of swings before he brings the blade up near his head and points his saber at the attackers, just before Malak fires on him) or that insane one Windu does when he smashes the window on EP III? Lol i know a bazillion questions like this have been asked, but excuse my excitement, the only thing that could possibly be more exciting is if we could make completely custom areas Link to comment Share on other sites More sharing options...
TheOneMan Posted December 14, 2005 Share Posted December 14, 2005 Now THIS is sweet! I love that block move Malak / Nihilus does where he spinds 180 and executes that block behind his back. Now, i was wondering even if http://www.lucasforums.com/showthread.php?t=149712 isnt possible, could we change the flurry to that awesome one Revan does in the "revan's death" cutscene (where he does that sweet set of swings before he brings the blade up near his head and points his saber at the attackers, just before Malak fires on him) or that insane one Windu does when he smashes the window on EP III? Lol i know a bazillion questions like this have been asked, but excuse my excitement, the only thing that could possibly be more exciting is if we could make completely custom areas I'm no Modder, so Mod God's correct me if I'm wrong, I think you probably could O.o I mean that classify's as an animation, no? Link to comment Share on other sites More sharing options...
Darth InSidious Posted December 14, 2005 Share Posted December 14, 2005 Yes (I think...), but it looks like it was a one-off for the movie. Certainly AFAIK, it's not on the Revan model, so to recreate it would take a lot of screenshots and time... Link to comment Share on other sites More sharing options...
Det. Bart Lasiter Posted December 15, 2005 Share Posted December 15, 2005 And also the use of skin meshes, so probably not, sorry If you check cchargin's posts in this thread, you'll find one where he addresses robes. Link to comment Share on other sites More sharing options...
DarthRevan2102 Posted January 8, 2006 Share Posted January 8, 2006 Been almost a month since the last post on here... is there anything new? new progress of any sort. Very excited to try this. Please don't "Bump" threads asking for progress reports, I suggest you read the Holowan Labs Rules thread as this type of 'bumping' post is not allowed, Rule #7. Thanks. -RH Link to comment Share on other sites More sharing options...
cchargin Posted January 9, 2006 Author Share Posted January 9, 2006 Hello all, Oy! I should have looked at the calendar before posting about the animations! Trying to work on a side project at the end of the year is a bad idea! But, now that the holidays are over and the company year-end work is done I can get back to coding. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted January 9, 2006 Share Posted January 9, 2006 Hello all, Oy! I should have looked at the calendar before posting about the animations! Trying to work on a side project at the end of the year is a bad idea! But, now that the holidays are over and the company year-end work is done I can get back to coding. Great to hear CC! Not to worry though, we're wise enough to not pressure the 'model man'.. you work at your own pace and we'll just be happy to play with the toys you give us.. hehehe Good to see you around BTW, I haven't had a chance to say "HiYa" in awhile Link to comment Share on other sites More sharing options...
Dak Vesser Posted January 9, 2006 Share Posted January 9, 2006 i have a question for cchargin or better yet a request.. would you be interested in taking a look at the xbox's .mdl/mdx files? they shouldn't be all that different from the pc but they would need to be cracked. not to mention the animation too.... as an xbox modder, i get allot of xbox users asking me if i can create characters like cound dooku or can i create new lightsabers and so on.. I tell them "no - the tools for that are only for the pc version, not the xbox" but it would be nice if there was a mdlops that could read the xbox graphics.. if you're intersted and have the time, i could send whatever xbox kotor/kotorII files you'll need more likely the the model, mdx and texture files, that is if you're interested, send me a private message so we can arrange the time... thanx dak Link to comment Share on other sites More sharing options...
cchargin Posted January 26, 2006 Author Share Posted January 26, 2006 Hello all, I know it has been a while since I started this post, so I thought I would give a status update. The animations were a bit more tricky than I expected. Right now I can do: binary -> ascii -> binary -> nwmax and everything works. But when I do: binary -> ascii -> binary -> kotor It doesn't work. The game does not crash, but the animations don't seem to work. I am still grinding away at it. Once I get a model working in kotor then I can try to figure out work arounds for lightsaber blades and emitters... And no I have not been playing Civilization 4 for 6 hours everyday! I only play 5.5 hours everyday. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted January 26, 2006 Share Posted January 26, 2006 Heh, at least you got the game working.... Take your time. Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 26, 2006 Share Posted January 26, 2006 Please, do not rush under any circumstance, not even for money. We don't want MDLOps ending up like TSL Link to comment Share on other sites More sharing options...
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