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Guest DarthMaulUK

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Guest DarthMaulUK

Some totally intense action below and a view of the Mon Calamari Cruisers rear. I am currently working on getting the gallery up and ready. Wont be much longer

 

 

DMUK

649771560_screen1.jpg.5212d47ff0f47e41f9ebd24510cf168d.jpg

218157076_screen2.jpg.d692408c7ff8eb511753a2dd275cbb06.jpg

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re: Red moncal

 

If you look at the text in the bottom right of that screenshot, it looks like multiplayer "player names", so my guess is that the "red" on the moncal is just the team color. I see why they need to do it, but it looks kinda like it's bleeding with that pattern lol

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What did you think was bad? The strategic system, the story and technology or everything?

 

Although i have not played Homeworld, i think devs tried to make a 3d system for space battles, which is somewhat complex for newbies (and average) players to handle.

 

The 2.5d system EaW uses (layers) look far more easy.

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Although i have not played Homeworld, i think devs tried to make a 3d system for space battles, which is somewhat complex for newbies (and average) players to handle.

How can anyone find the Homeworld system dificult to handle? It can get a bit annoying to get used to it, but after 10 minutes you can improvise tactics.

 

I think that they chould have used the Homeworld engine for the space battles, it would be more in-depth.

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