Guest DarthMaulUK Posted March 24, 2006 Share Posted March 24, 2006 ** NOTE: When posting any bugs or issues, please state the steps to reproduce and give as much info as possible. Did you manage to repeat it? Take a screenshot if possible ** I thought i would kick this off as I found a beauty this morning. Map: path to endor (campaign online) What happened. Playing as Empire and winning space battle, directly after losing a ground battle above the same planet (cant remember name, not Endor but begins with 'E') a single rebel transport ship kicked off another space battle. I clicked autoresolve, opponenent when into battle mode - well, imagine Boba Fett, 3 Accalamators, scores of TIE Fighter/Bombers, Pietts ISD, 4 tartans - you kinda think that this would be enough to destroy a single rebel transport ship....well, no ! lol Upon entering the tactical mode it said 'You are victorious' but the game didnt go back to the galactic map, we just played out the battle as normal but his ship couldnt take any damage. I'm still laughing now DMUK Link to comment Share on other sites More sharing options...
Athanasios Posted March 24, 2006 Share Posted March 24, 2006 (...DMUK you noob ....) My problem is that i can see no people in the "Custom matches" lobby; although there are 200 (more or less) players online everytime i log in. The only way to play is Quickmatch which works fairly good, passing successfully all NATs negotiations. Only 2 games wouldn't start after the launch (everything was frozen on the map right from the beginning), so, i just quit. Apart from this, the lag is bearable (even with 1024/256 from my side) The weird is that when i log in "Custom matches" lobby, i do see for 1 secons the whole list of players; but only for the second, then im all alone . Although Quickmatch is good, most people out there are new to the game (like DMUK obviously ) and id like to play team games as well with a higher veteracy level. As for being able to play online/Lan with exact the same MODs installed, i havent tested yet...................but for Petroglyph's shake, it rather works!! Link to comment Share on other sites More sharing options...
Admiral Sith Posted March 24, 2006 Share Posted March 24, 2006 Did you change your host location in the Options screen? The first time a tried to play a Multi match with this patch i got an exception <_< Link to comment Share on other sites More sharing options...
Orao Posted March 24, 2006 Share Posted March 24, 2006 I had a MP bug. I was playing as the EMpire on the skirmish space map Tatooine. When my oponent attacked me withseveral Mon Calamari cruiser I wasn't able to see the models in the game. I was seeing only Ackbar's icon and hardpoints targeting spots. It doesn't happen when I play against the AI. Link to comment Share on other sites More sharing options...
Foshjedi2004 Posted March 24, 2006 Share Posted March 24, 2006 Athansios. That could be because they are all In games.... Link to comment Share on other sites More sharing options...
gswift Posted March 24, 2006 Share Posted March 24, 2006 Here's a big one: The disconnect counter in gamespy doesn't work yet. There's a player in the top ten on the ladder that DC's all the time but it doesn't show any DC's on his stats. (I'll be nice and not say his name here, but it's tempting) I don't think he'd be where he is if he had to actually play and take his losses. I know this was supposed to be in the patch, but it's not working yet. However, I'd like to say how gratefull I am that MP is working so well now. I played a bunch of games last night, and had NO problems. Also, the 'ignore' button is a gift from heaven, and I'm pleased to see that it remembers names from one session to the next. hehehe Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted March 24, 2006 Share Posted March 24, 2006 Either its gamespy (must be, lets face it) but ive been waiting almost 8 minutes for a 'Quick match'..... DMUK Link to comment Share on other sites More sharing options...
Darth Alec Posted March 24, 2006 Share Posted March 24, 2006 Imvincible Han. I attacked coruscant, he got stuck on a buildpad, and getting whooped by imperial guards. Then he dies, instantly respawns on a reinforcement spot. And is invincible from there on in. Great fun though (Emperor, 20 stormtrooper squads, imperial guards, AT-ATs, AT-STs, and scout troopers, I couldn't lose ). Link to comment Share on other sites More sharing options...
GhOsT-Jedi Posted March 24, 2006 Share Posted March 24, 2006 I'm not sure what the name of the ship is, but it's the space art for rebels, This guy had 5 warp in, and took out a lvl 5 SS in about 3 seconds. Might be a bug, or he just found a hack... Not sure, but it went down mighty fast... Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted March 24, 2006 Share Posted March 24, 2006 Its happened again. It seems once a space battle is engaged directly after aa victory from another space battle, it says ' We are victorious'. You cant retreat either, so unless someone is prepared to drop out ( = loss on the ladder) we will be here all day playing but not actually causing any damage! DMUK Link to comment Share on other sites More sharing options...
Athanasios Posted March 24, 2006 Share Posted March 24, 2006 Athansios. That could be because they are all In games.... No, they are not matching all the same time (the chances are 0.000001% for everytime i log in). And yes, switched host location from Russia to Italy (since the manual says the closer the better)... Link to comment Share on other sites More sharing options...
snowspeeder21 Posted March 26, 2006 Share Posted March 26, 2006 mon calamari cruisers in skirmish maps freeze up when they come out of hyperspace. checked if it was a fluke, but it happened 3 times in a row. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted March 26, 2006 Share Posted March 26, 2006 Snowspeeder. how about posting the events that lead up to what happened? The guys need as much info as possible if they are to fix anything DMUK Link to comment Share on other sites More sharing options...
Foshjedi2004 Posted March 26, 2006 Share Posted March 26, 2006 Everytime I have played online Since 1.03 I get a Synch error. Link to comment Share on other sites More sharing options...
Athanasios Posted March 26, 2006 Share Posted March 26, 2006 Habout posting the events that lead up to what happened? The guys need as much info as possible if they are to fix anything DMUK What more should i post about not seeing anyone in the Custom Games lobby ? A directX log file, router logfile, firewall (Zonealarm Security Suite - latest) settings.........what? Link to comment Share on other sites More sharing options...
popcorn2008 Posted March 26, 2006 Share Posted March 26, 2006 Not quite sure if this is a bug, but I was playing the Rebel campaign and am on the mission where I am supposed to defend Mon Calamari. Well, I thought the best defense is a good offense and decided to attack Coruscant, and found our missing friend, The Repulsorlift Jammer. This is without any mods. It was just on Coruscant. Has it always been there and I just now didnt notice? Or is it a bug that it is there? Here's an image: Link to comment Share on other sites More sharing options...
Athanasios Posted March 26, 2006 Share Posted March 26, 2006 Not quite sure if this is a bug, but I was playing the Rebel campaign and am on the mission where I am supposed to defend Mon Calamari. Well, I thought the best defense is a good offense and decided to attack Coruscant, and found our missing friend, The Repulsorlift Jammer. This is without any mods. It was just on Coruscant. Has it always been there and I just now didnt notice? Or is it a bug that it is there? Heh, i did the exact same tactic few hours before, although the space battle was ferocious (lost 2-3 mon Calamaris, 4 MKII, corvettes & gunboats - with the EaW:Total Realism modifications). So, Repulsorlift Jammer does exist on Coruscant and i guess it's the only place that exists (...sounds like a to-be-modded to me ). I pretty liked this option, since Coruscant should have the "something else"............not to mention that i raided the planet (initially) with some T2B that got stuck on the ground Link to comment Share on other sites More sharing options...
popcorn2008 Posted March 26, 2006 Share Posted March 26, 2006 Yeah it does add an element of suprise and more strategy to Coruscant. I agree with you there. > Well if that isnt a bug, something I did find that was is in the text that involves upgrading to tech level 4 for the imperials, the Repulsorlift Jammer is listed as being unlocked. > Anouther bug is buildings, in galatic conquest mode say they unlock others. For example the light factory says it unlocks turbolaser towers, when this isnt the case. There are many text related errors that need to be cleaned up. Link to comment Share on other sites More sharing options...
Athanasios Posted March 27, 2006 Share Posted March 27, 2006 As you referred the text issues, here's one (minor) bug: Garrison entry for imperial Heavy Factory and Advanced Factory is reversed and such as, wrong. M2-Repulsor spawns from Hvy Factory while SPMAT from Advanced (check .xmls). Easily fixed, especially if you mess up with modding, but some people wouldn't like the game perfect without getting into file editting. Link to comment Share on other sites More sharing options...
ScorLibran Posted March 27, 2006 Share Posted March 27, 2006 Only bug I've noticed has been the mouse problem. Nothing so extreme or entertaining as invincible characters or ships, but it makes the patch unusable for me. I've had to block EaW in my firewall so it wouldn't keep trying to d/l the patch. I hope this is fixed in 1.04. Or in 1.03.1. Link to comment Share on other sites More sharing options...
Darth Tater Posted March 27, 2006 Share Posted March 27, 2006 Certain maps in single player fail to end when all objectives have been completed. The stats do not work! Missions end and sometimes dont show the right losses or anything at all! Link to comment Share on other sites More sharing options...
popcorn2008 Posted March 27, 2006 Share Posted March 27, 2006 I was playing the new Corellian Map with pre-built base turned off, and I noticed that the AI never built the buildings. Even though it was hard AI. Bug? Link to comment Share on other sites More sharing options...
shadowsfm Posted March 28, 2006 Share Posted March 28, 2006 hmmmm, i started the game. it asks to download patch 1.03, after installing, it crashes when starting up. at least i copyed the game before i installed it, so i can still play 1.02 i dont know if its been fixed, on endor, ewoks still come out of destroyed trees, and pirates out of captured heavy factorys Link to comment Share on other sites More sharing options...
Hobbie911 Posted March 28, 2006 Share Posted March 28, 2006 I've had the synch error problems. I've also experienced the Victory bug. Yea, EaW is a train wreck of a game unfortunately... Link to comment Share on other sites More sharing options...
conmanguyler Posted March 30, 2006 Share Posted March 30, 2006 on my campaign i was the rebels and i had just completed the defense ofmon calamari, after aldeeran was destroyed, iwas expecting red squadron 2 appear, but no they didnt show up until all of my planets except for 5 were destroyed, then i told them to come 2 my fleet (this passage passes by the death star) han solo made it 2 my fleet, but red squadron stopped and assaulted the deathstar, of course they had 2 destoy the space station, but it was a level 5, so they go owned, after that i was on the run 4 ages, and red squadron finally showed up when i got down 2 my last planet, oh well a win is a win, no matter if you have no planets left im not sure if this is a bug but it was relly annoying and it didnt happen the last time i did the campaign, which was before this patch came out Link to comment Share on other sites More sharing options...
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