Sithspecter Posted February 2, 2008 Posted February 2, 2008 I was bored again, so I decided to make a model of a really awesome drawing I made. It's an uber M-16 with a grenade launcher. Here's a pic and the link http://www.mediafire.com/?cbmxlds3bym
Ferc Kast Posted February 2, 2008 Posted February 2, 2008 Cool gun. *stops and reads description* It launches grenades as well as shooting people?! I foresee it becoming a permanent mod in my override.
Sithspecter Posted February 2, 2008 Author Posted February 2, 2008 Doesn't shoot grenades yet... But maybe later and a new feat could enable this weapon to shoot grenades. Sorry if there was any confusion.
Darth Payne Posted February 2, 2008 Posted February 2, 2008 This is looking Very Very nice. It actually pretty much completes one of my Mod Requests, all that is needed to take it all the way is to add the grenade launcher feat. No rush though, take your time and the next version of this mod will be even better.
Sithspecter Posted February 2, 2008 Author Posted February 2, 2008 Let's see... for a grenade launcher, I would have to make a new dummy, let's say grenade hook, and a new feat that only this gun would activate. I'll try it out. If anyone can help with the feat.2da, I'd be grateful.
Gargoyle King Posted February 2, 2008 Posted February 2, 2008 I'm following your WWII project with great interest, sithspecter, love your work; especially the bridge. Can i sense a TC in the works?
Inyri Posted February 2, 2008 Posted February 2, 2008 I'd work on the model a little bit more. It's very blocky and there's a lot of texture stretching because you didn't UV map it properly. With a little more attention you could turn this into something fairly good. Of course I still think texturing it yourself would be the way to go rather than trying to fit a UV map to a photo. That hardly ever ends in good results.
Gargoyle King Posted February 2, 2008 Posted February 2, 2008 I'd work on the model a little bit more. It's very blocky and there's a lot of texture stretching because you didn't UV map it properly. With a little more attention you could turn this into something fairly good. Of course I still think texturing it yourself would be the way to go rather than trying to fit a UV map to a photo. That hardly ever ends in good results. You'd be wise to listen to Inyri, her model work for Kotor and JA is amazing; still it's pretty good work, you have to admit.
Sithspecter Posted February 2, 2008 Author Posted February 2, 2008 I'm not too good with creating totally new textures yet. But, I'll give it a shot! As for the model, I'll work on it as well.
Gargoyle King Posted February 2, 2008 Posted February 2, 2008 I'm not too good with creating totally new textures yet. But, I'll give it a shot! As for the model, I'll work on it as well.Please do! Can't wait to see what you come up with next!
Darth Payne Posted February 2, 2008 Posted February 2, 2008 I've actually mentioned more than once that there should've been a grenade launcher in the game. If you think of the guns in the game, the ion rifle would make a good one. However, a gun that combines both the blaster rifle and grenade launcher has been a dream of mine since i've started playing the games. Good luck SS, keep up the most exellent work.
Inyri Posted February 2, 2008 Posted February 2, 2008 I'm not too good with creating totally new textures yet. But, I'll give it a shot!I wasn't either, when I started (and arguably I'm not an expert now), but if I hadn't started I wouldn't be now for sure. It's all about practicing and asking for help and pointers when you need them. Same goes for modeling.
Gargoyle King Posted February 3, 2008 Posted February 3, 2008 I wasn't either, when I startedIt is hard to start modeling, i'm dabbling myself in 3DS Max; and it sure isn't as easy as it looks!
Inyri Posted February 3, 2008 Posted February 3, 2008 If it was easy everyone would be doing it. It just takes a lot of patience, which seems to be something this generation lacks in for the most part.
DeadYorick Posted February 3, 2008 Posted February 3, 2008 very nice idea. I am a big fan of the M16 Also what enemy are you firing at? Since it says Nazi Soldier
Sithspecter Posted February 3, 2008 Author Posted February 3, 2008 very nice idea. I am a big fan of the M16 Also what enemy are you firing at? Since it says Nazi Soldier That is in my new area beta. You should check it out! It's in the Upper city emporium somewhere. Edit: I wasn't either, when I started (and arguably I'm not an expert now), but if I hadn't started I wouldn't be now for sure. It's all about practicing and asking for help and pointers when you need them. Same goes for modeling. Yesterday, I made my own skin! It looks a lot better! I'll post the pic later today or tomorrow. BTW, if I wanted to make the gun be able to fire grenades, would I use a spell, or a feat? I made a dummy called grenhook, for the grenade to spawn from, but after this, I am lost. Some help please? Edit 2: If anyone can help me with scripts, I can probably get the grenade launching function active!
Darth Payne Posted February 5, 2008 Posted February 5, 2008 Hey SS, on thing i've got to ask. Is the icon for the gun supposed to be that dark? I almost can't see the gun on it.
Jedi_Man Posted July 5, 2008 Posted July 5, 2008 love this mod, one thing though. my dad is in the military so i know some random things or some not so random things about guns. and the handle on the side of the m-16 isn't supposed to be there. im not a purist on guns though , but the handle is more like that of and S.A.W. search it on google if your lost.
Sithspecter Posted July 6, 2008 Author Posted July 6, 2008 I know. I just wanted to personalize it a lot. It's actually a variant that I drew up several times, but the end result wasn't as good as my drawings.
Athrun[Zaft Posted August 27, 2008 Posted August 27, 2008 If it's possible, how about taking Mira's wrist launcher from KOTOR2? If you can't use KOTOR2 stuf in KOTOR1, Theeeeen... how about making a feat that cannot be learned, but is given with the weapon as an additional feat?
TriggerGod Posted August 27, 2008 Posted August 27, 2008 IIRC, making a new feat is not possible. You may have seen a mod that adds new feats, but, I seem to recall the Stoffe saying that those feats are just placeholders. Stoffe, T7, myself, etc. -RH I made the point, but I guess I'm added to the list (I just noticed this edit too )
Jedi_Man Posted November 30, 2008 Posted November 30, 2008 Was this mod released? it is something id like to get my hands on.
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